CAVE 68000 Any News for MiSTer
-
- Top Contributor
- Posts: 1911
- Joined: Wed May 27, 2020 1:59 pm
- Has thanked: 145 times
- Been thanked: 454 times
Re: CAVE 68000 Any News for MiSTer
No issues here with 32MB, it is much better than the previous version where the mras did not start each time, now they start on the first try.
I also noticed something on the github issue: on the video posted the text for 1 player/2 players is waving, on my roms obtained via the update script the text is not waiving.
I also noticed something on the github issue: on the video posted the text for 1 player/2 players is waving, on my roms obtained via the update script the text is not waiving.
Re: CAVE 68000 Any News for MiSTer
from looking at the github issue above, im not alone, and this is affecting a good chunk of people.
theres assumably more people who are experiencing this, but arent reporting the issue on github.
for now, i have switched back to the original 1/13/21 public release, because i do play this game alot.
and im honestly not even sure what the new 4/6/21 release is fixing/improving (there are no release notes).
nullobject has said hes back at home where his work station is, so im hopeful this will get fixed soon !
theres assumably more people who are experiencing this, but arent reporting the issue on github.
for now, i have switched back to the original 1/13/21 public release, because i do play this game alot.
and im honestly not even sure what the new 4/6/21 release is fixing/improving (there are no release notes).
nullobject has said hes back at home where his work station is, so im hopeful this will get fixed soon !
-
- Top Contributor
- Posts: 1911
- Joined: Wed May 27, 2020 1:59 pm
- Has thanked: 145 times
- Been thanked: 454 times
Re: CAVE 68000 Any News for MiSTer
On my MISTer: before the update I had trouble starting the mras (some more than the others), I had to try quite a few time before it would load properly. With the new update they all start on the first try. This is with 32MB SDRAM.
-
- Posts: 58
- Joined: Sun Jan 10, 2021 7:40 pm
- Has thanked: 2 times
- Been thanked: 7 times
Re: CAVE 68000 Any News for MiSTer
Changing the core settings fixed the crashing gfx for me
Went to advanced settings changed to tp 60hz and ddr3 and this fixed the graphics for me.
Went to advanced settings changed to tp 60hz and ddr3 and this fixed the graphics for me.
-
- Posts: 156
- Joined: Mon Jun 08, 2020 2:02 pm
- Location: Manchester, UK
- Has thanked: 72 times
- Been thanked: 23 times
- Contact:
Re: CAVE 68000 Any News for MiSTer
Cheers pal, that fixed mine too... now to work out why Dangun Feveron has stopped loading...ReadyPlayerTwo wrote: ↑Sat Apr 10, 2021 7:32 pm Changing the core settings fixed the crashing gfx for me
Went to advanced settings changed to tp 60hz and ddr3 and this fixed the graphics for me.
Update.... interesting... same fix sorted that too...
-
- Posts: 58
- Joined: Sun Jan 10, 2021 7:40 pm
- Has thanked: 2 times
- Been thanked: 7 times
Re: CAVE 68000 Any News for MiSTer
No problem, happy to helpRascalUK wrote: ↑Sun Apr 11, 2021 10:27 amCheers pal, that fixed mine too... now to work out why Dangun Feveron has stopped loading...ReadyPlayerTwo wrote: ↑Sat Apr 10, 2021 7:32 pm Changing the core settings fixed the crashing gfx for me
Went to advanced settings changed to tp 60hz and ddr3 and this fixed the graphics for me.
Update.... interesting... same fix sorted that too...
Re: CAVE 68000 Any News for MiSTer
Really odd - everything seems to works fine for me. 128mb module, RBF/ROM up to date/current - I can run at 57/60Mhz w/ SDRAM selected (coupled with any vsync_adjust setting), and I have no graphical issues with any combination. I wonder what might be going on. Hopefully it can be fixed soon for those who are experiencing issues.
Re: CAVE 68000 Any News for MiSTer
I have graphics/sound issue as well after the update. How do go back to a previous version?
- Chris23235
- Top Contributor
- Posts: 982
- Joined: Sun May 24, 2020 8:45 pm
- Has thanked: 127 times
- Been thanked: 197 times
Re: CAVE 68000 Any News for MiSTer
Just download an older rbf from here:
https://github.com/MiSTer-devel/Arcade- ... r/releases
and put it on your card.
-
- Posts: 33
- Joined: Sun May 24, 2020 10:30 pm
- Has thanked: 6 times
- Been thanked: 1 time
Re: CAVE 68000 Any News for MiSTer
I had graphic glitches the last week but now they are gone. What stays is a problem with the game controls in DoDonPachi.
Joypad up pauses the game
Firebutton 1 not only fires but steers also right
Firebutton 2 not only fires but steers also left
Redefining the buttons does not help. Sounds familiar? How did you fix it?
Joypad up pauses the game
Firebutton 1 not only fires but steers also right
Firebutton 2 not only fires but steers also left
Redefining the buttons does not help. Sounds familiar? How did you fix it?
Re: CAVE 68000 Any News for MiSTer
I installed the rbf file and was able to play without the graphics issue, but I no longer can get autofire even though it is mapped. I used file: 20210113. At least its playable again.
-
- Site Admin
- Posts: 479
- Joined: Wed May 20, 2020 3:36 pm
- Has thanked: 227 times
- Been thanked: 805 times
Re: CAVE 68000 Any News for MiSTer
An update from Josh, ESP Ra.De. Running on the CAVE core
His Patreon is here https://www.patreon.com/nullobject
His Patreon is here https://www.patreon.com/nullobject
Re: CAVE 68000 Any News for MiSTer
Hey guys, what is up with the Dodonotchi core? It used to work fine on my mister but after running update all a couple weeks ago, it totally crashes the mister when trying to start it. I have 32 MB RAM.
-
- Site Admin
- Posts: 479
- Joined: Wed May 20, 2020 3:36 pm
- Has thanked: 227 times
- Been thanked: 805 times
Re: CAVE 68000 Any News for MiSTer
If the core is still responding try and change the memory type used from SDRAM to DDR.
Re: CAVE 68000 Any News for MiSTer
As soon as I load the core all I get is a black screen and nothing more can be done but a hard reset.
Re: CAVE 68000 Any News for MiSTer
Try this :
If you can't see anything, push the menu button, then down 6 times then Accept 2 times to switch to 60Hz.
- ItalianGrandma
- Posts: 211
- Joined: Sun May 24, 2020 7:09 pm
- Has thanked: 45 times
- Been thanked: 52 times
- Contact:
Re: CAVE 68000 Any News for MiSTer
The latest version has bugs:
-DDP and Dangun Feveron compatibility is broken
-Esp Ra. De. seems to only work in DDR3 mode
I’m sure nullobject will have it fixed soon enough
-DDP and Dangun Feveron compatibility is broken
-Esp Ra. De. seems to only work in DDR3 mode
I’m sure nullobject will have it fixed soon enough
-
- Posts: 156
- Joined: Mon Jun 08, 2020 2:02 pm
- Location: Manchester, UK
- Has thanked: 72 times
- Been thanked: 23 times
- Contact:
Re: CAVE 68000 Any News for MiSTer
It's out. Works a treat now, also fixed Dangun and DDP after the last beta broke them.
-
- Posts: 156
- Joined: Mon Jun 08, 2020 2:02 pm
- Location: Manchester, UK
- Has thanked: 72 times
- Been thanked: 23 times
- Contact:
Re: CAVE 68000 Any News for MiSTer
No, still beta but work is progressing quickly. Josh posted out a roadmap for it this morning.
https://www.patreon.com/posts/which-games-are-51338108
https://www.patreon.com/posts/which-games-are-51338108
Re: CAVE 68000 Any News for MiSTer
F***yeah!
guwange was the first cave game i played back when MAME was first starting out, and they got the 1st gen cave titles to run.
the game blew me away with its bullet hell gameplay and weird bosses.
absolutely was not expecting it to be that good!
guwange was the first cave game i played back when MAME was first starting out, and they got the 1st gen cave titles to run.
the game blew me away with its bullet hell gameplay and weird bosses.
absolutely was not expecting it to be that good!
-
- Posts: 14
- Joined: Tue Sep 21, 2021 11:29 am
- Has thanked: 1 time
Re: CAVE 68000 Any News for MiSTer
Hey folks. Absolutely loving DoDonPachi, have there been any developments with ESP Ra De and Guwange?
My list for more Cave shooters on Mister is strong
My list for more Cave shooters on Mister is strong