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[GAMEGEAR]
vscale_border=100
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[GAMEGEAR]
vscale_mode=0
vscale_border=1
video_mode=320,8,32,24,240,4,3,16,6048
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[GAMEGEAR]
vscale_border=100
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[GAMEGEAR]
vscale_mode=0
vscale_border=1
video_mode=320,8,32,24,240,4,3,16,6048
Appreciate the reply.FoxbatStargazer wrote: ↑Fri Sep 17, 2021 3:31 pm You need vga_scaler=1 if you are using a video mode with the analog I/O board. AO486 effectively forces that setting on but most other cores do not.
Note that the scaling is probably not going to be great because you are trying to stretch out 144 pixels to 240ish. But you can do it at least using the scaler... might need to make sure vscale_mode=0 and then set the core HUD aspect ratio to full or such.
Fuuuuuuuck this sounds like it's more trouble than it's worth. You'd think the video settings I created that work on the AO486 core would've worked on the CRT. Now I need better more specific settings/timings. Maybe I'll look into it in the future but otherwise I'm good.thorr wrote: ↑Fri Sep 17, 2021 11:32 pm I think you need to define 240p video mode settings in the INI that work with your TV for the scaler to use. When using these various cores, they work because they are using CRT compliant video timings. The scaler needs a working mode defined. There are a lot of threads with 240p timings that you can try.
FoxbatStargazer wrote: ↑Sat Sep 18, 2021 4:55 am You already had to do define a scaler mode for 240p in A0486, that's why you have the video_mode, and if it worked there it should work here. Assuming you get vga_scaler=1 to apply.
But yeah I think the other problem here is that there isn't a separate game gear core... it's a single core covering both Master System and Game Gear, and the label is [SMS]. I don't know if it even stores separate HUD scaling settings for each mode, probably not.
Edit: it might be possible to create your own duplicate of the core for the purpose of separating the INI settings. Making and renaming a copy of the rbf file should be trival, though I am not sure how the system matches up the labels in the INI with it.
Code: Select all
[GAMEGEAR]
vscale_mode=0
vscale_border=1
vga_scaler=1
video_mode=320,8,32,24,240,4,3,16,6048
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[SMS]
vscale_mode=0
vscale_border=1
vga_scaler=1
video_mode=320,8,32,24,240,4,3,16,6048
Making a core?! Normally that stuff is way over my head. Wouldn't I need to learn core development or some shit?But yeah I think the other problem here is that there isn't a separate game gear core... it's a single core covering both Master System and Game Gear, and the label is [SMS]. I don't know if it even stores separate HUD scaling settings for each mode, probably not.
Edit: it might be possible to create your own duplicate of the core for the purpose of separating the INI settings. Making and renaming a copy of the rbf file should be trival, though I am not sure how the system matches up the labels in the INI with it.