PlayStation MiSTer Core Repository Created
Re: PlayStation MiSTer Core Repository Created
The project is making greater strides now it looks like, can't wait to play titles like CastleVania SoTN, Resident Evil series, Silent Hill and many other timeless classics!
Amazing work really!
Amazing work really!
-
- Posts: 4
- Joined: Tue May 26, 2020 2:16 am
- Has thanked: 1 time
- Been thanked: 1 time
-
- Posts: 13
- Joined: Wed Jul 14, 2021 4:52 pm
- Has thanked: 4 times
- Been thanked: 3 times
Re: PlayStation MiSTer Core Repository Created
Yes. No moving parts, less power consumption is fine by me.
Re: PlayStation MiSTer Core Repository Created
The issue with harddrives is not the maximum or even average speed, but rather the delay related to random access. This is usually noticeable in CD-based games where you enter a new area and the game suddenly wants to read a bunch of small files on the disk. Harddrives often can't keep up and you end up with stuttering.
Re: PlayStation MiSTer Core Repository Created
That's weird... should't be the case as the cd consoles only had 1-2x drives in them which are 300KB/sec tops.softtest9 wrote: ↑Wed Nov 24, 2021 10:22 pm The issue with harddrives is not the maximum or even average speed, but rather the delay related to random access. This is usually noticeable in CD-based games where you enter a new area and the game suddenly wants to read a bunch of small files on the disk. Harddrives often can't keep up and you end up with stuttering.
A hard drive even from 10 years ago will do 100 MB/sec (with way faster seek time than optical drives). There's every possibility the stutters were in the original game when running from original CD as well perhaps.
Unless perhaps your hard drive is going to sleep and needing to power up?
-
- Posts: 14
- Joined: Sun May 24, 2020 10:06 pm
- Been thanked: 1 time
Re: PlayStation MiSTer Core Repository Created
how do you compile the current state of project to play with it. I know some folks have. I've never used github or quartus. I installed quartus lite and downloaded the zip from the github page. What else is needed (and how do I do it, lol)
-
- Core Developer
- Posts: 459
- Joined: Wed May 26, 2021 9:35 pm
- Has thanked: 59 times
- Been thanked: 383 times
Re: PlayStation MiSTer Core Repository Created
Once Quartus 17.x is installed, unzip the file from github into a folder, open the PlayStation.qpf file either by double clicking it if qpf files are associated with Quartus or launch quartus and open it from there.
After it loads, go to Processing->Start Compilation.
The rbf file will be in the output_files folder.
After it loads, go to Processing->Start Compilation.
The rbf file will be in the output_files folder.
- pgimeno
- Top Contributor
- Posts: 709
- Joined: Thu Jun 11, 2020 9:44 am
- Has thanked: 277 times
- Been thanked: 226 times
Re: PlayStation MiSTer Core Repository Created
And if you installed a later version, uninstall it and install 17.x, otherwise you'll probably get errors when trying to compile.
Converters I've written: Floppy DIM/FDI/FDD/HDM to D88, D88 to XDF, Tape SVI 318/328 CAS to WAV
-
- Top Contributor
- Posts: 1911
- Joined: Wed May 27, 2020 1:59 pm
- Has thanked: 145 times
- Been thanked: 454 times
Re: PlayStation MiSTer Core Repository Created
Do you really have to uninstall a version later than 17.x if you want to install 17.x?
On my system I have both 13.0 sp1 and 17.2, no problem at all.
On my system I have both 13.0 sp1 and 17.2, no problem at all.
-
- Top Contributor
- Posts: 375
- Joined: Sun Sep 27, 2020 10:16 am
- Has thanked: 209 times
- Been thanked: 87 times
Re: PlayStation MiSTer Core Repository Created
Yeah I think he meant to just use the latest version used to build the core to compile it. Otherwise you'll have to change stuff.
Usually you get a warning if you are not using the right version. I had a lot of issues compiling the ao486 core myself...
Remastering Classic Game Cinematics: My new Youtube fun, check it out
https://www.youtube.com/@neocaron87
-
- Top Contributor
- Posts: 1911
- Joined: Wed May 27, 2020 1:59 pm
- Has thanked: 145 times
- Been thanked: 454 times
Re: PlayStation MiSTer Core Repository Created
I understand the reason why he said that: the person who asked how to compile the core just wants to compile the core and to compile any MISTer core you have to use 17.x as later versions of Quartus will necessitate changes in the source code of the core. It could be confusing for this person if he had several versions of Quartus.
My question was just theoretical as I have no intention of installing anything above 17.x:
17.2 is just to compile MISTer cores (developed by others).
13 is to learn FPGA on a DE1 (non SOC) board.
My question was just theoretical as I have no intention of installing anything above 17.x:
17.2 is just to compile MISTer cores (developed by others).
13 is to learn FPGA on a DE1 (non SOC) board.
- pgimeno
- Top Contributor
- Posts: 709
- Joined: Thu Jun 11, 2020 9:44 am
- Has thanked: 277 times
- Been thanked: 226 times
Re: PlayStation MiSTer Core Repository Created
What jca said. For someone who has "never used github or quartus" (literal quote), getting errors on compile would be disconcerting and discouraging. I got errors (not just warnings) when I tried the... I think it was the 19.x version; I was told to downgrade to 17.x and that worked.
Converters I've written: Floppy DIM/FDI/FDD/HDM to D88, D88 to XDF, Tape SVI 318/328 CAS to WAV
-
- Top Contributor
- Posts: 1911
- Joined: Wed May 27, 2020 1:59 pm
- Has thanked: 145 times
- Been thanked: 454 times
Re: PlayStation MiSTer Core Repository Created
Every FPGA noob get bitten by this. Although I played before with Quartus 13 and the little FPGA board for the multicomp core from Grant Searles site the first time I tried to compile an existing MISTer core I downloaded the latest version of Quartus. The latest the better? Not when compiling MISTer cores, you have to use 17.x. 17.2 is the latest but you first have to download and install 17.0 and after that download an install the update to 17.2. I think 17.0 is good for MISTer cores but someone would have to confirm that.
- Caldor
- Top Contributor
- Posts: 930
- Joined: Sat Jul 25, 2020 11:20 am
- Has thanked: 112 times
- Been thanked: 111 times
Re: PlayStation MiSTer Core Repository Created
Someone was nice enough to make a thread here posting a video about how to compile the core:
viewtopic.php?f=38&t=3706
I compiled the AO486 core back before it got released, so I already have everything installed but it is a while between I compile cores so I often forget the process before I try again. I have not tried compiling the PSX core myself yet, but now there is a video showing how I think I will give it a try.
viewtopic.php?f=38&t=3706
I compiled the AO486 core back before it got released, so I already have everything installed but it is a while between I compile cores so I often forget the process before I try again. I have not tried compiling the PSX core myself yet, but now there is a video showing how I think I will give it a try.