Bringing up an old thread...
I've been playing with MiSTer on my arcade monitor and this is still an issue on some cores, AtariST, ao486 and Sharp X68000 (and likely any core that doesn't output native 15khz). I enabled the scaler, however it doesn't seem to scale down quite right. All the text is unreadable.
I'm not sure if possible or not but could MiSTer in theory solve this with changes to the scaler? Given that the original resolution of dos is 320x200, it should be possible to display that on a 15khz display. DOS outputs 320x200 and then due to how PC displays worked the video card in the machine would scale it to 640x400 to output to a PC monitor. In theory that 640x400 image should downscale to 320x200 perfectly, however it's not doing that for some reason.
thorr wrote: ↑Thu Dec 31, 2020 8:05 pm
I don't understand what you are saying, so sorry if this is not helpful. I was able to achieve perfect 640x240p (and everything looks correct) and also 640x480i on my 15khz TV. I don't have any issues. I am not sure what you are trying to do that is not working for you. The details for both are in this thread:
viewtopic.php?f=33&t=1471
I think what he was saying is horizontally only half the screen gets filled using that method so you need to use the monitors settings to stretch the horizontal image out. This works but isn't very practical if you play other cores, you don't necessarily want to keep fiddling with the physical knobs on an arcade monitor
![Smile :)](./images/smilies/icon_e_smile.gif)
. Id need to open up my machine for that to access the knobs and then change it back when i want to play an arcade core.