Depricated.
- LamerDeluxe
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
I ran the updater script yesterday and it was doing its thing, but the Duke Nukem 3D resolution fix from a couple of days ago wasn't applied. Am I doing something wrong or is this not part of the official update yet?
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
They are checked in but I still didn't do a release of all the changes yes so there isn't a zip. I had a few more things I wanted to finish for the next build. You can go grab those files in the commit and just drop them where they go on E: and it will fix it for now.
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
Hello, and awesome work, many thanks. Almost everything running perfect - so good.
Maybe it is me, but the Loom CD version does not have any sound (Loom floppy does have sound) - am I doing something wrong, I tried with all memory options... ?
Thanks!
Maybe it is me, but the Loom CD version does not have any sound (Loom floppy does have sound) - am I doing something wrong, I tried with all memory options... ?
Thanks!
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
Loom CD has a Redbook audio track which is not implemented in the ao486 core. I left it all there for when it gets added.FredFromBerks wrote: ↑Sun Mar 07, 2021 5:55 pm Hello, and awesome work, many thanks. Almost everything running perfect - so good.
Maybe it is me, but the Loom CD version does not have any sound (Loom floppy does have sound) - am I doing something wrong, I tried with all memory options... ?
Thanks!
FILE "loom.bin" BINARY
TRACK 01 MODE1/2352
INDEX 01 00:00:00
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 04:57:60
Re: eXoFlynn Top 300 DOS Pack Updates and Support
I know its a bit much, but do you think you can add Xenon 1 & 2 to the next build?
Re: eXoFlynn Top 300 DOS Pack Updates and Support
Thank you, I'll try.
I was recently burned by the purchase of a Windows 10 mini pc because the Intel HD integrated gpu scale every resolution to the monitor's: great for modern fixed resolution displays, but awful for CRT monitors.
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
As far as I've experimented, it looks like direct video is stuck on something a little higher than 640x480 with the scandoubler turned on. I don't believe this core has "genuine" analog output timings at all, in the sense that it does not reflect the emulated hardware. You're better off using the scaler to pick a useful resolution, like 1440x400 scales cleanly for 720x400 DOS text and 320x200 VGA games. Of course those settings are bad if you want to use windows and such. But yeah this kind of gets back to your Intel HD comment, this core likewise does not seem to allow programs to change the actual output resolution (although it can change refresh with vsync_adjust=1 or 2)
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
Yeah, I get this strange artefacts in DOS, and maaaaybe in games (it's a little more difficult to discern, but you can see it in the balloons).FoxbatStargazer wrote: ↑Sat Mar 13, 2021 11:31 pm As far as I've experimented, it looks like direct video is stuck on something a little higher than 640x480 with the scandoubler turned on. I don't believe this core has "genuine" analog output timings at all, in the sense that it does not reflect the emulated hardware. You're better off using the scaler to pick a useful resolution, like 1440x400 scales cleanly for 720x400 DOS text and 320x200 VGA games. Of course those settings are bad if you want to use windows and such. But yeah this kind of gets back to your Intel HD comment, this core likewise does not seem to allow programs to change the actual output resolution (although it can change refresh with vsync_adjust=1 or 2)
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
Interesting. I have the exact opposite experience.
I use the ExoDOS collection with exactly such a mini PC. The Win10 Intel GPU setup utility allows you to configure your own video modes. I created a 640x400@72Hz resolution and use this for Dosbox fullscreen. In the ExoDOS install scripts I select run in fullscreen and not to fiddle with the aspect ratio and the normal2x filter. One has to manually add that fullscreen resolution to dosbox.conf for each game, but that is a small price to pay.
I noticed that Win10 would not switch properly to that resolution if I run it in 1024x768 for whatever reason. So I made a 1280x800 mode as well, and this is fine to scroll through launchbox. Alt-Enter then works as expected and switches to 640x400. Looks really nice on a crt (even if my phone cannot take a good picture of it - there are the fine scanlines you would expect in this mode )
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
What video filter do you have turned on? You need something besides off for it to look decent. Either Freddo's settings:Jegriva wrote: ↑Sun Mar 14, 2021 3:08 pmYeah, I get this strange artefacts in DOS, and maaaaybe in games (it's a little more difficult to discern, but you can see it in the balloons).FoxbatStargazer wrote: ↑Sat Mar 13, 2021 11:31 pm As far as I've experimented, it looks like direct video is stuck on something a little higher than 640x480 with the scandoubler turned on. I don't believe this core has "genuine" analog output timings at all, in the sense that it does not reflect the emulated hardware. You're better off using the scaler to pick a useful resolution, like 1440x400 scales cleanly for 720x400 DOS text and 320x200 VGA games. Of course those settings are bad if you want to use windows and such. But yeah this kind of gets back to your Intel HD comment, this core likewise does not seem to allow programs to change the actual output resolution (although it can change refresh with vsync_adjust=1 or 2)
video_mode=1280,80,136,216,960,1,3,30,102100
vscale=1 (integer)
core OSD Low res mode: 4x
core OSD Aspect Ratio: Full Screen, Bear with me!
then use the monitors OSD to correct the AR and fill the screen (it'll be a bit wide)
oh and video filter should be Misc\Horizontal Only\Guassian 6
or one of these:
[ao486]
;use with external filter "interpolation sharp" for readable text
vsync_adjust=0
vscale_mode=1
vga_scaler=1
forced_scandoubler=0
;video_mode=640,24,96,40,400,9,2,39,25175; 640x400 (Good for 320x200 games)
;video_mode=640,16,64,80,400,1,3,14,25080 ;75Hz version
custom_aspect_ratio_1=16:10 ;for proper scaling to the 640x400 resolution, "fullscreen" also works
Re: eXoFlynn Top 300 DOS Pack Updates and Support
No filters, I play 99.9% of the time via analog I/O on my consumer tv, so I just use the 15khz signal. Thanks for rhe suggestions, I will try.flynnsbit wrote: ↑Sun Mar 14, 2021 9:53 pmWhat video filter do you have turned on? You need something besides off for it to look decent. Either Freddo's settings:Jegriva wrote: ↑Sun Mar 14, 2021 3:08 pmYeah, I get this strange artefacts in DOS, and maaaaybe in games (it's a little more difficult to discern, but you can see it in the balloons).FoxbatStargazer wrote: ↑Sat Mar 13, 2021 11:31 pm As far as I've experimented, it looks like direct video is stuck on something a little higher than 640x480 with the scandoubler turned on. I don't believe this core has "genuine" analog output timings at all, in the sense that it does not reflect the emulated hardware. You're better off using the scaler to pick a useful resolution, like 1440x400 scales cleanly for 720x400 DOS text and 320x200 VGA games. Of course those settings are bad if you want to use windows and such. But yeah this kind of gets back to your Intel HD comment, this core likewise does not seem to allow programs to change the actual output resolution (although it can change refresh with vsync_adjust=1 or 2)
video_mode=1280,80,136,216,960,1,3,30,102100
vscale=1 (integer)
core OSD Low res mode: 4x
core OSD Aspect Ratio: Full Screen, Bear with me!
then use the monitors OSD to correct the AR and fill the screen (it'll be a bit wide)
oh and video filter should be Misc\Horizontal Only\Guassian 6
or one of these:
[ao486]
;use with external filter "interpolation sharp" for readable text
vsync_adjust=0
vscale_mode=1
vga_scaler=1
forced_scandoubler=0
;video_mode=640,24,96,40,400,9,2,39,25175; 640x400 (Good for 320x200 games)
;video_mode=640,16,64,80,400,1,3,14,25080 ;75Hz version
custom_aspect_ratio_1=16:10 ;for proper scaling to the 640x400 resolution, "fullscreen" also works
Re: eXoFlynn Top 300 DOS Pack Updates and Support
I run the update.sh for the top 300 pack but I am not using that image im using eXoFlynn pack and doesnt update, I get an error.
Any ideas
Any ideas
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
It was broken with the latest Linux update but is now fixed. Run the Mister update script and then try the ao486 updater again.
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
maybe search for the name of the core? Not sure...
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
Hey Flynnsbit!
Thank you for making this project possible and for all your work. It's a huge help for my little thing I'm trying to do, which is to get the eXoDOS collection onto a physical HDD and configure/play the games on custom-built original hardware.
Everything has been going...good...? I have the system set up with FreeDOS, using a SATA PCI card and all 1TB is recognized, everything boots up, etc., and none of that was easy but that's finally where I'm at.
So I've got the HDD hooked up to my modern PC as an external USB drive and I'm following your instructions from another thread where I run exodosconversion.ps1 (which is my first experience running PS scripts so I know I must not be doing it correctly). Anyway, I change the directory paths in the script to point to my source, working drive and final destination and I get this:
Obviously I have no idea what most of that means, but I see the script is running so I leave it alone. I let it run for about a day and a half straight and I woke up to it having stopped randomly at about 3500 of the archives.
I'm doing something wrong and I imagine it's silly and stupid and easy to remedy, but what I'm doing is:
1. Edit the script to point to all the appropriate directories:
2. Right-click the .PS1 file and choose to run it.
And that's it. It just goes. Lots of information in red, which experience has told me is not good, and then it kind of just fizzles out after a few days.
Is there anything you can deduce from this to point me in the right direction to getting these games converted?
Edit: Oh, I also wanted to mention that I have 7001 items in that directory, and one of them is a folder called !dos which the script seems to be trying to manipulate but cannot.
Thank you for making this project possible and for all your work. It's a huge help for my little thing I'm trying to do, which is to get the eXoDOS collection onto a physical HDD and configure/play the games on custom-built original hardware.
Everything has been going...good...? I have the system set up with FreeDOS, using a SATA PCI card and all 1TB is recognized, everything boots up, etc., and none of that was easy but that's finally where I'm at.
So I've got the HDD hooked up to my modern PC as an external USB drive and I'm following your instructions from another thread where I run exodosconversion.ps1 (which is my first experience running PS scripts so I know I must not be doing it correctly). Anyway, I change the directory paths in the script to point to my source, working drive and final destination and I get this:
Obviously I have no idea what most of that means, but I see the script is running so I leave it alone. I let it run for about a day and a half straight and I woke up to it having stopped randomly at about 3500 of the archives.
I'm doing something wrong and I imagine it's silly and stupid and easy to remedy, but what I'm doing is:
1. Edit the script to point to all the appropriate directories:
Code: Select all
$workingdir = "E:\WorkingDIR" #empty folder for processing zips (extracts and rezips)
$newdir = "F:\GAMES" #empty folder where all processed zips will be stored
$filedir = "G:\Games\DOS\eXoDOS\eXoDOS\Games" #folder with current zip files, script does not change these files and will leave originals alone
$items = Get-ChildItem -Path $filedir
#Creates copy of all zips but moves files from the single folder to root
foreach($item in $items)
{
Expand-Archive -Path $item.FullName -DestinationPath $workingdir
$folder = Get-ChildItem $workingdir
Compress-Archive -Path "$($folder.FullName)\*" -DestinationPath "$newdir\$($item.name)" -Update
Remove-Item "$workingdir\*" -Recurse -Force
}
And that's it. It just goes. Lots of information in red, which experience has told me is not good, and then it kind of just fizzles out after a few days.
Is there anything you can deduce from this to point me in the right direction to getting these games converted?
Edit: Oh, I also wanted to mention that I have 7001 items in that directory, and one of them is a folder called !dos which the script seems to be trying to manipulate but cannot.
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
Thanks for all the hard work on this. HAs anybody managed to get Star Trek 25th Anniversary working. I watched Flynn's video and he seemed to be able to get it to boot and play using Emm386. If I use Hiram it just dumps me back at the launcher.
If I use Emm386 it hangs on a black screen. Sometimes with a blinking cursor, but last time with nothing.
I tried again in HIRAM and when it dumped me back looked at the last console message which was along the lines of....
ST 25th Anniversary Enhanced CD requires 560k of free low memory and 1024l of free EMS to play. You currently have 624k free low memory and 0k free EMS memory...blah blah..
Any ideas guys?
If I use Emm386 it hangs on a black screen. Sometimes with a blinking cursor, but last time with nothing.
I tried again in HIRAM and when it dumped me back looked at the last console message which was along the lines of....
ST 25th Anniversary Enhanced CD requires 560k of free low memory and 1024l of free EMS to play. You currently have 624k free low memory and 0k free EMS memory...blah blah..
Any ideas guys?
Re: eXoFlynn Top 300 DOS Pack Updates and Support
Hi
Thanks so much for all your hard work, hugely enjoying the collection and fruits of your labour
300 games is too many for my needs or present usb space. I'd like to whittle that list down.
When I'd (previous to your great work) used exodosconverter and TDL, it indexed my collection on boot, I'm hoping thats still possible.
so 2 q's please!
1. How can I best remove games from the cd folder and update TDL's index?
2. I cant seem open the VHD in windows 10 btw (opening the vhd fails with an error) so assume I'd need to make any changes on the mister itself?
TIA
Thanks so much for all your hard work, hugely enjoying the collection and fruits of your labour
300 games is too many for my needs or present usb space. I'd like to whittle that list down.
When I'd (previous to your great work) used exodosconverter and TDL, it indexed my collection on boot, I'm hoping thats still possible.
so 2 q's please!
1. How can I best remove games from the cd folder and update TDL's index?
2. I cant seem open the VHD in windows 10 btw (opening the vhd fails with an error) so assume I'd need to make any changes on the mister itself?
TIA
Re: eXoFlynn Top 300 DOS Pack Updates and Support
@flynnsbit ,
don't know if anybody posted this question in the past, but it seems to work, when converting all DOS CD Games to chd, so we can save a lot of space.
I tried it with indy4 and it works.
don't know if anybody posted this question in the past, but it seems to work, when converting all DOS CD Games to chd, so we can save a lot of space.
I tried it with indy4 and it works.
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
Just following my own post up here. I had a 32MB ram module in at the time, have upgraded to 128MB today and it works fine now.RascalUK wrote: ↑Sat Mar 20, 2021 2:27 pm Thanks for all the hard work on this. HAs anybody managed to get Star Trek 25th Anniversary working. I watched Flynn's video and he seemed to be able to get it to boot and play using Emm386. If I use Hiram it just dumps me back at the launcher.
If I use Emm386 it hangs on a black screen. Sometimes with a blinking cursor, but last time with nothing.
Re: eXoFlynn Top 300 DOS Pack Updates and Support
I have a problem and cant seem to get any games to work after I run the "AO486_Update_Top300_Pack.sh", they seem to run just fine on a fresh install but after I run the update script I always get "Secondary VHD not mounted!" and "Please mount a games VHD to the "Mount Secondary HDD *.VHD" on your MiSTer and reset."
I have the eXoFlynn Top 300 DOS Pack installed on a "SanDisk 400GB Ultra microSDXC UHS-I Memory Card", and before that I had used "Mr Fusion Installation" to start the install for the MiSTer FPGA SD card, here is what my AO486 directory looks like:
games/AO486/cd
games/AO486/floppy
games/AO486/boot0.rom
games/AO486/boot1.rom
games/AO486/IDE 0-0 BOOT-DOS98.vhd
games/AO486/IDE 0-1 Top 300 DOS Games.vhd
I have IDE 0-0 set to "IDE 0-0 BOOT-DOS98.vhd" and IDE 0-1 set to "IDE 0-1 Top 300 DOS Games.vhd" and in the AO486 menu it looks like this:
IDE 0-0 IDE 0-0 BOOT-DOS98
IDE 0-1 IDE 0-1 Top 300 DOS
It boots to the memory manager selection, that I have to use a keyboard to select an option, and then to the "MiSTerr AO486 Launcher" and I can use the game pad to select a game at that point, but no matter what game I select it always goes to the DOS prompt, and gives me the "Secondary VHD not mounted!" warning,
Am I doing something wrong?
I have the eXoFlynn Top 300 DOS Pack installed on a "SanDisk 400GB Ultra microSDXC UHS-I Memory Card", and before that I had used "Mr Fusion Installation" to start the install for the MiSTer FPGA SD card, here is what my AO486 directory looks like:
games/AO486/cd
games/AO486/floppy
games/AO486/boot0.rom
games/AO486/boot1.rom
games/AO486/IDE 0-0 BOOT-DOS98.vhd
games/AO486/IDE 0-1 Top 300 DOS Games.vhd
I have IDE 0-0 set to "IDE 0-0 BOOT-DOS98.vhd" and IDE 0-1 set to "IDE 0-1 Top 300 DOS Games.vhd" and in the AO486 menu it looks like this:
IDE 0-0 IDE 0-0 BOOT-DOS98
IDE 0-1 IDE 0-1 Top 300 DOS
It boots to the memory manager selection, that I have to use a keyboard to select an option, and then to the "MiSTerr AO486 Launcher" and I can use the game pad to select a game at that point, but no matter what game I select it always goes to the DOS prompt, and gives me the "Secondary VHD not mounted!" warning,
Am I doing something wrong?
Re: eXoFlynn Top 300 DOS Pack Updates and Support
Have you set your base path correctly in your AO486_Update_Top300_Pack.ini ?WILL1384 wrote: ↑Sun Apr 04, 2021 7:18 pm I have a problem and cant seem to get any games to work after I run the "AO486_Update_Top300_Pack.sh", they seem to run just fine on a fresh install but after I run the update script I always get "Secondary VHD not mounted!" and "Please mount a games VHD to the "Mount Secondary HDD *.VHD" on your MiSTer and reset."
I have the eXoFlynn Top 300 DOS Pack installed on a "SanDisk 400GB Ultra microSDXC UHS-I Memory Card", and before that I had used "Mr Fusion Installation" to start the install for the MiSTer FPGA SD card, here is what my AO486 directory looks like:
games/AO486/cd
games/AO486/floppy
games/AO486/boot0.rom
games/AO486/boot1.rom
games/AO486/IDE 0-0 BOOT-DOS98.vhd
games/AO486/IDE 0-1 Top 300 DOS Games.vhd
I have IDE 0-0 set to "IDE 0-0 BOOT-DOS98.vhd" and IDE 0-1 set to "IDE 0-1 Top 300 DOS Games.vhd" and in the AO486 menu it looks like this:
IDE 0-0 IDE 0-0 BOOT-DOS98
IDE 0-1 IDE 0-1 Top 300 DOS
It boots to the memory manager selection, that I have to use a keyboard to select an option, and then to the "MiSTerr AO486 Launcher" and I can use the game pad to select a game at that point, but no matter what game I select it always goes to the DOS prompt, and gives me the "Secondary VHD not mounted!" warning,
Am I doing something wrong?
Re: eXoFlynn Top 300 DOS Pack Updates and Support
I left it alone thinking that because I am only using a single SD card in the DE10-Nano slot and no other drives of any kind that it would be just fine like it was, also the update script does seem to find and update the files and does not seem to give any errors, it' was set to "BASE_PATH=/media/fat", so I changed it to "BASE_PATH=/media/fat/games/AO486" and tried running the "AO486_Update_Top300_Pack.sh" again, but this time it said "Couldn't find disk image in "/media/fat/games/AO486/games/AO486"", so next I tried "BASE_PATH=/media/fat/games" and tried the AO486_Update_Top300_Pack.sh" again, this time the update worked, and then I tried some games but unfortunately it still shows "Secondary VHD not mounted!" and "Please mount a games VHD to the "Mount Secondary HDD *.VHD" on your MiSTer and reset.".
Re: eXoFlynn Top 300 DOS Pack Updates and Support
I just want to say many thanks to flynnsbit for all the work on this.
Had a great evening playing this.
If possible ( assuming that games can be officially added ), could I ask for Armor Alley (1991) and Dungeon Hack (1993) to be added if there is an exisiting list of future games ?
Again - many thanks for this - so many forgotten but now remembered games.
Had a great evening playing this.
If possible ( assuming that games can be officially added ), could I ask for Armor Alley (1991) and Dungeon Hack (1993) to be added if there is an exisiting list of future games ?
Again - many thanks for this - so many forgotten but now remembered games.
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Re: eXoFlynn Top 300 DOS Pack Updates and Support
Added to the listReg wrote: ↑Sun Apr 04, 2021 11:15 pm I just want to say many thanks to flynnsbit for all the work on this.
Had a great evening playing this.
If possible ( assuming that games can be officially added ), could I ask for Armor Alley (1991) and Dungeon Hack (1993) to be added if there is an exisiting list of future games ?
Again - many thanks for this - so many forgotten but now remembered games.
Re: eXoFlynn Top 300 DOS Pack Updates and Support
I also want to thanks Flynnbit for his packs and videos on how to setup the Mister AO486 core with dos extender tweaks, your videos are invaluable.
I've got a suggestion for another working games from the Exodus collection to include in the next pack; Castle of Dr Brain (1991), it's a colourful puzzle logics game for all ages and the soundtrack is a good show-off of the CM32L capability if you've got a MT32-Pi.
I've got a suggestion for another working games from the Exodus collection to include in the next pack; Castle of Dr Brain (1991), it's a colourful puzzle logics game for all ages and the soundtrack is a good show-off of the CM32L capability if you've got a MT32-Pi.