Street Fighter 1 Arcade
Re: Street fighter 1 arcade
If you are having issues with 48mhz sdram, it could be because of that update.
48MHz version sf
https://github.com/jotego/jtbin/commit/ ... f2c10e9f61
SDRAM test core
https://www.patreon.com/posts/sdram-test-core-45967856
48MHz version sf
https://github.com/jotego/jtbin/commit/ ... f2c10e9f61
SDRAM test core
https://www.patreon.com/posts/sdram-test-core-45967856
Re: Street Fighter 1 Arcade
Got to this screen tonight it’s the only jotego game I can’t get to work. Sometimes it loads sometimes it doesn’t get past even the capcom region screen but ultimately crashes. Do I really have to replace my 32 ram
Edit . Before it used to automatically insert a coin credit now it says insert coin again so maybe works being done sorry to be a pain but interesting all the same
Edit . Before it used to automatically insert a coin credit now it says insert coin again so maybe works being done sorry to be a pain but interesting all the same
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Re: Street Fighter 1 Arcade
Looking at the alternatives tonight , crazy I remember the punch buttons version in the arcades .. forgot that for all this time!!
The rubber pads instead of buttons to throw punches with ... how long would those last in an arcade lol
The rubber pads instead of buttons to throw punches with ... how long would those last in an arcade lol
Re: Street Fighter 1 Arcade
What’s is going wrong with this game a new ram module or mame rom
Gets so far and crashes, can see the sf updates being downloaded with update all
Gets so far and crashes, can see the sf updates being downloaded with update all
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- lamarax
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Re: Street Fighter 1 Arcade
No. Jotego has broken it again!™ I'm sure it will be fixed soon, as it has been on-and-off many times already.
Don't mess with your hw; it's working fine
- jotego
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Re: Street Fighter 1 Arcade
If it still fails for you, I would advise getting an SDRAM replacement.
Open IP for many chips in my github account
RBF files for my MiSTer cores in jtbin
Support new IP and core development here
RBF files for my MiSTer cores in jtbin
Support new IP and core development here
Re: Street Fighter 1 Arcade
I can't make any CPS0 game work. It shuts down the entire system and I have to reboot.
Tested both 48 and 96 for like 20 minutes to no problem.
Big Neogeo games work well too... What possibly could be happening? (CPS1 and 2 works fine)
*******NVM, really sorry for some reason the core files were corrupted...
Re: Street Fighter 1 Arcade
Thank you Jotego for the help looks like I’ll go back to the seller of the ram to see if he will check it for me.
Just to double check in case I have a dodgy core set should I remove the sf Rom files in both hbmame and mame folders and then do a update through the update_all script to get fresh rom files ?
Thanks
Just to double check in case I have a dodgy core set should I remove the sf Rom files in both hbmame and mame folders and then do a update through the update_all script to get fresh rom files ?
Thanks
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Re: Street Fighter 1 Arcade
Yes, I would delete the core, the game, everything, then do an update. That has fixed problems for others (see above post) when things get messed up. Good luck and let us know how it goes!Shuffle7 wrote: ↑Sun Feb 28, 2021 1:40 pm Thank you Jotego for the help looks like I’ll go back to the seller of the ram to see if he will check it for me.
Just to double check in case I have a dodgy core set should I remove the sf Rom files in both hbmame and mame folders and then do a update through the update_all script to get fresh rom files ?
Thanks
Re: Street Fighter 1 Arcade
Have tried deleting , replacing Roms . I just can’t get SF to work. So as jotego said maybe try the sdram option. I’ve ordered replacement sdram . This time I’ve gone for 128 instead of the 32 I had . Is there anyway on mister to display the SDRAM memory you have ?
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Re: Street Fighter 1 Arcade
If you mean the memory size you can see it after you boot MISTer, there is a small icon in the "title bar" of the OSD which shows a memory chip with a filled portion which indicate the size 32, 64 or 128 (1/4 filled, 1/2 filled, totally filled).
- pgimeno
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Re: Street Fighter 1 Arcade
Plus, the memtest core shows the amount of RAM as a numeric code (see README.md here: https://github.com/MiSTer-devel/MemTest_MiSTer )
Converters I've written: Floppy DIM/FDI/FDD/HDM to D88, D88 to XDF, Tape SVI 318/328 CAS to WAV
Re: Street Fighter 1 Arcade
Installed 128 ram this time and it works !!!
Thanks jotego and everyone else for your help
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Re: Street Fighter 1 Arcade
I have removed a number of off topic posts in this thread, opinions are fine but please keep on topic, if anyone whose post was removed wishes to discuss further feel free to PM me.
- jotego
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Re: Street Fighter 1 Arcade
I am glad to hear that.
Open IP for many chips in my github account
RBF files for my MiSTer cores in jtbin
Support new IP and core development here
RBF files for my MiSTer cores in jtbin
Support new IP and core development here