About how often does this core get moved to "Update All"? I'm not big into using unstable cores. I'm just sorta lazy, honestly.
Search found 30 matches
- Thu Nov 21, 2024 8:51 pm
- Forum: Sega Saturn
- Topic: Why Remove CRT Adjust?
- Replies: 11
- Views: 11318
- Thu Nov 21, 2024 8:46 pm
- Forum: Arcade Cores
- Topic: CAVE 68000 Any News for MiSTer
- Replies: 178
- Views: 158666
Re: CAVE 68000 Any News for MiSTer
The PGM is possible, right? There's some good games on that.
Ketsui, DDP DOJ, ESPGaluda, Demon Front...
- Thu Nov 21, 2024 8:41 pm
- Forum: Arcade Cores
- Topic: Sunset Riders
- Replies: 6
- Views: 2974
Re: Sunset Riders
Personally, I'm pretty pysched about Bucky O'Hare making it to the MiSTer, someday. Such a fun game.
But still, any word on those ghost sprites? I know it's in beta. I'm guessing it will be cleared up before it's made public?
- Sun Nov 17, 2024 1:30 pm
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
- Sun Nov 17, 2024 12:09 pm
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
Just checking in again to see if anyone else is still having this problem? I have the issue on two different MiSTers.
- Sun Nov 17, 2024 12:07 pm
- Forum: Arcade Cores
- Topic: Sunset Riders
- Replies: 6
- Views: 2974
Re: Sunset Riders
Has there been any word on the "ghost sprites" being fixed? It's been reported on GitHub, and he responded, but I don't think it's been addressed.
- Wed Oct 02, 2024 9:21 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 995
- Views: 693383
Re: Sega Saturn Core in Development
Ah OK. Thanks.
Chris23235 wrote: ↑Wed Oct 02, 2024 8:52 pmevil_ash_xero wrote: ↑Wed Oct 02, 2024 8:44 pmSo one yes, and one no. lol
I'm supposing the newest one has the music?
This build has music
Saturn_DualSDRAM_unstable_20240929_15da53.rbfDon't want to sound rude, but downloading the latest unstable build and putting it on the card takes less time then typing the post.
Nah, not really. I move slowly.
- Wed Oct 02, 2024 8:44 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 995
- Views: 693383
Re: Sega Saturn Core in Development
So one yes, and one no. lol
I'm supposing the newest one has the music?
- Wed Oct 02, 2024 3:47 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 995
- Views: 693383
Re: Sega Saturn Core in Development
I never download the unstable builds, so I thought I'd ask those who do...
Does Battle Garegga have music now? The last update_all build doesn't have music when I run the game.
Just wondering. One of my favorites.
- Tue Aug 20, 2024 11:45 am
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
So, no comments? I'm really puzzled as to why it's still this glitchy.
Maybe I need to change something?
- Wed Jul 24, 2024 6:58 am
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
Is anyone still having problems with In the Hunt? I thought the core was updated, and I'm still getting graphical issues.
- Tue May 07, 2024 5:14 pm
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
I haven't had a chance to try this out yet. Will I need to delete the old M92 files to stop getting graphical glitches in In the Hunt?
Also, thank for the core. It's a really great one.
- Fri Mar 15, 2024 1:49 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 581
- Views: 2222110
Re: N64 Core
Do Star Fox and Sin and Punishment run well on the latest build? Like, perfect? I know there's a few games that hit a wall.
- Thu Feb 15, 2024 1:17 am
- Forum: Arcade Cores
- Topic: Any way to control Forgotten Worlds better?
- Replies: 17
- Views: 8329
Re: Any way to control Forgotten Worlds better?
Ah, go it. Thanks guys.
- Wed Feb 14, 2024 4:24 pm
- Forum: Arcade Cores
- Topic: Any way to control Forgotten Worlds better?
- Replies: 17
- Views: 8329
Re: Any way to control Forgotten Worlds better?
- Sun Feb 11, 2024 12:09 am
- Forum: Arcade Cores
- Topic: Any way to control Forgotten Worlds better?
- Replies: 17
- Views: 8329
Re: Any way to control Forgotten Worlds better?
I guess there's no support for this stick yet?
Maybe I'll fiddle faddle with it in MAME, in the meantime...
- Fri Feb 09, 2024 12:54 pm
- Forum: Arcade Cores
- Topic: In The Hunt
- Replies: 6
- Views: 5644
Re: In The Hunt
Yeah, this bug pretty much makes the game unplayable. I hope he fixes it. It's one of the most well known on the core.
- Wed Feb 07, 2024 11:08 am
- Forum: Arcade Cores
- Topic: Any way to control Forgotten Worlds better?
- Replies: 17
- Views: 8329
Re: Any way to control Forgotten Worlds better?
So, I have the stick. How would I go about setting up the spin function? All I have figured out is trying spinning it left and right when it asks what to use to rotate. But that works very poorly.
- Thu Feb 01, 2024 1:19 am
- Forum: General Discussions
- Topic: Safe to unplug MiSTer from electrical socket?
- Replies: 12
- Views: 3319
- Wed Jan 31, 2024 10:30 pm
- Forum: General Discussions
- Topic: Safe to unplug MiSTer from electrical socket?
- Replies: 12
- Views: 3319
Re: Safe to unplug MiSTer from electrical socket?
- Wed Jan 31, 2024 8:51 pm
- Forum: General Discussions
- Topic: Safe to unplug MiSTer from electrical socket?
- Replies: 12
- Views: 3319
Safe to unplug MiSTer from electrical socket?
I got my MiSTer a little while back, and I had just been unplugging it from the power strip to turn it off.
I've been reading that most people unplug it from the back of the MiSTer.
Any difference? Any danger in unplugging it from the socket?
I'm debating on getting one of those inline switches from https://misterfpga.co.uk.
- Tue Jan 30, 2024 7:01 am
- Forum: Arcade Cores
- Topic: Any way to control Forgotten Worlds better?
- Replies: 17
- Views: 8329
Re: Any way to control Forgotten Worlds better?
- Sun Jan 28, 2024 10:07 pm
- Forum: Arcade Cores
- Topic: Any way to control Forgotten Worlds better?
- Replies: 17
- Views: 8329
Re: Any way to control Forgotten Worlds better?
That looks pretty interesting. I'll delve more into it.
- Sun Jan 28, 2024 9:11 pm
- Forum: Arcade Cores
- Topic: Any way to control Forgotten Worlds better?
- Replies: 17
- Views: 8329
Any way to control Forgotten Worlds better?
What I'm specifically referring to is controlling with via two analog sticks, somehow. Like in the
Capcom Classics Collection.
The Genesis method is alright, but man the PS2 method blows it out of the water.
- Tue Apr 25, 2023 4:43 pm
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
- Tue Apr 25, 2023 4:42 pm
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
- Tue Apr 25, 2023 10:08 am
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
- Sun Apr 23, 2023 8:43 pm
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
I'll be checking it out when I get home tonight.
Thanks for implementing it.
- Wed Apr 19, 2023 3:39 pm
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
I haven't had the opportunity to check this out yet. Has the sound balance been fixed in Leo? I don't think he's added the SFX options yet, as it's still open on his GH.
- Sun Apr 16, 2023 6:43 am
- Forum: Arcade Cores
- Topic: Irem M92 Core Available
- Replies: 85
- Views: 33168
Re: Irem M92 Core Available
I've noticed that wickerwacka has added "Add sfx volume options" to his Github Issues.
Anyone else notice how loud the sound effects are on certain games? R-Type Leo, you cannot even hear the music.
Comparing it to MAME, it's a pretty noticeable difference. Same goes with In The Hunt for PSX.
I hope he's able to add that to it soon-ish.