Search found 17 matches

by lordelan
Thu Oct 10, 2024 12:42 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: SNES Save State Test core
Replies: 62
Views: 18762

Re: SNES Save State Test core

paulbnl wrote: Thu Oct 10, 2024 11:44 am
Wave wrote: Tue Oct 08, 2024 7:23 pm

Is this expected to merge into mainline eventually?

Maybe it will happen. Not sure.

Hopefully :)

paulbnl wrote: Thu Oct 10, 2024 11:44 am

All special chips like SA-1 and FX chip will also need to be modifies to support save states.

So they are still on your to do list and will eventually (maybe) be supported in the future? Nice!

by lordelan
Thu Oct 10, 2024 11:37 am
Forum: SNES (Super Nintendo Entertainment System)
Topic: SNES Save State Test core
Replies: 62
Views: 18762

Re: SNES Save State Test core

More test: https://youtu.be/BOws_FCcxhE Used same rom Contra (PixelCherryNinja) crash Donkey Kong 2 glitch/crash Super Mario World 2 , save "disabled" I can't say if it's Qmtech's memory, the states of the other cores are working. Really odd that you get different results than PCN. Could be a different rom dump or any other different cir...
by lordelan
Wed Oct 09, 2024 12:12 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: SNES Save State Test core
Replies: 62
Views: 18762

Re: SNES Save State Test core

PixelCherryNinja wrote: Wed Oct 09, 2024 9:29 am
lordelan wrote: Wed Oct 09, 2024 9:19 am
PixelCherryNinja wrote: Wed Oct 09, 2024 9:05 am

Thanks Paul

If you have a Patreon/KoFi please let me know, so that I can add it to video descriptions.

PCN my boy. Are you showing this off in a new video? =)

Video just dropped 😄
https://youtu.be/MZ9H_3AcSC8?si=JeyxJNkWKeH3mrav

Nice, something to pretend me from working. :D

by lordelan
Wed Oct 09, 2024 9:19 am
Forum: SNES (Super Nintendo Entertainment System)
Topic: SNES Save State Test core
Replies: 62
Views: 18762

Re: SNES Save State Test core

PixelCherryNinja wrote: Wed Oct 09, 2024 9:05 am

Thanks Paul

If you have a Patreon/KoFi please let me know, so that I can add it to video descriptions.

PCN my boy. Are you showing this off in a new video? =)

by lordelan
Wed Oct 09, 2024 7:41 am
Forum: SNES (Super Nintendo Entertainment System)
Topic: SNES Save State Test core
Replies: 62
Views: 18762

Re: SNES Save State Test core

Hi, I have been busy working on save states for the SNES core. It is done in a way that is more like how it would be done on real hardware like with an SD2SNES. It overrides the NMI interrupt and runs some code on the SNES to save the state. Here is your chance to help test the feature. You will need the attached SNES core and then load the savest...
by lordelan
Wed Oct 09, 2024 7:38 am
Forum: SNES (Super Nintendo Entertainment System)
Topic: Save State Support
Replies: 25
Views: 29602

Re: Save State Support

Fast forward and here we are: viewtopic.php?t=8459

by lordelan
Mon Oct 07, 2024 2:53 pm
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: Paprium cartridge
Replies: 16
Views: 26925

Re: Paprium cartridge

Sorry for necro-bumping this old thread but did anything (including the little man project) lead anywhere in the meantime? Can't find any further information nor am I smart enough to understand everything that's going on in said project's readme.

by lordelan
Fri Oct 04, 2024 12:17 pm
Forum: Input Devices
Topic: All possible ways to use an 8Bitdo SN30 2.4G on the MiSTer?
Replies: 11
Views: 2091

Re: All possible ways to use an 8Bitdo SN30 2.4G on the MiSTer?

in mine case i have: 8bit do m30 2.4g genesis mini (not the BT verson!) For Atari 2600 /atari 7800/ NES / famicon / Master system /Genesis /megadrive /32X / mega CD / genesis CD / and some other cores wich i can get away with the number of buttons and layout. Wait, how do use it for that many systems? Isn't it very similar to the SN30 2.4G in that...
by lordelan
Tue Oct 01, 2024 9:33 pm
Forum: Input Devices
Topic: All possible ways to use an 8Bitdo SN30 2.4G on the MiSTer?
Replies: 11
Views: 2091

Re: All possible ways to use an 8Bitdo SN30 2.4G on the MiSTer?

SNAC would only work on the SNES core, and notably can't drive menus. Oh yes, totally forgot about that. That's a bummer. Unless I get a BliSTer I guess wich comes with its own cons and pros. Reflex Adapt via that SNES dongle would work (that's a MiSTerAddons product, https://misteraddons.com/products/reflex-adapt , can adapt just about any native...
by lordelan
Tue Oct 01, 2024 1:55 pm
Forum: Input Devices
Topic: All possible ways to use an 8Bitdo SN30 2.4G on the MiSTer?
Replies: 11
Views: 2091

All possible ways to use an 8Bitdo SN30 2.4G on the MiSTer?

Hi folks, I'm currently using my 8Bitdo SN30 2.4G as my main controller on the docking station of the Analogue Pocket where it works natively without any dongles thanks to an individual firmware that 8Bitdo provides specifically for Analogue users. However as I want to buy a MiSTer soon, I wonder how I'll be able to use it there. There's this offic...
by lordelan
Mon Sep 30, 2024 3:08 pm
Forum: General Discussions
Topic: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
Replies: 186
Views: 48778

Re: So Robert Peip (FPGAzumSpass) Is Working on a New Core...

I’m sure nobody wants to say it because “it’s impossible”, but this could be the N64 core that everyone is dreaming of … Robert has expressed significant interest in creating an N64 core in the past. If it is in any way possible, Robert would be the man to pull it off. It's so funny reading this now as the latest update (currently Discord exclusiv...
by lordelan
Wed Aug 14, 2024 2:55 pm
Forum: PC 486SX (ao486)
Topic: Best Windows 3.x games?
Replies: 28
Views: 15877

Re: Best Windows 3.x games?

I can highly recommend Magnetic Planet but while it's compatible with W3.x, I'm not sure whether the AO486 core is good enough to run it.

https://www.spieleforum.de/attachments/ ... ng.153003/

Also MAMBA, a great QIX clone for W3.x:
https://www.youtube.com/watch?v=ggVYpAX0IBM

by lordelan
Wed Aug 14, 2024 2:48 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154732

Re: 0MHz DOS Collection 2024.03.20 Released

limi wrote: Wed Aug 14, 2024 2:14 pm

Thanks for the tips, I'll look into that when I have spare time. Was just surprised that there isn't such a project yet like 0MHz DOS Collection or AmigaVision for W3.x games.

Only one way to fix it: Start that project! 😄

Maybe this is what is going to happen. ;)
But only after some tinkering.

by lordelan
Wed Aug 14, 2024 1:55 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154732

Re: 0MHz DOS Collection 2024.03.20 Released

Man I really wish such a project would exist for Win 3.x where we could launch those from the MiSTer menu too and they'd chainload DOS>Windows>Game and use runexit.exe to close out back to the main menu as soon as the game window is being closed. Most (of course, not all) games that run under Windows would require more powerful hardware than the a...
by lordelan
Wed Aug 14, 2024 9:11 am
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 448
Views: 154732

Re: 0MHz DOS Collection 2024.03.20 Released

This is an amazing project. Especially being able to launch games directly from the MiSTer menu is so convenient! May I request games? Terminal Velocity (if the AO486 core is strong enough to handle it) Blues Brothers The Skunny Games (especially "Save Our Pizzas") CD-MAN (best Pac Man clone I've ever played) Prehistorik 1 & 2 Splitte...
by lordelan
Tue Aug 16, 2022 9:39 am
Forum: Other Console Cores
Topic: PICO-8 Possible?
Replies: 28
Views: 26630

Re: PICO-8 Possible?

Hi guys, I just created an account here to answer since this is something I'm very interested in. While it still won't help much creating an FPGA core for a fantasy console, still here's an open source reimplementation of the (otherwise closed source) PICO-8 emulator called FAKE-08 and it's able to play almost all currently available PICO-8 games: ...