Search found 211 matches

by ItalianGrandma
Fri Nov 15, 2024 2:19 pm
Forum: Other Console Cores
Topic: Atari Jaguar Core
Replies: 195
Views: 200333

Re: Atari Jaguar Core

Dual ram costs money. Before jumping in, perhaps it'd be wise to wait for a compatibility chart or at least a bit more information about how this core performs. A few comments about how games "work" or are "playable" isn't really saying much. I don't have the link handy, but there is a compatibility Google sheet going and somet...
by ItalianGrandma
Wed Oct 16, 2024 3:53 pm
Forum: Newcomers Forum
Topic: Broken or no Bios file Download?
Replies: 6
Views: 1353

Re: Broken or no Bios file Download?

Yeah, it's really boggling my mind because the files I provided all work just fine on my MiSTer :|

by ItalianGrandma
Wed Oct 16, 2024 2:54 pm
Forum: Newcomers Forum
Topic: Broken or no Bios file Download?
Replies: 6
Views: 1353

Re: Broken or no Bios file Download?

FPGA64 wrote: Wed Oct 16, 2024 12:21 pm

Internet Archive is still down until its back Update_all has no where to get the files

Robert didn’t mention it, but I actually provided him with my copies of the bios files for those cores that work fine for me, but they don’t work for him. Not sure of what the issue could be.

by ItalianGrandma
Tue Oct 08, 2024 6:09 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: SNES Save State Test core
Replies: 62
Views: 18686

Re: SNES Save State Test core

Really amazing! I'll definitely try this out soon!

by ItalianGrandma
Thu Sep 26, 2024 5:17 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Kirby's Dream Land 3 - freezing on latest SNES core?
Replies: 23
Views: 4146

Re: Kirby's Dream Land 3 - freezing on latest SNES core?

The "CPU: Turbo" setting is also broken in this release, so perhaps it is related.

by ItalianGrandma
Wed Sep 25, 2024 7:27 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Kirby's Dream Land 3 - freezing on latest SNES core?
Replies: 23
Views: 4146

Re: Kirby's Dream Land 3 - freezing on latest SNES core?

Can either of you guys check the CRC-32 hash of your file and report back what it is? Just to verify that the correct version is definitely being used? It's interesting because your errors match what a couple other users saw with the messed up build that went out a on the 19th.

by ItalianGrandma
Wed Sep 25, 2024 7:03 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Kirby's Dream Land 3 - freezing on latest SNES core?
Replies: 23
Views: 4146

Re: Kirby's Dream Land 3 - freezing on latest SNES core?

I've updated again and with the new downloaded core (v240919) I still have the same issue. The game freezes before first level. Deleted snes.cfg and same behavior again. I have also tried with the unstable version (v240925) and the game doesn't boot, all I have is a black screen. My mister is a standard DE-10 Nano. Maybe is a ram issue? (mine is s...
by ItalianGrandma
Wed Sep 25, 2024 5:57 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Kirby's Dream Land 3 - freezing on latest SNES core?
Replies: 23
Views: 4146

Re: Kirby's Dream Land 3 - freezing on latest SNES core?

Thank you both. mambrino - same for me. SNES_20240408.rbf works, SNES_20240919.rbf does not. italiangrandma - manually deleted SNES_20240919.rbf, manually installed SNES_20240919.rbf from github, problem persists. deleted core and ran update all, problem in SNES_20240919.rbf persists. super mario RPG also running slowly and erratically. using de10...
by ItalianGrandma
Wed Sep 25, 2024 3:20 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Kirby's Dream Land 3 - freezing on latest SNES core?
Replies: 23
Views: 4146

Re: Kirby's Dream Land 3 - freezing on latest SNES core?

Hello, I tried to play Kirby's Dream Land 3 and it freezes in the intro screen to the very first level. Tried two different rom copies, same issue. The roms work on my Analogue Super NT and snes9x emulator on PC. Maybe a bug in the latest SNES core? (i ran update all this week) I've never had a game freeze like that in the SNES Mister core. (Even ...
by ItalianGrandma
Wed Sep 25, 2024 3:10 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Kirby's Dream Land 3 - freezing on latest SNES core?
Replies: 23
Views: 4146

Re: Kirby's Dream Land 3 - freezing on latest SNES core?

Also what hardware are you guys using? Standard DE-10 Nanos or are you using the MiSTer Pi or QMTech clone boards?

by ItalianGrandma
Wed Sep 25, 2024 3:00 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Kirby's Dream Land 3 - freezing on latest SNES core?
Replies: 23
Views: 4146

Re: Kirby's Dream Land 3 - freezing on latest SNES core?

Are you guys testing with the 20240919 core? I just tried and I can't reproduce the issue. I'm able to play the first level just fine.

I did notice that a new unstable release for the core just dropped today in the Discord. Maybe try that one and see if it works?

by ItalianGrandma
Tue Sep 17, 2024 2:07 am
Forum: Sony PlayStation (PSX)
Topic: PS1 roms freeze when running via 'Games'
Replies: 22
Views: 4264

Re: PS1 roms freeze when running via 'Games'

What happens if you go to select a rom from the OSD after you launch the MGL? Does it take you to the folder with the right CHD file?

by ItalianGrandma
Mon Jul 15, 2024 5:44 pm
Forum: Sega Master System / Game Gear
Topic: Is It Possible to Play This Secret Game On MiSTer?
Replies: 2
Views: 4609

Re: Is It Possible to Play This Secret Game On MiSTer?

There is also a rom out there of just the snail maze game itself.

by ItalianGrandma
Mon Jul 01, 2024 3:19 am
Forum: Input Devices
Topic: simple question about why my buffalo gamepad "drifts"
Replies: 10
Views: 2592

Re: simple question about why my buffalo gamepad "drifts"

hmm…maybe just worn down membranes where after a while it takes way less pressure for the membrane to come into contact with the board? I guess first thing I would do is take a wonky controller, replace the button membranes and if that fixes it. I’m not sure what the Buffalo membranes look like, but I’d guess standard SNES replacement button membra...
by ItalianGrandma
Sat Jun 15, 2024 10:32 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

Game Requests - Z ( Bitmap Brothers 1996) https://images.gog-statics.com/7fa59add03db868404a75979e3ef1a687467869c80dc4f28c340c177902ddfbf_product_card_v2_mobile_slider_639.jpg Can I add this wonderful game to collection? :oops: Not sure if it’ll get added officially, but you can certainly create the pack yourself, upload it to archive and tag it a...
by ItalianGrandma
Wed May 15, 2024 4:41 am
Forum: General Discussions
Topic: MS-DOS has been Open-Sourced!
Replies: 3
Views: 2283

Re: MS-DOS has been Open-Sourced!

*MS-DOS 4.00 has been open sourced ScummVM is its own separate emulator, so this isn’t relevant for that. MS-DOS 4.00 could certainly be used in the 0MHz collection for a good number of games, but I don’t think it’s necessarily going to run many games better than they already run using DOS 7.1 like most games in the 0Mhz pack already do. There coul...
by ItalianGrandma
Sat May 04, 2024 3:17 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

heinzgruber wrote: Thu May 02, 2024 5:48 pm
mrchrister wrote: Thu May 02, 2024 11:22 am

Easiest is to rename unstable core. If you want both, you have to change the rbf line in each mgl

thanks! that's the solution i'm looking for. so i'll replace the original AO486 core with the unstable and rename it. :mrgreen:

Ah yeah, I misunderstood what you were asking before. Sorry!

by ItalianGrandma
Wed May 01, 2024 5:23 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

heinzgruber wrote: Wed May 01, 2024 12:15 pm

Is it possible to use the AO486 unstable core with 0MHz collection? Im asking because I think the MGLs are tied to the stables core or am I wrong?

Should work fine. The MGL only specifies what core to use, it doesn't care about what version the core is.

by ItalianGrandma
Fri Apr 19, 2024 3:43 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

Still working on v1.0, but here's another small update for VHD Kitchen so it now checks to make sure that you enter a number >= 3. Apparently, you can't make a VHD any smaller than 3MB and I didn't catch that before :oops: This is also true in Windows Disk Management. It's also worth noting that you can't enter decimals either, you must specify a w...
by ItalianGrandma
Thu Apr 18, 2024 1:16 pm
Forum: Linux
Topic: Any interest in a MiSTer DOSBox pack?
Replies: 21
Views: 8070

Re: Any interest in a MiSTer DOSBox pack?

Just a small update... I'm still actively working on adding games for the 0MHz pack, but funny enough we actually figured out that the first three games that were contenders for this potential DOSBox pack work fine in AO486 so long as you run them from Windows 3.1 :lol: So, at the moment my list of potential games for this pack is back at 0, but I'...
by ItalianGrandma
Wed Apr 17, 2024 12:36 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

I'm contemplating adding a setname same dir option to 0mhz downloader, where every game gets it's own config file named after the mgl. Is this feature already in main and is it even a good idea to add this option to all mgls? same_dir attribute is not in stable main just yet, it’s still only available in unstable. That said, I think it’s a good id...
by ItalianGrandma
Wed Apr 17, 2024 3:20 am
Forum: Official Project Addon Boards
Topic: Dual SDRAM with Mixed Versions
Replies: 18
Views: 10801

Re: Dual SDRAM with Mixed Versions

Yeah, I have a 2.9 in primary and a 2.5 in secondary slot. That said, nothing really takes advantage of it yet except the work in (seemingly stalled) progress Jaguar core. The PSX and Saturn cores have dual ram builds, but you won’t notice any differences in PSX and there aren’t really any differences for Saturn at this point either.

by ItalianGrandma
Tue Apr 16, 2024 9:17 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

Another small update with better error handling! This release also includes my source AutoHotKey script in the "assets" folder in case anyone wants to modify things or take a stab at improving it (obviously, you'll need AutoHotKey installed to run that file or recompile it). It's still a WIP that I'm actively working on, but I figured I'd...
by ItalianGrandma
Tue Apr 16, 2024 9:13 pm
Forum: PC 486SX (ao486)
Topic: Has Anyone Gotten Rusty to Work?
Replies: 7
Views: 6518

Re: Has Anyone Gotten Rusty to Work?

Bas wrote: Tue Apr 16, 2024 8:07 pm

That is seriously weird. Would using MOSLO from vanilla DOS help to correct this one in plain DOS.

Not sure, but actually, this game seems to run too fast no matter what you do in DOS (I've tried 7.1 and 6.22), so maybe slowing the system down could actually fix it?

by ItalianGrandma
Tue Apr 16, 2024 1:53 pm
Forum: PC 486SX (ao486)
Topic: Has Anyone Gotten Rusty to Work?
Replies: 7
Views: 6518

Re: Has Anyone Gotten Rusty to Work?

So, I've been talking to OP on Discord for a while now without realizing they started this thread :lol:

OP discovered that Rusty runs almost flawlessly so long as you run it in DOS via Windows 3.1. If anyone wants to check it out, just go to archive and search "Rusty DOS 0MHz".

by ItalianGrandma
Tue Apr 16, 2024 5:42 am
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

Slight update in that VHD Kitchen will now prompt you if your VHD Size already exists in the "VHDs" folder. You can cancel the process or overwrite the file. This will change soon where the user will specify the name of the file, but for now I thought it was good to add. EDIT: Updated again because I realized that DOSBox-X is open source ...
by ItalianGrandma
Mon Apr 15, 2024 1:03 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

Made a couple minor changes and changed the default sysctl settings back to SYS to better follow 0MHz conventions. Tested a couple more VHDs this morning and my games booted up just fine :) EDIT: Re-uploaded because I made a couple changes to the readme EDIT #2: Just a note for those that haven't seen my progress through the rest of the thread. Thi...
by ItalianGrandma
Mon Apr 15, 2024 6:01 am
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

I didn't know that > NUL mattered as I'm pretty sure it works without it, but I added it back. Sorry that was a typo on my part, it's the MENU part that's breaking it. Needs to be SYS. I'l try the updated version later today, but even the 0.2 version gets me working results. Hmm, MENU works for me. The reason I did that is because I believe it set...
by ItalianGrandma
Mon Apr 15, 2024 5:40 am
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154703

Re: 0MHz DOS Collection 2024.03.20 Released

OK! This one should definitely work! I actually tested booting a game this time and it worked :mrgreen: I had an errant line in the install batch file on my bootdisk that was formatting the drive again, so I think that was the problem before. Again, if you try it let me know if you run into issues! Latest version here: https://misterfpga.org/viewt...