I've been trying the Pong core, https://github.com/MiSTer-devel/Arcade-Pong_MiSTer
I don't know why, but the ball is completely wrong. I see three balls flickering and it's unplayable.
Am I the only one having that problem?
Pong core problems [Solved]
- pgimeno
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Pong core problems [Solved]
Converters I've written: Floppy DIM/FDI/FDD/HDM to D88, D88 to XDF, Tape SVI 318/328 CAS to WAV
- Sorgelig
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Re: Pong core problems
Core has been ported from real HW as-is without adjusting for FPGA requirements. So it may misbehave. Current build works fine in all my MiSTers, but i'm not excluding it may work wrong in some cases.
I suggest AY-3-8500 MiSTer core. It's also Pong. It works much better and has additional options.
I suggest AY-3-8500 MiSTer core. It's also Pong. It works much better and has additional options.
- pgimeno
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Re: Pong core problems
Actually, it seems that the problem was introduced in the 20200127 release. Downgrading to the 20191228 version solved the issue for me.
I tried lots of video-related configurations in the ini file, but none of them helped.
The intention was to play the original arcade Pong, so using the AY-3-8500 version kind of defeats the purpose
Converters I've written: Floppy DIM/FDI/FDD/HDM to D88, D88 to XDF, Tape SVI 318/328 CAS to WAV
- Sorgelig
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Re: Pong core problems
it doesn't contradict my words. Core isn't properly written for FPGA, so some builds may work and some not. It doesn't mean non-working build has bugs. It's how cores are "working" when they are not tuned (asynchronous cores) for FPGA.
- pgimeno
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Re: Pong core problems
The latest update solved it!
Converters I've written: Floppy DIM/FDI/FDD/HDM to D88, D88 to XDF, Tape SVI 318/328 CAS to WAV