Search found 11 matches

by Pitou
Tue Jul 23, 2024 3:29 pm
Forum: Other Console Cores
Topic: ColecoVision Different Bankswitching Scheme
Replies: 3
Views: 3030

Re: ColecoVision Different Bankswitching Scheme

Good idea! Done!

by Pitou
Fri Jul 12, 2024 2:56 pm
Forum: Other Console Cores
Topic: ColecoVision Different Bankswitching Scheme
Replies: 3
Views: 3030

Re: ColecoVision Different Bankswitching Scheme

I just found that in FinalBurn Neo the mapper is implemented. They call it "OCM"

Here: https://github.com/finalburnneo/FBNeo/c ... 20bcd9b847

Pitou!

by Pitou
Thu Jul 04, 2024 10:13 pm
Forum: Other Console Cores
Topic: ColecoVision Different Bankswitching Scheme
Replies: 3
Views: 3030

ColecoVision Different Bankswitching Scheme

Hello, I did dump my Penguin Adventure cartridge and it uses a different scheme. The way it seems to work is that it writes the bank number to $FFFD and then do a read on $C000 or $A000 (strobe chip select probably). I did read from the connector and from the chip directly and files are the same If anyone is interested, I can help. I did play quick...
by Pitou
Fri Apr 12, 2024 9:08 pm
Forum: Other Console Cores
Topic: Colecovision screen vert stretch
Replies: 6
Views: 4422

Re: Colecovision screen vert stretch

@Flandango, that was it!
Yes, it has to be a blank screen and now it works fine.

Thanks very much!
Pitou!

by Pitou
Fri Apr 12, 2024 8:39 pm
Forum: Other Console Cores
Topic: Colecovision screen vert stretch
Replies: 6
Views: 4422

Re: Colecovision screen vert stretch

No problem, thanks for helping.
Here are 2 screenshots that show the issue.

by Pitou
Fri Apr 12, 2024 2:20 pm
Forum: Other Console Cores
Topic: Colecovision screen vert stretch
Replies: 6
Views: 4422

Re: Colecovision screen vert stretch

; Set to 1 for automatic HDMI VSync rate adjust to match original VSync. ; Set to 2 for low latency mode (single buffer). ; This option makes video butter smooth like on original emulated system. ; Adjusting is done by changing pixel clock. Not every display supports variable pixel clock. ; For proper adjusting and to reduce possible out of range ...
by Pitou
Thu Apr 11, 2024 10:00 pm
Forum: Other Console Cores
Topic: Colecovision screen vert stretch
Replies: 6
Views: 4422

Colecovision screen vert stretch

Hello,

I just noticed that when there is a screen change in a game the screen stretch vertically for a second then goes back to normal.

It's very noticeable in The Heist game.

I'm using the hdmi output.
Any idea?
Thanks!
Pitou!

by Pitou
Sun Sep 11, 2022 3:39 pm
Forum: Linux
Topic: Backup of SD Card + USB Disk to NAS
Replies: 8
Views: 3311

Re: Backup of SD Card + USB Disk to NAS

Basically, you just need to backup the /media/fat directory If your SD fails, you can re-install from start and then copy back the fat dir. I'm doing the setup on mine and doing backups on my NAS as I progress. At the end it's only a matter of a couple of files to update (like the arcade cores) All of this is a manual process, as you mentioned the ...
by Pitou
Sun Aug 14, 2022 8:39 pm
Forum: Linux
Topic: Stuck in the "Mr Fusion is installing MiSTer" Screen
Replies: 5
Views: 1709

Re: Stuck in the "Mr Fusion is installing MiSTer" Screen

As stated in the FAQ if it doesn't reboot, just power off and power on

You could also rewrite your sd card

Pitou
by Pitou
Sun Aug 14, 2022 8:17 pm
Forum: Arcade Cores
Topic: Current Method for ROM Hacks
Replies: 5
Views: 1753

Re: Current Method for ROM Hacks

Yes you're right, I agree. I forget to mention *if* the hardware is identical and the rom knows how to talk to that hardware.

Thanks for pointing out

Pitou!
by Pitou
Sat Aug 13, 2022 2:52 pm
Forum: Arcade Cores
Topic: Current Method for ROM Hacks
Replies: 5
Views: 1753

Re: Current Method for ROM Hacks

Hello, Basically if you did execute the update script, all the files structure is in place. All you have to do is put your roms in the /media/fat/games/<machine> directory. So if you have hacked roms, just put them there as well. You can do it via sftp or just put your microSD card in your PC and copy the rom files. Of course, you have to find the ...