i was wandering if its technicaly possible to add Z-Buffer to psx core ? it would make the core supperior to original hardware

cheers
that what i was worried aboutFPGAzumSpass wrote: ↑Tue Feb 22, 2022 6:03 am It's not really viable with the ressources we have, both memory requirements (you need to read back every pixel for z-buffer compare) and logic(FPGA is 90% full).
Are you gonna keep the save state feature in once the core is completed or a you considering using the FPGA space for something else?FPGAzumSpass wrote: ↑Tue Feb 22, 2022 6:03 am It's not really viable with the ressources we have, both memory requirements (you need to read back every pixel for z-buffer compare) and logic(FPGA is 90% full).
Remastering Classic Game Cinematics: My new Youtube fun, check it out
https://www.youtube.com/@neocaron87