MiSTer Core Dev Episode 5: Tilemap Graphics

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nico24
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MiSTer Core Dev Episode 5: Tilemap Graphics

Unread post by nico24 »

Displaying a tilemap tank graphic on the screen using logic chips and the Tank Battalion character rom chip, then explaining how it works (hopefully..)

This time it's all breadboard, but next time the Verilog code is done so the same thing can be shown from the MiSTer.

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Alkadian
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Re: MiSTer Core Dev Episode 5: Tilemap Graphics

Unread post by Alkadian »

Brilliant, thanks for the new episode. I was very much looking forward to it!
nico24
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Re: MiSTer Core Dev Episode 5: Tilemap Graphics

Unread post by nico24 »

Hehe - thanks - it was a bit of a killer to finish this one. Unfortunately it just gets more and more complicated!! Still, all good fun.
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Re: MiSTer Core Dev Episode 5: Tilemap Graphics

Unread post by Alkadian »

I am sure it was! But you have successfully completed the task!

Oh yes, that 's all I am after..a lot of good fun :mrgreen:
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Re: MiSTer Core Dev Episode 5: Tilemap Graphics

Unread post by Alkadian »

@nico24,
Last night I have watched your new episode which I have found very interesting and informative, as usual!
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