I've got Tunnels of Doom loaded, I've been waiting for this for sooo long on the core!
Also tested saving/loading game which seems to work.
I've got Tunnels of Doom loaded, I've been waiting for this for sooo long on the core!
Many thanks for adding this much-needed feature. In case you'd like to continue learning, we have a similar problem over at the BBC Micro camp
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Thanks - turns out having the GROMs split MESS/MAME-style is no bueno for MiSTer. Found pyTIrom and things are much better!
Check the 3rd post in this thread... All the TI99 carts ready for MiSTer (except for a few that have to be separated to be able to run correctly). So just 1 file to load (select C option in the loading menu).rhester72 wrote: ↑Thu May 27, 2021 7:02 pmThanks - turns out having the GROMs split MESS/MAME-style is no bueno for MiSTer. Found pyTIrom and things are much better!
Trying to get this done but I think I'm missing something in my system rom setup. I'm using the atariage cart megapack linked on first page.remowilliams wrote: ↑Thu May 27, 2021 3:07 pmI've got Tunnels of Doom loaded, I've been waiting for this for sooo long on the core!
Also tested saving/loading game which seems to work.
BNlt9X.png
You need to create the tiroms.bin including the disk.bin file. I do not remember if this was already included in the megapack tiroms.bin, since the disk was not supported at that time (at 99% the answer is no...).FoxbatStargazer wrote: ↑Fri May 28, 2021 2:33 amTrying to get this done but I think I'm missing something in my system rom setup. I'm using the atariage cart megapack linked on first page.remowilliams wrote: ↑Thu May 27, 2021 3:07 pmI've got Tunnels of Doom loaded, I've been waiting for this for sooo long on the core!
Also tested saving/loading game which seems to work.
BNlt9X.png
I can load up the ToD cart as a C rom. Then select a .dsk to load (ToD disk) but nothing seems to happen. Putting in a known file name in ToD just makes "File Error 0 Device Error."
I have boot.bin and tiroms.bin, not sure if or how I need to merge in this disk.bin?
ok, first grab some disks. There is a pack for MESS TI99 at https://www.ti99iuc.it/web/index.php?pa ... LFLoY1xeUk.
Are you using RXB to load it up? If so I found that using Extended Basic works. It seems that the character set is modified and when the game is in the process of loading the character set (from file DSK1.TXT), it gets to a point where it can load the record into the memory location and it thinks it's not able to read from the disk. It works in Classic99, I haven't tried it in Mame though.
Not sure about sound effects but I can look into possibly using the User Led to indicate at least Floppy Activity.
I'll look into it.tmop wrote: ↑Fri May 28, 2021 4:12 pm Additional features to add are a NTSC/PAL selector (I guess it's now set to NTSC) and an option for the VDP9918 to enable the visualization of more than 4 sprite in a row (this could be available from some other core that uses the same VDP, eg. Colecovision, MSX1).
Flandango wrote: ↑Fri May 28, 2021 10:59 pmAre you using RXB to load it up? If so I found that using Extended Basic works. It seems that the character set is modified and when the game is in the process of loading the character set (from file DSK1.TXT), it gets to a point where it can load the record into the memory location and it thinks it's not able to read from the disk. It works in Classic99, I haven't tried it in Mame though.
Never mind...it only worked 4 times in a row for me then stopped. Will have to investigate what is going on.
Not sure about sound effects but I can look into possibly using the User Led to indicate at least Floppy Activity.
I'll look into it.tmop wrote: ↑Fri May 28, 2021 4:12 pm Additional features to add are a NTSC/PAL selector (I guess it's now set to NTSC) and an option for the VDP9918 to enable the visualization of more than 4 sprite in a row (this could be available from some other core that uses the same VDP, eg. Colecovision, MSX1).
As for pushing it up as an official update, I don't know the process so I'll be digging through the forums to see if I can figure it out.
Moved everything to SD card and still can't get any disk loaded in ToD. The ToD cart is loaded as a C rom correct?FoxbatStargazer wrote: ↑Sat May 29, 2021 12:34 am Has anyone tried with their games folder on USB drive? Maybe either the roms or disks won't read correctly from there right now, and why mine isn't working?
I have initialized 2 disks with MAME, one for SSSD and one for DSDD. I've used Disk Manager 2 with the standard TI disk controller (the same used for MiSTer). For both configurations (DSSD and SSSD) it was possible to complete the process (approx. 1 minute and 44 secs for DSSS and 55 seconds for SSSD). If you need technical infos the mantainer of the TI99 version on MAME is Michael Zapf and is active on the AtariAge forum on the TI subforum.Flandango wrote: ↑Sat May 29, 2021 1:14 pm Thanks for the info Tmop. Yes I couldn't get any of the disk tools to initialize a floppy. Have you managed to get an emulator to initialize a floppy so I can compare cpu <=> floppy controller communications?
As for Old Dark Cave disk, it could be the turbo loader and a timing issue with the drive/cpu.
FoxbatStargazer wrote: ↑Sat May 29, 2021 1:43 pmMoved everything to SD card and still can't get any disk loaded in ToD. The ToD cart is loaded as a C rom correct?FoxbatStargazer wrote: ↑Sat May 29, 2021 12:34 am Has anyone tried with their games folder on USB drive? Maybe either the roms or disks won't read correctly from there right now, and why mine isn't working?
Thanks! I'll look into it.tmop wrote: ↑Sat May 29, 2021 2:00 pmI have initialized 2 disks with MAME, one for SSSD and one for DSDD. I've used Disk Manager 2 with the standard TI disk controller (the same used for MiSTer). For both configurations (DSSD and SSSD) it was possible to complete the process (approx. 1 minute and 44 secs for DSSS and 55 seconds for SSSD). If you need technical infos the mantainer of the TI99 version on MAME is Michael Zapf and is active on the AtariAge forum on the TI subforum.Flandango wrote: ↑Sat May 29, 2021 1:14 pm Thanks for the info Tmop. Yes I couldn't get any of the disk tools to initialize a floppy. Have you managed to get an emulator to initialize a floppy so I can compare cpu <=> floppy controller communications?
As for Old Dark Cave disk, it could be the turbo loader and a timing issue with the drive/cpu.
To create empty disks from PC it's possible to use TiDir (https://www.ti99-geek.nl/Projects/ti99dir/ti99dir.html).
I've just found a different version without the Turbo loader on a 90K disk. I'll try and let you know.
Thanks.
Flandango wrote: ↑Sat May 29, 2021 2:28 pmThanks! I'll look into it.tmop wrote: ↑Sat May 29, 2021 2:00 pmI have initialized 2 disks with MAME, one for SSSD and one for DSDD. I've used Disk Manager 2 with the standard TI disk controller (the same used for MiSTer). For both configurations (DSSD and SSSD) it was possible to complete the process (approx. 1 minute and 44 secs for DSSS and 55 seconds for SSSD). If you need technical infos the mantainer of the TI99 version on MAME is Michael Zapf and is active on the AtariAge forum on the TI subforum.Flandango wrote: ↑Sat May 29, 2021 1:14 pm Thanks for the info Tmop. Yes I couldn't get any of the disk tools to initialize a floppy. Have you managed to get an emulator to initialize a floppy so I can compare cpu <=> floppy controller communications?
As for Old Dark Cave disk, it could be the turbo loader and a timing issue with the drive/cpu.
To create empty disks from PC it's possible to use TiDir (https://www.ti99-geek.nl/Projects/ti99dir/ti99dir.html).
I've just found a different version without the Turbo loader on a 90K disk. I'll try and let you know.
Thanks.
OK I think I'm just missing the total basics here...tmop wrote: ↑Sat May 29, 2021 2:07 pmFoxbatStargazer wrote: ↑Sat May 29, 2021 1:43 pmMoved everything to SD card and still can't get any disk loaded in ToD. The ToD cart is loaded as a C rom correct?FoxbatStargazer wrote: ↑Sat May 29, 2021 12:34 am Has anyone tried with their games folder on USB drive? Maybe either the roms or disks won't read correctly from there right now, and why mine isn't working?
No, ToD is 1 GROM, so you need to load with the _G menu. Note that the file size should be 40K. If you are using my old FULL Rom Image (with TI BIOS) it will not work since the disk ROM was not included when I've created it.
You can download the GROM image on http://ftp.whtech.com/Cartridges/ under MAME/zip/tundoom.zip
FoxbatStargazer wrote: ↑Sat May 29, 2021 3:41 pmOK I think I'm just missing the total basics here...tmop wrote: ↑Sat May 29, 2021 2:07 pmFoxbatStargazer wrote: ↑Sat May 29, 2021 1:43 pm
Moved everything to SD card and still can't get any disk loaded in ToD. The ToD cart is loaded as a C rom correct?
No, ToD is 1 GROM, so you need to load with the _G menu. Note that the file size should be 40K. If you are using my old FULL Rom Image (with TI BIOS) it will not work since the disk ROM was not included when I've created it.
You can download the GROM image on http://ftp.whtech.com/Cartridges/ under MAME/zip/tundoom.zip
I tried your linked tundoom.zip as a g-rom but mister goes inside the zip and wants me to pick one of the phm3042g# files. I pick 3 or 4 and can then get the menu to launch ToD with option 2 but it just stays on a blue screen forever. 5 or 6 don't even show ToD as an option in the menu.
Previously I used some Italian mister megapack of *everything* and I was playing just the commercial cart games by loading them with the c/full menu. If I try to load that version of ToD as a g-rom I just get a black screen, no blue system menu. I can launch this version of ToD as a c/full but then the disk access doesn't seem to work, even with an updated boot.rom that should have disk merged into it.