Cores that support an USB Spinner
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Cores that support an USB Spinner
Just bought a GRS USB spinner. Great product at a reasonable price.
Found only Arkanoid and Disc of Tron supporting this sort of device. Or there any other?
Tried to use this spinner in SMS Megumi Rescue game, didn't work.
Found only Arkanoid and Disc of Tron supporting this sort of device. Or there any other?
Tried to use this spinner in SMS Megumi Rescue game, didn't work.
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Re: Cores that support an USB Spinner
Found a console game that supports this USB spinner. Famicon's "Flying Hero". Really fun and challenging. Game done by the same studio that did
"Megumi Rescue" for SMS. Select "Vaus" under Input Peripheral.
Too bad Megumi Rescue does not support mouse input.
"Megumi Rescue" for SMS. Select "Vaus" under Input Peripheral.
Too bad Megumi Rescue does not support mouse input.
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Re: Cores that support an USB Spinner
I saw this post and added paddle controller support for SMS.
USB spinner and mouse will be available in the next release.
https://github.com/MiSTer-devel/SMS_MiSTer/pull/87
USB spinner and mouse will be available in the next release.
https://github.com/MiSTer-devel/SMS_MiSTer/pull/87
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Re: Cores that support an USB Spinner
NES/Famicon Arkanoid also support USB Spinner. Again select Vaus in input option. Unfortunately doing same for Arkanoid II does not work.
Also SNES Arkanoid: Revenge of Doh does not support spinner (I think in the real game, only regular controller is used).
Also SNES Arkanoid: Revenge of Doh does not support spinner (I think in the real game, only regular controller is used).
Re: Cores that support an USB Spinner
Does anyone know if these would work as spinners? https://www.amazon.ca/dp/B07SZDYPVR/
I'm curious if they are continuous or stop after 1 full rotation
I'm curious if they are continuous or stop after 1 full rotation
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Re: Cores that support an USB Spinner
I've got the GRS spinner and it's super nice. The 2600 and 7800 cores also support spinners.
I'd love for the Apple II core to support it, but sadly, it doesn't seem to be the case.
I'd love for the Apple II core to support it, but sadly, it doesn't seem to be the case.