Search found 119 matches

by rcade
Wed Nov 20, 2024 1:53 am
Forum: General Discussions
Topic: Faulty GPIO?
Replies: 2
Views: 1621

Re: Faulty GPIO?

I think those are ESD protection diodes.

https://www.infineon.com/dgdl/Infineon- ... 3e3ca97dc0

Probably accidentally took it out with static while changing cards...

by rcade
Wed Nov 20, 2024 1:42 am
Forum: Official Project Addon Boards
Topic: Twice now the Analog audio out has become degraded
Replies: 5
Views: 1380

Re: Twice now the Analog audio out has become degraded

Well there are 6 caps and a resistor network (RN14 or RN17), then directly to pins on the FPGA. On the off-chance it's not one of those passive components, I would say you are damaging the FPGA somehow. Maybe power is feeding back into it somehow from your amplifier/speakers.

by rcade
Mon Nov 11, 2024 3:26 pm
Forum: Other Computer / System Cores
Topic: TRS-80 Core Has Moved
Replies: 21
Views: 1895

Re: TRS-80 Core Has Moved

Thanks for your work!

It would be great if it could be extended to emulate the Model III and/or 4 also. The III might be a good bit easier than the 4.

by rcade
Sun Oct 20, 2024 4:25 pm
Forum: Input Devices
Topic: USB Board not working?
Replies: 2
Views: 1174

Re: USB Board not working?

It's very easy to blow the transistor on the USB board. You can replace it or bypass it.

by rcade
Wed Aug 14, 2024 12:21 pm
Forum: Amiga (Minimig)
Topic: minimig resets itself when using workbench
Replies: 32
Views: 10716

Re: minimig resets itself when using workbench

Flinto wrote: Wed Aug 14, 2024 8:26 am
limi wrote: Tue Aug 13, 2024 11:42 pm

Could you clarify if you are using the official I/O and USB boards? Or clones? (Just to be able to rule that out as a possible cause)

For this particular setup they are clone boards.

I thought it was just a specification and anyone can make them? What makes something official vs. clone?

by rcade
Wed Aug 14, 2024 12:20 pm
Forum: Amiga (Minimig)
Topic: minimig resets itself when using workbench
Replies: 32
Views: 10716

Re: minimig resets itself when using workbench

32GB!? I have never made one larger than 4GB, because the file system is FAT32 and generally the Amiga was limited anyway (with original file systems, of course). I guess you are mounting something that large over SMB?

by rcade
Fri Jul 26, 2024 1:41 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Super Snapshot 5 broken (calling eriks5? :)
Replies: 9
Views: 2699

Re: Super Snapshot 5 broken (calling eriks5? :)

Can you freeze and return indefinitely on real hardware with a real cartridge? I didn't have a SS back then, but I know my ISEPIC did not always freeze properly every time and you had to catch it just right.

It may also be because of the restore key trigger... that is odd.

by rcade
Fri Jul 12, 2024 6:07 pm
Forum: Display Devices
Topic: Dell FP2700 With HDMI To DVI Won't Display Anymore
Replies: 14
Views: 5542

Re: Dell FP2700 With HDMI To DVI Won't Display Anymore

Also of course test the monitor with something else. I've had several of those Dells, and while they are nice, they do tend to suddenly die. Sometimes you can recap and rescue them, sometimes not.

by rcade
Wed Jul 10, 2024 12:14 am
Forum: SNES (Super Nintendo Entertainment System)
Topic: SNES core hangs/freezes after leaving intro running for a couple hours
Replies: 21
Views: 16946

Re: SNES core hangs/freezes after leaving intro running for a couple hours

Agreed in general. As with most things, the devil is in the details. Something I've come across before: Counterfeit Samsung EVO cards are commonly sold by Amazon as real because Amazon mixes their stock in with third party vendors as long as the SKU is the same, but they do no verification that the third party's stock is genuine. Point being that ...
by rcade
Wed Jun 26, 2024 12:30 am
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Google Maps on the C64
Replies: 10
Views: 7610

Re: Google Maps on the C64

It's an ESP32 hooked up via parallel, i.e. not just an RS-232 connection, so also not a UART modem.

by rcade
Tue Jun 11, 2024 12:49 am
Forum: Other Computer / System Cores
Topic: Apple II Core
Replies: 332
Views: 218322

Re: Apple II Core

Fair enough. If, though, you do revisit it and are able to increase the volume then perhaps a choice of low/med/high? I don't hear any disk sounds at all. It just seems to add background noise? Is another file needed? Try this version, made it much louder It's still extremely subtle. Maybe I am missing something. It resembles something more like t...
by rcade
Sat Jun 08, 2024 2:12 pm
Forum: Other Computer / System Cores
Topic: Apple II Core
Replies: 332
Views: 218322

Re: Apple II Core

EeDee wrote: Thu Jun 06, 2024 10:46 pm

Thanks for adding disc sound @Newsdee but, yes, it is barely audible.

I don't hear any disk sounds at all. It just seems to add background noise? Is another file needed?

by rcade
Thu May 09, 2024 1:21 am
Forum: Other Computer / System Cores
Topic: Apple IIGS MiSTer Core Progress
Replies: 85
Views: 45611

Re: Apple IIGS MiSTer Core Progress

Yes the RGB output of the GS definitely does simulate the artifact color! The Apple II portion would be black and white without that, and it is not. All games look normal.

It's actually the composite output that is not very useful, since the IIGS colors do not work right on that connection.

by rcade
Mon May 06, 2024 7:29 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Commodore 128 for the MiSTer?
Replies: 266
Views: 158905

Re: Commodore 128 for the MiSTer?

I don't know what to tell you. You need the specific C128 ROM file also, I think in the MAME folder (yes, I know). It did work but docs say it's only experimental. I stopped using them and just made custom ROM files to load.

by rcade
Mon May 06, 2024 7:17 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Commodore 128 for the MiSTer?
Replies: 266
Views: 158905

Re: Commodore 128 for the MiSTer?

The MRA file requires a copy of the 128 core in a directory called "cores" (inside the computers folder).

That C64 on C128 MRA rigged it so that it came up in C64 mode directly. It had issues with resetting though, so you could not inject PRG files or anything, so it was not useful to me.

by rcade
Sun Apr 28, 2024 1:48 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Commodore 128 for the MiSTer?
Replies: 266
Views: 158905

Re: Commodore 128 for the MiSTer?

Same. They will boot up for me, but you can't reset them.

by rcade
Sat Apr 27, 2024 1:23 pm
Forum: Amiga (Minimig)
Topic: minimig resets itself when using workbench
Replies: 32
Views: 10716

Re: minimig resets itself when using workbench

The simulated Amiga resets, or the whole core?

by rcade
Sun Apr 21, 2024 6:58 pm
Forum: Display Devices
Topic: New pvm user - what cable to use ? Only one sync input on display
Replies: 2
Views: 4187

Re: New pvm user - what cable to use ? Only one sync input on display

Set mister.ini to composite sync, then use the black cable (I think). If it doesn't work, try the gray- it won't hurt anything, but I believe it was the black cable.

by rcade
Sun Mar 10, 2024 2:45 pm
Forum: Other Console Cores
Topic: Atari 7800 / 2600
Replies: 565
Views: 685476

Re: Atari 7800 / 2600

Depends on your definition. The Super FX chip in Super NES cartridges was a 16- Bit RISC processor running at 21 MHz that made the SNES render 3D polygons. This chip was running cycles around the 65C816 8 Bit CPU that was clocked at 3.58MHz max (often running at half this speed). But I would argue games with a Super FX chip still run on a SNES. Th...
by rcade
Sun Jan 21, 2024 10:10 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Ballblazer C64 NTSC
Replies: 16
Views: 12027

Re: Ballblazer C64 NTSC

rhester72 wrote: Sun Jan 21, 2024 9:58 pm

The OneLoad64 version also works perfectly in NTSC =)

It does, and it has stable raster in NTSC unlike the common PAL version.

Which is odd, because OneLoad is all PAL versions.

by rcade
Sat Jan 06, 2024 3:40 am
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 392
Views: 138281

Re: Groovy_MiSTer Core

This is really really neat. I had the idea years back to use some kind of USB device for this, but never did anything with it. This works great!

by rcade
Tue Jan 02, 2024 2:22 pm
Forum: Official Project Addon Boards
Topic: USB Hub v2.1 Seems to be Dead
Replies: 5
Views: 17521

Re: USB Hub v2.1 Seems to be Dead

No, if the port is dead, it's dead. I've seen them killed by static or something pulling too much current. You can check and see if the physical connection is good. You may be lucky and it can be resoldered, if so.

I had a USB game pad that had some issue with the cable and fried one of mine... Painful.

by rcade
Thu Dec 07, 2023 1:45 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: C64 problem with The Space is Broken demo
Replies: 9
Views: 16046

Re: C64 problem with The Space is Broken demo

I think the 128 core is more mature. They probably should be merged at some point like the 2600/7800.

There are already MRA files to make the 128 into a 64, but it has issues with reset.

by rcade
Thu Dec 07, 2023 1:41 pm
Forum: Newcomers Forum
Topic: Some general questions before I order from UltimateMister
Replies: 12
Views: 13282

Re: Some general questions before I order from UltimateMister

Yeah if you can put it together yourself you can do a complete nice system with metal case for about $400 total.

I guess some people may not have the skills to put it all together or just don't want to.

by rcade
Sat Dec 02, 2023 3:43 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: OT: C64, reset and irq implementation question
Replies: 3
Views: 6685

Re: OT: C64, reset and irq implementation question

It definitely does a CLI right before jumping to BASIC.

See $FCFE.

https://www.pagetable.com/c64ref/c64disasm/

by rcade
Thu Nov 30, 2023 3:32 am
Forum: Display Devices
Topic: HDMI Output Not Working
Replies: 18
Views: 23628

Re: HDMI Output Not Working

Krathoon wrote: Sat Nov 25, 2023 5:39 pm

Surely, the HDMI port is not that touchy. I have plugged in the HDMI port on my working Mister numerous times while the monitor was running.

You shouldn't! On the DE10 Nano there is no buffering or protection to HDMI port.

by rcade
Sat Nov 18, 2023 7:08 pm
Forum: Other Computer / System Cores
Topic: Coco3 Core Released
Replies: 52
Views: 63563

Re: Coco3 Core Released

Also, most text output becomes garbled and unreadable just after booting NitroOS9 kernel on most disks. It looks like it switches into a weird semigraphic mode...

by rcade
Fri Nov 17, 2023 1:36 pm
Forum: Arcade Cores
Topic: Ms. Pac-Man Oddities
Replies: 4
Views: 2793

Re: Ms. Pac-Man Oddities

Yeah the first maze color glitch happens if you quickly start a game before the attract mode plays very far. Passing through ghosts is a well known bug/feature from Pac-Man.

by rcade
Mon Nov 13, 2023 1:35 am
Forum: Other Computer / System Cores
Topic: Coco3 Core Released
Replies: 52
Views: 63563

Re: Coco3 Core Released

I verified it. No changes at all other than swapping 32M for 128M and it works fine. Swap back to 32M, no boot. Same exact setup otherwise.
I put it in as an issue in Github.