That's great, many thanks jimmystones!jimmystones wrote: ↑Mon Apr 05, 2021 8:09 pm The Mr. Do core is a quality first release, that's for sure
Tetris is done, highscore + pause etc.. Also I've been back and added pause in OSD to all Sega System 1 games, and high score support for Wonder Boy... Enjoy!
Arkanoid and Rally-X now in progress...
Preserving Arcade Core High Scores
- Alkadian
- Top Contributor
- Posts: 728
- Joined: Thu May 28, 2020 9:55 am
- Has thanked: 294 times
- Been thanked: 119 times
Re: Preserving Arcade Core High Scores
-
- Posts: 121
- Joined: Mon Nov 02, 2020 11:25 am
- Has thanked: 48 times
- Been thanked: 19 times
Re: Preserving Arcade Core High Scores
Brilliant - thank you.jimmystones wrote: ↑Mon Apr 05, 2021 8:09 pm The Mr. Do core is a quality first release, that's for sure
Tetris is done, highscore + pause etc.. Also I've been back and added pause in OSD to all Sega System 1 games, and high score support for Wonder Boy... Enjoy!
Arkanoid and Rally-X now in progress...
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
Arkanoid and Rally-X are slow going, so I've sorted out Rush N Attack / Green Beret for a little break
- Alkadian
- Top Contributor
- Posts: 728
- Joined: Thu May 28, 2020 9:55 am
- Has thanked: 294 times
- Been thanked: 119 times
Re: Preserving Arcade Core High Scores
Nice onejimmystones wrote: ↑Wed Apr 07, 2021 8:59 pm Arkanoid and Rally-X are slow going, so I've sorted out Rush N Attack / Green Beret for a little break
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
I've added it to the todo list Always need games to try and knock out while other cores are being a pain (still looking at you Arkanoid and Rally-X!!)
Re: Preserving Arcade Core High Scores
Thank you for your continued work - please don't let Rally-X beat you !jimmystones wrote: ↑Sun Apr 11, 2021 9:27 am I've added it to the todo list Always need games to try and knock out while other cores are being a pain (still looking at you Arkanoid and Rally-X!!)
Do you have a Patron page BTW ?
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
They'll all get there in the end! I've got Rally-X compiling another test right now as it happens Also Mario Bros is awaiting approval of PR as that had some timing fixes that make it much more stable so I've bashed hiscore+pause in before releasing it..
I don't have a Patreon as that would be far too much responsibility - but you can sling me coffee (or more likely beer) money on https://ko-fi.com/jimmystones if you like!
I don't have a Patreon as that would be far too much responsibility - but you can sling me coffee (or more likely beer) money on https://ko-fi.com/jimmystones if you like!
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
Fixed up Mario Bros is out with hiscore and pause - yet another game I am apparently terrible at but the minimum high score is low so all good
Re: Preserving Arcade Core High Scores
I have just brought you five coffee's sir !jimmystones wrote: ↑Sun Apr 11, 2021 6:05 pm They'll all get there in the end! I've got Rally-X compiling another test right now as it happens Also Mario Bros is awaiting approval of PR as that had some timing fixes that make it much more stable so I've bashed hiscore+pause in before releasing it..
I don't have a Patreon as that would be far too much responsibility - but you can sling me coffee (or more likely beer) money on https://ko-fi.com/jimmystones if you like!
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
How very generous, thanks very much I'd love to report that'll get Rally-X done quicker but you can't change the law of physics I'm afraid!
What's bugging me is how easy it was to get Pacman to work in comparison, and they both ran on the same hardware in the day...
-
- Posts: 1
- Joined: Tue Apr 13, 2021 9:31 am
Re: Preserving Arcade Core High Scores
Thanks a lot for doing this
I love to have my highscore, it push me to be better every time (or not )
I love to have my highscore, it push me to be better every time (or not )
Re: Preserving Arcade Core High Scores
so i accidently saved while an arcade core was booting (galaga) and before it finished booting i had a feeling that i knew what was going to happen next and it did lol garbage in all the high scores. so i deleted the /media/fat/config/nvram/Galaga.nvm? and it seems to be ok now. is this the right way to reset this?
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
Ouch, bad luck! That is indeed the correct way to reset it though.
To be honest I can probably add some protection against that in the future - I've got some plans working towards the eventual possibility of autosave that involve checking whether the high scores have changed, and that would allow me to stop saves if the scores are invalid.
Also worth investigating a backup script of some kind if you haven't already - I made one to back up all my saves and nvrams to a file share in Azure every time my MiSTer boots.
To be honest I can probably add some protection against that in the future - I've got some plans working towards the eventual possibility of autosave that involve checking whether the high scores have changed, and that would allow me to stop saves if the scores are invalid.
Also worth investigating a backup script of some kind if you haven't already - I made one to back up all my saves and nvrams to a file share in Azure every time my MiSTer boots.
-
- Core Developer
- Posts: 300
- Joined: Sun May 24, 2020 6:55 pm
- Has thanked: 5 times
- Been thanked: 154 times
Re: Preserving Arcade Core High Scores
Deleting the file is a simple way to fix it. Does "reset settings" also delete the file?relax wrote: ↑Tue Apr 13, 2021 8:53 pm so i accidently saved while an arcade core was booting (galaga) and before it finished booting i had a feeling that i knew what was going to happen next and it did lol garbage in all the high scores. so i deleted the /media/fat/config/nvram/Galaga.nvm? and it seems to be ok now. is this the right way to reset this?
Re: Preserving Arcade Core High Scores
no, i just tried that, and the high score remains.alanswx wrote: ↑Wed Apr 14, 2021 1:45 pmDeleting the file is a simple way to fix it. Does "reset settings" also delete the file?relax wrote: ↑Tue Apr 13, 2021 8:53 pm so i accidently saved while an arcade core was booting (galaga) and before it finished booting i had a feeling that i knew what was going to happen next and it did lol garbage in all the high scores. so i deleted the /media/fat/config/nvram/Galaga.nvm? and it seems to be ok now. is this the right way to reset this?
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
It's finally done Rally-X + New Rally-X now have high score and pause...
One of the simplest high score entries (8 whole bytes!) turned out to be the most difficult to implement so far, thanks to some very delicate VRAM!
Thanks go to Reg for providing some nice big high score dumps to test against, as there was no way I could beat the New Rally-X high score without a lot more practice!
One of the simplest high score entries (8 whole bytes!) turned out to be the most difficult to implement so far, thanks to some very delicate VRAM!
Thanks go to Reg for providing some nice big high score dumps to test against, as there was no way I could beat the New Rally-X high score without a lot more practice!
-
- Posts: 121
- Joined: Mon Nov 02, 2020 11:25 am
- Has thanked: 48 times
- Been thanked: 19 times
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
Time Pilot '84 just landed (ahem) with high score save/load and pause
Just waiting for a PR to be approved for the next lot as well (Snap Jack, Dorodon and Cosmic Avenger)!
Any more requests for the pile?
Just waiting for a PR to be approved for the next lot as well (Snap Jack, Dorodon and Cosmic Avenger)!
Any more requests for the pile?
Re: Preserving Arcade Core High Scores
Sorry but I can't remember - do we need to manually go through the save option in the menu for it to save high scores? Or will the cores automatically save them?
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
It's manual still for now I'm afraid - hit Save Settings to save your scores
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
I'm halfway done on that already as it happens - just so many games to test on that core every time it gets an update!
- jimmystones
- Core Developer
- Posts: 218
- Joined: Sun Nov 22, 2020 1:26 pm
- Location: Reading, UK
- Has thanked: 32 times
- Been thanked: 251 times
- Contact:
Re: Preserving Arcade Core High Scores
Lady Bug merge is complete, so now Snap Jack, Dorodon and Cosmic Avenger all have highscore save/load and pause
Re: Preserving Arcade Core High Scores
Bubble Bobble would be nice if possible please - that's a game I used to do well on the Amiga, just tried it on the Arcade core and it resets to 30,000 points upon a reboot after a save, so don't think that one is done.
Thank you.
- Newsdee
- Top Contributor
- Posts: 873
- Joined: Mon May 25, 2020 1:07 am
- Has thanked: 104 times
- Been thanked: 239 times
Re: Preserving Arcade Core High Scores
I second Bubble Bobble...
I didn't expect I would, but now I miss not having high scores in arcade cores
I didn't expect I would, but now I miss not having high scores in arcade cores