I also can't get digital controls to work for the RoadBlasters pedals. Digital controls are fine in all others cores. Not sure if this helps anyone...
Search found 7 matches
- Thu Feb 08, 2024 4:50 pm
- Forum: Arcade Cores
- Topic: Atari System 1 & 2
- Replies: 115
- Views: 75639
- Wed Jun 07, 2023 1:05 pm
- Forum: Arcade Cores
- Topic: Tiger Heli TATE
- Replies: 1
- Views: 958
Tiger Heli TATE
Hello everyone, Does anyone know if there's a way to flip the analog output of the Tiger Heli core so that it's the same as the other Taoplan cores? I have a ridiculously heavy CRT sat on its side for playing these games and they look brilliant. The bottom on the picture sit along the left side of the CRT screen. But Tiger Heli's orientation is ups...
- Mon Mar 27, 2023 3:35 pm
- Forum: Arcade Cores
- Topic: Rampage Aspect Ratio
- Replies: 6
- Views: 1221
Rampage Aspect Ratio
The Rampage core doesn't look like proper 4:3 on a HDMI output to me...It looks like it's not wide enough. Maybe looks 1:1..?
Has anyone else noticed this or am I suffering from gadget hyperchondria? It's fine using the analog output on a CRT.
- Mon Mar 27, 2023 3:33 pm
- Forum: Arcade Cores
- Topic: Operation Wolf and Rolling Thunder
- Replies: 13
- Views: 3776
Re: Operation Wolf and Rolling Thunder
Already researched this. It is a light gun game in the arcade. Probably the DOS version is my best bet for using my Star Wars arcade controller. I will definitely have to give this a whirl! It would be great if the arcade MiSTer port will support analog joystick with a cursor when it comes out (someday). Interestingly, it wasn’t! Operation Wolf us...
- Mon Mar 06, 2023 1:06 pm
- Forum: Arcade Cores
- Topic: Operation Wolf and Rolling Thunder
- Replies: 13
- Views: 3776
Operation Wolf and Rolling Thunder
Does anyone know if anyone is working on a core for either of these two games? I think Op Wolf uses the same hardware as Rastan, and its protection chip was reverse engineered a while ago so I have hope for that one. Anyone heard anything on the grapevine...?
- Sat Aug 22, 2020 9:15 pm
- Forum: Official Project Addon Boards
- Topic: No 3.5mm Analogue Audio With IO Board v6.1
- Replies: 3
- Views: 7108
Re: No 3.5mm Analogue Audio With IO Board v6.1
Just in case anyone else has this problem. I asked the good folks at misterfpga.co.uk (where I bought the board from) for help and got a reply within minutes. Apparently the SW3 switch on the v6.1 board that I have shouldn't be set to on. All switch should be set according to this pic. https://misterfpga.co.uk/wp-content/uploads/MiSTer-IO-Board-DE1...
- Sat Aug 22, 2020 5:20 pm
- Forum: Official Project Addon Boards
- Topic: No 3.5mm Analogue Audio With IO Board v6.1
- Replies: 3
- Views: 7108
No 3.5mm Analogue Audio With IO Board v6.1
Hi all, Apologies if this has been addressed elsewhere. I don't see a troubleshooting specific topic. I've had a search but can't find any solution to this anywhere... I've just put together a new MiSTer using a v6.1 IO board. Everything seemed to be good while I was using the HDMI out, but I've now (simultaneously) plugged headphones into the 3.5m...