QL core sources
-
- Core Developer
- Posts: 230
- Joined: Thu Jun 04, 2020 1:43 pm
- Has thanked: 44 times
- Been thanked: 66 times
Re: QL core sources
I have been spending some quality time with this core for the past few days, running it with my standard SMSQ/E boot disk image. This disk image can boot this core, Q-Emulator (which is a little glitchy with SMSQ/E) and QPC2, BTW, and would be able to boot my Q68, if it wasn't so fussy about disk partitioning etc.
Anyway, the core is really, really good now. Above all, it seems to be rock solid. In several hours of running, I haven't had a single glitch or crash.
Congratulations Marcel on a fine piece of work
D.
Anyway, the core is really, really good now. Above all, it seems to be rock solid. In several hours of running, I haven't had a single glitch or crash.
Congratulations Marcel on a fine piece of work
D.
-
- Top Contributor
- Posts: 1441
- Joined: Mon May 25, 2020 7:54 pm
- Has thanked: 497 times
- Been thanked: 467 times
Re: QL core sources
Hi, I'm trying to get this core to work on my MiSTer. So far I just get a black screen and I'm a bit lost.
First of all I output to a 15khz CRT TV via Direct Video. Not sure if this is supported?
I tried both rbfs from the official MiSTer git and also the one from Marcel, from the first page link. I also tried a few boot.roms / ql.roms.
Any ideas on what am I doing wrong would be appreciated.
First of all I output to a 15khz CRT TV via Direct Video. Not sure if this is supported?
I tried both rbfs from the official MiSTer git and also the one from Marcel, from the first page link. I also tried a few boot.roms / ql.roms.
Any ideas on what am I doing wrong would be appreciated.
CRT SCR$ Project - building a collection of high-quality photos of CRT displays
CRT ART Books - retro-gaming books with authentic CRT photos
Re: QL core sources
No idea either, but given your experience I'd say not. Or your monitor cannot cope with the signal that comes out. Either way, you'll probably have more luck using HDMI.
Re: QL core sources
Hi Marcel and others!
I am trying to use the Ql core , but I end up with this screen:
http://www.update.uu.se/~micken/qlcore.jpg using minerva.
with js rom I get a white blank screen.
Any clues what might go wrong? The "official" core works.
I am trying to use the Ql core , but I end up with this screen:
http://www.update.uu.se/~micken/qlcore.jpg using minerva.
with js rom I get a white blank screen.
Any clues what might go wrong? The "official" core works.
Re: QL core sources
There's an updated core at https://www.kilgus.net/ql/mister/ that includes an improved QL speed mode (curtesy of Daniele Terdina of QemuLator fame) and tracks the upstream changes once again. Also SMSQ/E has been updated to v3.37 (now integrated in a .WIN file for easy mounting, must use 4096KB memory mode!). I haven't had much time to play with it, but it seems to work for me.
Re: QL core sources
I once again integrated the upstream changes and released a small update at https://www.kilgus.net/ql/mister/
But even better news, I finally decided that it's time to merge the two development branches again, which Sorgelig gladly approved this morning. So all future standard MiSTer releases will be based on this version
But even better news, I finally decided that it's time to merge the two development branches again, which Sorgelig gladly approved this morning. So all future standard MiSTer releases will be based on this version
Re: QL core sources
It's wonderfull!! I love QL!!
But support to .FLP (3.5" floppy disks) files?
But support to .FLP (3.5" floppy disks) files?
MarcelK wrote: ↑Fri Mar 05, 2021 3:34 pm I once again integrated the upstream changes and released a small update at https://www.kilgus.net/ql/mister/
But even better news, I finally decided that it's time to merge the two development branches again, which Sorgelig gladly approved this morning. So all future standard MiSTer releases will be based on this version
- Alkadian
- Top Contributor
- Posts: 728
- Joined: Thu May 28, 2020 9:55 am
- Has thanked: 294 times
- Been thanked: 119 times
Re: QL core sources
@MarcelK,
First of all many thanks for this updated version!
I have followed the installation instructions on GitHub.
When I lunch the core a get the following error message:
'At line 720 out of memory'.
This happens with both the JS and Minerva roms.
Also I get the same error message if I lunch any games after pressing the letter G.
Sorry if I am missing the obvious, but any help would be very much appreciated.
Thanks!
EDIT:
All sorted, I have changed the RAM settings form the OSD Menu! Off to enjoy Space Invaders. I love it
First of all many thanks for this updated version!
I have followed the installation instructions on GitHub.
When I lunch the core a get the following error message:
'At line 720 out of memory'.
This happens with both the JS and Minerva roms.
Also I get the same error message if I lunch any games after pressing the letter G.
Sorry if I am missing the obvious, but any help would be very much appreciated.
Thanks!
EDIT:
All sorted, I have changed the RAM settings form the OSD Menu! Off to enjoy Space Invaders. I love it
Re: QL core sources
Floppy images are pretty uncommon in the QL world and with the SD driver you get something much better. I don't quite see the use-case?
Cheers, Marcel
Re: QL core sources
Yes, like all native QL device drivers the SD driver must hold the FAT in RAM. My demo disc is much too big for it the 128KB setting. Only MDV images or very small SD images (<5MB) are usable there. Enjoy!
- Alkadian
- Top Contributor
- Posts: 728
- Joined: Thu May 28, 2020 9:55 am
- Has thanked: 294 times
- Been thanked: 119 times
Re: QL core sources
Sure, fully understood thanks!
When yout get a chance would you please be so kind as to point me to the right documentation on how to build a .WIN image from scratch? I would love to play Spook which is a very nice Pacman clone.
https://qlwiki.qlforum.co.uk/doku.php?id=qlwiki:spook
Thanks a lot!
Re: QL core sources
.WIN is the native format for most emulators. I already posted a description for QPC here: https://misterfpga.org/viewtopic.php?p=10603#p10603
The "DOS" Device can be used to access the PC drives. When you use my QPCDemo.win some filetransfer and ZIP tools are already included. Try CueShell for example. Files can be moved there by drag'n'drop. ZIP files can be extracted by right clicking the name. Etc.
The "DOS" Device can be used to access the PC drives. When you use my QPCDemo.win some filetransfer and ZIP tools are already included. Try CueShell for example. Files can be moved there by drag'n'drop. ZIP files can be extracted by right clicking the name. Etc.
- Alkadian
- Top Contributor
- Posts: 728
- Joined: Thu May 28, 2020 9:55 am
- Has thanked: 294 times
- Been thanked: 119 times
Re: QL core sources
Great, thanks. I guess I just need to study this a little more then.MarcelK wrote: ↑Sun Mar 07, 2021 3:27 pm .WIN is the native format for most emulators. I already posted a description for QPC here: https://misterfpga.org/viewtopic.php?p=10603#p10603
The "DOS" Device can be used to access the PC drives. When you use my QPCDemo.win some filetransfer and ZIP tools are already included. Try CueShell for example. Files can be moved there by drag'n'drop. ZIP files can be extracted by right clicking the name. Etc.
Thanks again!
Re: QL core sources
Usually using a mouse... if none is available, switch jobs using Ctrl+C. When the mouse pointer is visible you can also use the cursor keys to move it.
- Alkadian
- Top Contributor
- Posts: 728
- Joined: Thu May 28, 2020 9:55 am
- Has thanked: 294 times
- Been thanked: 119 times
Re: QL core sources
My mouse was not recognised but Ctrl+C did the trick indeed. Straight after I was able to drive the cursor with the mouse itself, as intended, and access to the top menu. Brilliant, thanks a lot!
- Alkadian
- Top Contributor
- Posts: 728
- Joined: Thu May 28, 2020 9:55 am
- Has thanked: 294 times
- Been thanked: 119 times
Re: QL core sources
@MarcelK,
Just to let you know that I have manged to create a new .WIN by following your instructions under your great QPC 2. Cueshell is really cool! I am so pleased about it. Many thanks!
Just to let you know that I have manged to create a new .WIN by following your instructions under your great QPC 2. Cueshell is really cool! I am so pleased about it. Many thanks!
Re: QL core sources
Ha, interesting. I've seen the problem of the mouse not waking up for a long time on some emulators, but it worked every time I tried on MiSTer. After your post I tried some stuff again and finally realized its connected to the CPU speed. On Full you have to move the mouse quite very much before it triggers the first time, not so much on other speeds. After the first trigger the wake-up seems to work with Full-speed, too. I need to have a look at that one day.
Cool, glad you like it. The QL was quite a good machine for its time. I mean the software, not the hardware, though at least it was very beautifulJust to let you know that I have manged to create a new .WIN by following your instructions under your great QPC 2. Cueshell is really cool! I am so pleased about it. Many thanks!
- Alkadian
- Top Contributor
- Posts: 728
- Joined: Thu May 28, 2020 9:55 am
- Has thanked: 294 times
- Been thanked: 119 times
Re: QL core sources
I see, thanks. That make sense then!MarcelK wrote: ↑Tue Mar 09, 2021 9:17 pmHa, interesting. I've seen the problem of the mouse not waking up for a long time on some emulators, but it worked every time I tried on MiSTer. After your post I tried some stuff again and finally realized its connected to the CPU speed. On Full you have to move the mouse quite very much before it triggers the first time, not so much on other speeds. After the first trigger the wake-up seems to work with Full-speed, too. I need to have a look at that one day.
Yeah, very powerful software indeed!MarcelK wrote: ↑Tue Mar 09, 2021 9:17 pmCool, glad you like it. The QL was quite a good machine for its time. I mean the software, not the hardware, though at least it was very beautifulAlkadian wrote: ↑Tue Mar 09, 2021 3:23 pmJust to let you know that I have manged to create a new .WIN by following your instructions under your great QPC 2. Cueshell is really cool! I am so pleased about it. Many thanks!
Re: QL core sources
https://github.com/mist-devel/mist-bina ... s/ql/Games
Magnetic scrolls as QXL.WIN file
https://mega.nz/file/rrZllAYY#KCA5VR1kQ ... ESKUZoCvgk
Magnetic scrolls as QXL.WIN file
https://mega.nz/file/rrZllAYY#KCA5VR1kQ ... ESKUZoCvgk