Search found 4 matches
- Fri Jan 08, 2021 3:46 pm
- Forum: Other Console Cores
- Topic: Atari 7800 / 2600
- Replies: 565
- Views: 685637
Re: Atari 2600
On my learning path into FPGA stuff, I stumbled over a course called "Learn Assembly Language by Making Games for the ATARI 2600" on Udemy. That is almost better than playing games on it. While probably most other students test their roms on soft emus like STELLA, I just turned on the MiSter, moved my file onto it via Samba connection and...
- Sat Dec 12, 2020 4:41 am
- Forum: Atari ST / STe
- Topic: Steroids mode
- Replies: 4
- Views: 5380
Re: Steroids mode
So speedwise it is than like a Mega STE?
- Mon Sep 28, 2020 4:24 pm
- Forum: Other Computer / System Cores
- Topic: Nand2Tetris/Hack Core
- Replies: 19
- Views: 13409
Re: Nand2Tetris/Hack Core
Code: Select all
// I'd love to make this out of nand gates but my fpga would explode
module RAM16K(
input clk,
input [15:0] in,
...
endmodule
I will have a deeper look into your implementation. My own verilog knowledge is very rudimentary.
- Sun Sep 27, 2020 6:31 pm
- Forum: Other Computer / System Cores
- Topic: Nand2Tetris/Hack Core
- Replies: 19
- Views: 13409
Re: Nand2Tetris/Hack Core
As soon that I've got my Jack compiler done, I'll maybe create another Hack Game, just to get some ideas about the design of OO high level languages. I plan to make my own Hack core for the DE-10 nano, but as I'm still on the 2nd nand2tetris course yet, both projects might take some time.