Search found 5 matches

by ModalModule
Sat Aug 17, 2024 9:38 pm
Forum: MiSTer Updates & Changelog
Topic: MiSTer updates and changelog
Replies: 820
Views: 4468864

Re: MiSTer updates and changelog

GenMidi

- New Core - Use a Midi controller or GamePad to play music with the Genesis sound chips!

by ModalModule
Wed Aug 14, 2024 7:44 pm
Forum: NES (Nintendo Entertainment System)
Topic: MIDI NES
Replies: 28
Views: 27343

Re: MIDI NES

Discord: https://discord.com/invite/misterfpga I'm open to all those considerations for GBMidi, and in fact already have custom patch loading for GenMidi (which is ready for release I just got sidetracked with trying to add visuals), so I can "port" the concepts from that over. The only reason I hadn't considered it for the pulse channels...
by ModalModule
Wed Aug 07, 2024 5:57 am
Forum: NES (Nintendo Entertainment System)
Topic: MIDI NES
Replies: 28
Views: 27343

Re: MIDI NES

Oh yes and to be clear, with my cores I'm bypassing using a rom altogether (not a console rom anyway), in fact I'm not even using the consoles themselves, just the sound chip modules, and a separate module/CPU just for the visuals (simply because inputtest already existed in that form that I could easily retrofit for my purposes, which uses its own...
by ModalModule
Wed Aug 07, 2024 4:23 am
Forum: NES (Nintendo Entertainment System)
Topic: MIDI NES
Replies: 28
Views: 27343

Re: MIDI NES

Hey! GBMidi dev here, and since this there's been an update with wav/noise added. Also there were already "patches" for the pulse channels, and now wav also has waves themselves. Anyway, I was researching some stuff while working on GenMidi (for genesis), and stumbled upon this convo so figured I'd say hello! I haven't been active on here...
by ModalModule
Sat Mar 16, 2024 2:11 am
Forum: MiSTer Updates & Changelog
Topic: MiSTer updates and changelog
Replies: 820
Views: 4468864

Re: MiSTer updates and changelog

GBMidi
- added Wave and Noise Voice Channels
- choose between different waveforms for Wave, "white" or periodic for Noise
- pitch fall for both for percussion style sounds
- cycle midi channel 1 through each voice (pulse1, pulse2, wave, noise)
- Feature Complete!