Robgus wrote: ↑Wed Dec 01, 2021 12:07 pm
pgimeno wrote: ↑Wed Dec 01, 2021 11:29 am
@Robgus I'm sorry, I really have no idea what may be going on. I've had weird issues that no one else seemed to have with some cores too.
Is it possible that you have two DonkeyKong cores in the cores folder? In that case there's the possibility that the wrong one is being picked.
No need to say sorry, I’m really happy you had a go at this to begin with!
That can’t be the case I believe. As I said, I got the glitches after fresh install also :/
I think I have the fix for this..
make sure you delete the current nvram file
then edit the .mra and at the bottom replace what is there under </rom>
with this..
</rom>
<rom index="2"></rom>
<rom index="3" md5="none">
<part>
00 00 00 00 00 FF 00 02 00 02 00 01 00 FF 02 00
00 00 61 00 00 AA 94 76
00 00 60 B8 00 03 50 00
00 00 76 41 00 01 00 00
00 00 76 21 00 01 00 00
00 00 76 01 00 01 07 07
00 00 75 E1 00 01 06 06
00 00 75 C1 00 01 05 05
00 00 75 A1 00 01 00 00
</part>
</rom>
<rom index="4"></rom>
<nvram index="4" size="179"></nvram>
<remark></remark>
<mratimestamp>20210430005030</mratimestamp>
</misterromdescription>
This fixed the issue for me, I could 100% recreate the issue your having where odd character come up and mario falls thru them, but only when you play the game a 2nd time after a save file was created.. This hack fixed it for me.. I DID not like magically come up with this, I am not a programmer at all, I just took the nvram part of an older .mra file that worked before and added replaced what was sent down from Update_All and got lucky, I hope you have similar results
-Zeosstud