Search found 17 matches
- Wed Jul 31, 2024 2:34 pm
- Forum: Input Devices
- Topic: Taito Egret II Mini Rollerball/Spinner Controller
- Replies: 156
- Views: 91248
Re: Taito Egret II Mini Rollerball/Spinner Controller
So after some additional tinkering and a SECOND pair of RP2040s, I got this controller working on both the MiSTer PSX core (via SNAC) and original hardware: https://i.imgur.com/dEsZWGW.jpg It wasn’t the cleanest soldering job, so I put both adapters in a project box and knotted the ends to minimize any tug that could disconnect a solder joint: http...
- Fri Jul 26, 2024 2:06 am
- Forum: Input Devices
- Topic: Taito Egret II Mini Rollerball/Spinner Controller
- Replies: 156
- Views: 91248
Re: Taito Egret II Mini Rollerball/Spinner Controller
I had read about this for using the controller with MAME, but didn't think it'd be as useful to the MiSTer. I sadly have not the basic skill to even build it, so I'll wait for miracles, like Windows drivers and MiSTeR implementation! It's kinda disappointing that you can't buy a pre-assembled version of these, like a Brook or Mayflash USB adapter....
- Wed Jul 24, 2024 11:40 pm
- Forum: Input Devices
- Topic: Taito Egret II Mini Rollerball/Spinner Controller
- Replies: 156
- Views: 91248
Re: Taito Egret II Mini Rollerball/Spinner Controller
I can't overstate how janky this solution is, but in operation it works great. What I'm using: https://github.com/jfedor2/hid-remapper It's literally a: Raspberry Pi Pico a motherboard USB host cable with the motherboard connector cut off 4 solder points to the Pi Pco some self-fusing tape to hold it all together. The wiring is as follows, save for...
- Wed Jul 24, 2024 6:45 am
- Forum: Input Devices
- Topic: Taito Egret II Mini Rollerball/Spinner Controller
- Replies: 156
- Views: 91248
Re: Taito Egret II Mini Rollerball/Spinner Controller
A potential, albeit messy solution for some: There exists an RP2040 app that lets you remap a mouse, called HID-Remapper. I programmed mine to turn the egret controller into a useful mouse, insofar as the spinner moves the X axis, the trackball sensitivity is much higher, and the left/right buttons are their respective mouse click. Also the mini bu...
- Tue Jul 23, 2024 12:32 am
- Forum: Input Devices
- Topic: Taito Egret II Mini Rollerball/Spinner Controller
- Replies: 156
- Views: 91248
Re: Taito Egret II Mini Rollerball/Spinner Controller
Okay, I've tried OG Arkanoid, NES Arkanoid, and PSX Puchi Carat, all with the Egret II Mini spinner controller with a throttle of 75. It feels PERFECT. Will try Akranoid II next but if it's funky, it's probably not the MiSTer end of it. edit: Yeah, it's the Jotego core. I added a [jtkiwi] section with the same settings as the others. I don't know w...
- Mon Jul 22, 2024 11:44 pm
- Forum: Input Devices
- Topic: Taito Egret II Mini Rollerball/Spinner Controller
- Replies: 156
- Views: 91248
Re: Taito Egret II Mini Rollerball/Spinner Controller
Arkanoid 2 - revenge of Doh (Jotego Core) feels weird with the spinner. Feels like the movement is neither smooth or realtime. I tried multiple settings but none seems good. What are yours? or is that an issue with the spinner hardware itself? So, a couple points to keep in mind: This is a rotary encoder behaving like a potentiometer. A pot basica...
- Mon May 02, 2022 7:12 pm
- Forum: Input Devices
- Topic: Taito Egret II Mini Rollerball/Spinner Controller
- Replies: 156
- Views: 91248
Re: Taito Egret II Mini Rollerball/Spinner Controller
Potentially as an interim I could bodge together a USB converter from the controller to something the MiSTer is expecting, like a mouse with multiple buttons or a Mr. Spinner device. Does anyone know of any Arduino-type devices w/ built-in USB host ports? Couldn't find anything online so I've picked up a couple of Pi Picos 'n USB OTG adapters; wish...
- Wed Apr 06, 2022 3:19 am
- Forum: Input Devices
- Topic: Taito Egret II Mini Rollerball/Spinner Controller
- Replies: 156
- Views: 91248
- Tue Sep 21, 2021 8:46 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Spinner/Paddle not showing up as mouse on SNES core?
- Replies: 2
- Views: 4785
Re: Spinner/Paddle not showing up as mouse on SNES core?
*sigh* looks like it's basically by design; from the Github issue: SNES doesn't support paddles at all. Also, you cannot use this spinner as a mouse because MiSTer recognizes both these spinners and allow them work only as spinners. edit: A lot of the code between spinners, mice and paddles looks very well organized across SNES, NES, and Arcade co...
- Mon Aug 23, 2021 2:10 am
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Spinner/Paddle not showing up as mouse on SNES core?
- Replies: 2
- Views: 4785
Spinner/Paddle not showing up as mouse on SNES core?
I've got a 32be:1420 paddle. It's the GRS USB Spinner that goes into a 28mm hole but I believe the shortly-lived Atari spinner has the same hardware. It shows up on MiSTer's input notification as a Spinner/Paddle rather than as a Mouse. Works just fine in both the Arkanoid arcade core and as an Arkanoid VAUS controller for the NES core, but on SNES...
- Wed Oct 28, 2020 7:46 am
- Forum: Game Boy Advance
- Topic: GBA + vga_scaler on NTSC Television issues
- Replies: 1
- Views: 5686
GBA + vga_scaler on NTSC Television issues
The GBA section in my MiSTer.ini looks like this: [GBA] vga_scaler=1 vscale_mode=0 ypbpr=1 composite_sync=1 ;video_mode=320,16,30,34,240,2,3,22 video_mode=320,8,32,24,240,4,3,16,6048 ;video_mode=320,10,20,54,240,6,8,10,6400 ;video_mode=320,16,30,34,240,2,3,22,6400 I've tried all of the modes listed but commented out up there, in hopes of getting a ...
- Tue Oct 13, 2020 5:32 am
- Forum: Display Devices
- Topic: Rolling picture with YPbPr
- Replies: 38
- Views: 26978
Re: Rolling picture with YPbPr
EDIT: (even though I haven't actually submitted this response yet): I just realized that **changing the channel up and then back down** fixes the sync for SNES/Genesis games. (still get that "slow roll" with some Genesis games) Thanks Shogun, glad to hear that worked for you. Unfortunately, no such luck here; I tried refresh_min=59, refr...
- Mon Sep 21, 2020 5:54 am
- Forum: Display Devices
- Topic: Philips TV 15khz NTSC TV CRT Display Sync Issues on Some Cores but Not Others
- Replies: 8
- Views: 6884
Re: Philips TV 15khz NTSC TV CRT Display Sync Issues on Some Cores but Not Others
I would love to figure out what the Neo Geo video chip is doing. It didn't even fall out of sync when I switched to PAL on this TV!
- Wed Sep 16, 2020 7:19 pm
- Forum: Display Devices
- Topic: Philips TV 15khz NTSC TV CRT Display Sync Issues on Some Cores but Not Others
- Replies: 8
- Views: 6884
Re: Philips TV 15khz NTSC TV CRT Display Sync Issues on Some Cores but Not Others
Another quick hardware stat: I'm using IO Board 6.0. MiSTer's software was updated yesterday with the update_all script. I was able to further test this "black level" theory with the Gamma curve. I created a "TestSNES.txt" gamma profile. I basically tried raising the black level until loading a new rom would immediate come up sy...
- Tue Sep 15, 2020 11:15 pm
- Forum: Display Devices
- Topic: Philips TV 15khz NTSC TV CRT Display Sync Issues on Some Cores but Not Others
- Replies: 8
- Views: 6884
Philips TV 15khz NTSC TV CRT Display Sync Issues on Some Cores but Not Others
TV Model: Philips 20pt6441/37 I came across this problem today. Namely, that Philips TVs don't seem to get a good sync signal from some of the console cores. The most notables are SNES and Genesis. The Neo-Geo and Turbo Grafx cores (along with SMS I believe) don't have this issue. Basically, it looks like Philips TVs are using a shade of black to d...
- Sun Jul 05, 2020 1:11 pm
- Forum: Input Devices
- Topic: Small Warning About Brook Zero Pi Firmware Update
- Replies: 5
- Views: 10247
Small Warning About Brook Zero Pi Firmware Update
The Brook Zero Pi just got a firmware update to 1.1. The biggest change is the addition of Nintendo Switch support. This would typically not be a big deal, and only a plus, but there's a rather annoying caveat that appears to affect the MiSTer: 1. The controller has 3 modes. Hold K1 while plugging it in for Switch mode, and P1 for PS3 mode. Hold no...
- Fri Jun 12, 2020 10:46 am
- Forum: Input Devices
- Topic: Viability of Wii remote with 2 light bars? (4 total tracking lights)
- Replies: 0
- Views: 1944
Viability of Wii remote with 2 light bars? (4 total tracking lights)
Does anyone know if there are any WIP projects for tracking a Wii Remote on MiSTer with dual light bars, or simply 3-4 tracking lights? It would allow for perspective correction and actual 1:1 lightgun calibration, so I was just checking to see if there was anyone already kinda running up against setting this kinda thing up. I've seen proof-of-conc...