Sorgelig wrote: ↑Sun Jan 08, 2023 11:56 am
I've reverted that commit and update sys to latest.
Please test against possible regressions. I don't remember what that change was for.
Thanks a lot! When I investigated it, judging by the dates I concluded that this commit was introduced in an attempt to fix issue #4, which didn't fix it but it also caused this new problem. Probably introduced when you posted this comment: https://github.com/MiSTer-devel/ZXNext_ ... -815279597 because that version is the first one that has the save bug.
Sorgelig wrote: ↑Sun Jan 08, 2023 11:56 am
I strongly suggest to use a normal ZX Spectrum core. It's by all features a best ZX core with cycle accuracy and all real ZX models emulation. And it doesn't require ugly VHD container. ZX Next is just for fun, for specific ZX next games. Don't use it for Basic.
I use the Spectrum core for most Spectrum things, but the Next also has a unique BASIC with some very nice features, including sprites for example. Using MiSTer for writing Next-specific software is nice.