Thanks for all the work on the C64
Re: Thanks for all the work on the C64
I brought up a while back that Skate or Die wasn't loading on the C64 core (would hang every time after the EA screen, just before the title screen) but it now works fine on every version I've tried, original or cracked. Thanks for all the work on this core (and all the others)!
Re: Thanks for all the work on the C64
The original does? I have a .g64 image of the original disk and it gives up after several seconds. There's a .d64 image floating around with an exact same disk directory and an Electronic Arts logo on load, but I assume it has copy protection silently removed. The original disk had a PirateSlayer copy protection.
- Grumpy-Old-Gamer
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Re: Thanks for all the work on the C64
It's getting there and shows how much can be done with a 20 year old FPGA core. There is still some VIC-II issues to solve mostly in FLI/IFLI/SHI graphics for example
Re: Thanks for all the work on the C64
You're right. My .g64 image gets stuck at the EA screen. What I called "original" is a .d64 without any crack intros, probably the one you're referring to. Still better than it was, though.TLPD-AVW wrote: ↑Mon Jul 05, 2021 7:32 pm The original does? I have a .g64 image of the original disk and it gives up after several seconds. There's a .d64 image floating around with an exact same disk directory and an Electronic Arts logo on load, but I assume it has copy protection silently removed. The original disk had a PirateSlayer copy protection.