PlayStation MiSTer Core Repository Created
- Hyper Space Squid
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Re: PlayStation MiSTer Core Repository Created
This is exciting! Can't wait to play this classic again!
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Re: PlayStation MiSTer Core Repository Created
I downloaded it to see if I could run it - it didn't work for me. Maybe I'll try on a fresh SD card
Re: PlayStation MiSTer Core Repository Created
Downloaded it and followed the directions in the howto_niccc.txt file. Worked like a charm. Excellent work! I can't wait to see how this continues to progress.
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Re: PlayStation MiSTer Core Repository Created
Weird. The scph5501.bin and scph7001.bin roms worked for me... And it looks awesome!
EDIT: I'm an idiot with a corrupt scph1001.bin file
EDIT: I'm an idiot with a corrupt scph1001.bin file
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- Core Developer
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Re: PlayStation MiSTer Core Repository Created
Good to know other BIOS also works. I didn't try yet.
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Re: PlayStation MiSTer Core Repository Created
I stuck with USA BIOSes as I'm unsure if anything in the BIOS would be influenced by timings, etc.
- Caldor
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Re: PlayStation MiSTer Core Repository Created
Why are people saying it wont have analog out? I ran the beta core yesterday with the demo on my CRT. Or is it some other type of Analog that is meant?
It did have a strange black stripe that kept scrolling over the display though and I figured that might be because I was using a CRT.
It did have a strange black stripe that kept scrolling over the display though and I figured that might be because I was using a CRT.
Re: PlayStation MiSTer Core Repository Created
Make the additions to your mister.ini file as recommended in howto_niccc.txt and you should be able to get rid of that pesky black stripe.
- Caldor
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Re: PlayStation MiSTer Core Repository Created
Ahh, thanks. I will try that.
Re: PlayStation MiSTer Core Repository Created
An update was posted on GPU progress:
viewtopic.php?p=33859
viewtopic.php?p=33859
- Captain FPGA
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Re: PlayStation MiSTer Core Repository Created
A Bit of "bad" news regarding the core is that for sound we might need a dual sdram setup for the first full release anyway. It might be redirected on the DDR3 in an updated version but this was not a promise, sounded more like a hopeful thought. My qestion though, is how would that work with custom build, I have Antonio Villena's Mister and the board is not stock at all I think... would it even be possible to have dual sdram on this board? Even if it fits, would have to remove the IO board? Also I'm gonna throw the stupid question in there, but would a higher capacity than 128 sdram help in this case? Is it even possible to have/build higher capacity sdram at all?
And don't take me wrong, It's awesome to see the core moving along so well. I'm just trying to anticipate a bit about what needs to be done for this to work at this best. I hope there will be easy way for everyone with a Mister to get a second sdram in there.
And don't take me wrong, It's awesome to see the core moving along so well. I'm just trying to anticipate a bit about what needs to be done for this to work at this best. I hope there will be easy way for everyone with a Mister to get a second sdram in there.
Remastering Classic Game Cinematics: My new Youtube fun, check it out
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Re: PlayStation MiSTer Core Repository Created
Maybe it´s a bit early to deal with all this topics. For the moment let´s hope the core reach a full working implementation. Later there will surely be enough time to think about it.Neocaron wrote: ↑Fri Oct 08, 2021 3:30 pm A Bit of "bad" news regarding the core is that for sound we might need a dual sdram setup for the first full release anyway. It might be redirected on the DDR3 in an updated version but this was not a promise, sounded more like a hopeful thought. My qestion though, is how would that work with custom build, I have Antonio Villena's Mister and the board is not stock at all I think... would it even be possible to have dual sdram on this board? Even if it fits, would have to remove the IO board? Also I'm gonna throw the stupid question in there, but would a higher capacity than 128 sdram help in this case? Is it even possible to have/build higher capacity sdram at all?
And don't take me wrong, It's awesome to see the core moving along so well. I'm just trying to anticipate a bit about what needs to be done for this to work at this best. I hope there will be easy way for everyone with a Mister to get a second sdram in there.
Just a thought
Re: PlayStation MiSTer Core Repository Created
im glad to see such quick progress with this core,
but if the dual SDRAM is needed, this will hinder several peoples setups who use SNAC, active cooling, VGA for other cores, dual SD cards, and the user buttons
kind of puts the playstation into a standalone MiSTer setup at that point,
or having to purchase a separate MiSTer specifically for the playstation if you use the IO board for other things
i agree tho, happy to see the PS1 getting developed, but definitely bummed out by that news.
maybe there will be a new IO board that allows for dual SDRAM and the other functions of the IO board ??
but if the dual SDRAM is needed, this will hinder several peoples setups who use SNAC, active cooling, VGA for other cores, dual SD cards, and the user buttons
kind of puts the playstation into a standalone MiSTer setup at that point,
or having to purchase a separate MiSTer specifically for the playstation if you use the IO board for other things
i agree tho, happy to see the PS1 getting developed, but definitely bummed out by that news.
maybe there will be a new IO board that allows for dual SDRAM and the other functions of the IO board ??
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Re: PlayStation MiSTer Core Repository Created
He did say he will try to figure out a way to used DDR3 for sound so that might be the way to get around this. And I'm also hopeful that if the interest is there we will see new addons available to take into account the PSX core needs.PikWik wrote: ↑Fri Oct 08, 2021 7:48 pm im glad to see such quick progress with this core,
but if the dual SDRAM is needed, this will hinder several peoples setups who use SNAC, active cooling, VGA for other cores, dual SD cards, and the user buttons
kind of puts the playstation into a standalone MiSTer setup at that point,
or having to purchase a separate MiSTer specifically for the playstation if you use the IO board for other things
i agree tho, happy to see the PS1 getting developed, but definitely bummed out by that news.
maybe there will be a new IO board that allows for dual SDRAM and the other functions of the IO board ??
Remastering Classic Game Cinematics: My new Youtube fun, check it out
https://www.youtube.com/@neocaron87
- LamerDeluxe
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Re: PlayStation MiSTer Core Repository Created
The speed Robert is able to develop at is just incredible.
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Re: PlayStation MiSTer Core Repository Created
Indeed!LamerDeluxe wrote: ↑Sat Oct 09, 2021 7:48 am The speed Robert is able to develop at is just incredible.
Remastering Classic Game Cinematics: My new Youtube fun, check it out
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- Waifu4Life
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Re: PlayStation MiSTer Core Repository Created
Let us pray to the Retro Gods that 2022 will be the year of the 32-bit cores.
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Re: PlayStation MiSTer Core Repository Created
MiSTer FPGA PSX Core - first games running, new ingame video, and glitch is gone.
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Re: PlayStation MiSTer Core Repository Created
How did he manage to get everything cleaned up so fast though? This is unbelievable... 0_0
Remastering Classic Game Cinematics: My new Youtube fun, check it out
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