Search found 12 matches

by Nickola
Fri Apr 29, 2022 6:27 pm
Forum: Official Project Addon Boards
Topic: MiSTer with I/O Board VGA Output
Replies: 10
Views: 4504

Re: MiSTer with I/O Board VGA Output

One last question...

Can i specify one resolution for HDMI, and another for I/O Board's VGA output ?
Like 1920x1080 for HDMI, and 1280x1024 for the TFT I have on the VGA Port ?

Thanks
by Nickola
Tue Apr 26, 2022 12:20 pm
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: GameSave MD/Gen. : Wonderboy in Monsterworld
Replies: 6
Views: 4986

Re: GameSave MD/Gen. : Wonderboy in Monsterworld

For those who might be interested, I deducted the way cheats engine recognizes the games, and the way to enable cheats for the patched rom.
by Nickola
Tue Apr 26, 2022 12:18 pm
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: Wonder Boy in Monster World
Replies: 13
Views: 15437

Re: Wonder Boy in Monster World

in fact, the Cheats engine recognises the game based on its CRC-32 value. For "Wonderboy in Monsterworld UE" unpatched the archive name is : Wonder Boy in Monster World (USA, Europe) [ 1592F5B0 ].zip All you have to do is to copy the cheats archive, and change its name to have the CRC-32 of the patched rom. I have tested the value calcula...
by Nickola
Tue Apr 26, 2022 11:15 am
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: GameSave MD/Gen. : Wonderboy in Monsterworld
Replies: 6
Views: 4986

Re: GameSave MD/Gen. : Wonderboy in Monsterworld

@Lisko : Thanks for the information. Indeed, I've found said patch.
Now, I'll have to figure how to apply it... Google is my friend :D
by Nickola
Mon Apr 25, 2022 9:19 pm
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: GameSave MD/Gen. : Wonderboy in Monsterworld
Replies: 6
Views: 4986

GameSave MD/Gen. : Wonderboy in Monsterworld

Hello, I'm having an issue with "Wonderboy in Monsterworld", the game does not save progression when it is supposed to. :cry: From what I've read it's because there's no SRAM support, at least at the moment. I understand this support being consider optional for Sports Games to store high scores ... but for RPGs, it's a major flaw not to s...
by Nickola
Sun Apr 24, 2022 6:09 pm
Forum: General Discussions
Topic: Best SHMUPs for the MiSTer
Replies: 56
Views: 42256

Re: Best SHMUPs for the MiSTer

My 30cts contribution to this thread.

MD/ Genesis
- ThunderForce III (does not suffer the slowdowns of 4th game)
- Gynoug

PCEngine/TG16
- Super Star Soldier
by Nickola
Sat Apr 23, 2022 7:27 pm
Forum: Official Project Addon Boards
Topic: MiSTer with I/O Board VGA Output
Replies: 10
Views: 4504

Re: MiSTer with I/O Board VGA Output

@FoxbatStargazer : it worked. I stated the option for refresh_min/max to 60Hz ... Et Voilà ... ;)
Display is always set up to 60Hz whatever the Console/Rom region I start.
And I've not noticed any strange display behaviour.

I think this topic has come to its end regarding the original subject.
Thanks a lot for your help.

Nickola
by Nickola
Sat Apr 23, 2022 10:29 am
Forum: Official Project Addon Boards
Topic: MiSTer with I/O Board VGA Output
Replies: 10
Views: 4504

Re: MiSTer with I/O Board VGA Output

[...]Use the refresh_min variable in Mister.ini. If the core tries to output something below the refresh, it will instead use your video_mode timings as if it was vsync_adjust=0, which is probably 60 hz. Note this means that 50 hz content will have to be interpolated to 60 hz before it is output. This means smooth scrolling on Amiga or C64 will be...
by Nickola
Fri Apr 22, 2022 8:06 pm
Forum: Official Project Addon Boards
Topic: MiSTer with I/O Board VGA Output
Replies: 10
Views: 4504

Re: MiSTer with I/O Board VGA Output

Hi, Now that the MiSTer is able to display a proper résolution on the VGA Screen, I have a new question : Is there a way to prevent the use of multiple "video profiles" between the Cores ? I mean (maybe I'm not using the right words) : - If I start the Genesis Core, with an US/JP Game, the output will be in "NTSC" 60Hz, and disp...
by Nickola
Thu Apr 21, 2022 6:29 pm
Forum: Official Project Addon Boards
Topic: MiSTer with I/O Board VGA Output
Replies: 10
Views: 4504

Re: MiSTer with I/O Board VGA Output

Thanks , I'll try this.
By the way, this Flatscreen is that old that it does not have a DVI.

[Edit]
@FoxbatStargazer : It's definitely better with the options you stated.
[/Edit]
by Nickola
Thu Apr 21, 2022 1:51 pm
Forum: Official Project Addon Boards
Topic: MiSTer with I/O Board VGA Output
Replies: 10
Views: 4504

Re: MiSTer with I/O Board VGA Output

Hello again,

After some more reading, and further investigating, I had not activated the "Forced_ScanDoubler=1", so I now have a correct display on my VGA LCD Screen.

What's now keeping me from being completely happy with my setup is the actual resolution displayed...
by Nickola
Thu Apr 21, 2022 10:47 am
Forum: Official Project Addon Boards
Topic: MiSTer with I/O Board VGA Output
Replies: 10
Views: 4504

MiSTer with I/O Board VGA Output

Hello, I have this setup : - DE10-Nano - 128Mb SDRam Module - I/O Board v6.1 I've put a 128GB Samsung SD Card set up as detailed in the tutorial, connected to my TV through HDMI. I proceeded with Downloader / Updater scripts. I've not yet put games. So far, the mister is running well. I tried the "input test" with no issue. Now, from the ...