Game & Watch Core

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LamerDeluxe
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Re: Game & Watch Core

Unread post by LamerDeluxe »

Moondandy wrote: Tue Oct 05, 2021 8:26 pm Is that chip used in anything else?
It is also used in Gorf, Wizard of Wor and Reactor.
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Re: Game & Watch Core

Unread post by Jegriva »

Great, I have been dying to play again the Popeye G&W since I was a child!
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Re: Game & Watch Core

Unread post by viperman3 »

Any update on the Game and Watch Core? I was looking at the github page and could not locate the .rbf core
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Re: Game & Watch Core

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pepito
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Re: Game & Watch Core

Unread post by pepito »

I never understood why they give the G&W CORE and this games pack.
the core is taking only .BIN and these games extension are not supported by this core.
at this time, only Donkey kong JR is supported.
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Re: Game & Watch Core

Unread post by Xbytez »

Looks like Pierco is going to be giving this core some more love!

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Re: Game & Watch Core

Unread post by LamerDeluxe »

That is fantastic news, really looking forward to it! That screenshot looks great!
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Re: Game & Watch Core

Unread post by Xbytez »

Another update :)

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Re: Game & Watch Core

Unread post by LamerDeluxe »

I really love the image quality of it.
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Re: Game & Watch Core

Unread post by Moondandy »

These look lovely, great to see Pierco is back looking at this core. Hopefully it is possible to do the later more advanced G&W games within the core also.

Hopefully the core is developed in such a way that it could be used as a basis for other LCD game cores as well. I would love to see a core for the Zelda Game Watch (not to be confused with Zelda Game & Watch) one day
https://zelda.fandom.com/wiki/The_Legen ... Game_Watch
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Re: Game & Watch Core

Unread post by LamerDeluxe »

Absolutely, I have a small collection of LCD games from Nintendo, Gakken, Bandai, Casio and other brands, as well as VFD tabletop games. A lot of them are still quite fun to play. They have interesting varied themes and cool artwork.
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Re: Game & Watch Core

Unread post by Moondandy »

Do you know if these other LCD games have been dumped with graphics scanned and are playable in emulators?
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Re: Game & Watch Core

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I really look forward to it! It is looking great indeed!
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Re: Game & Watch Core

Unread post by Higgy »

That Donkey Kong Jr screenshot looks mint!

Regarding the question about if other G&W have been dumped, there was a MAME article in Retro Gamer mag some months back and there was a G&W MAME subsection. Seems like many G&W have been dumped and hi res scans done.
Would also love to see the dual screens. Zelda has a lot of depth for a G&W game.
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Re: Game & Watch Core

Unread post by LamerDeluxe »

The Donkey Kong dual screens are great as well. I have the second Donkey Kong one, it looks really cool and gameplay is quite interesting, having to traverse back down the level after releasing one of the locks on Donkey Kong.
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Re: Game & Watch Core

Unread post by jordi »

Nice!!

I do have a 'hero and princess' from Tandy that it was never preserved. But I'm not fully sure how they do it.

I tried by doing photograhs but, it does not look quite right.
http://handheldempire.com/game.jsp?game=1597

tn_400x300_1597_4130_1352908736973_Tandy_Hero___Princess.jpg
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Re: Game & Watch Core

Unread post by LamerDeluxe »

I love the varied designs and topics of these classic games. These are a few games from my collection, from the same casio series. Astro chicken is the most fun and weird one of these.

The chips in them are usually glob-tops, I guess they very carefully remove the glob to get to the chip. Not sure if that is enough to get all the game logic as well.
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Re: Game & Watch Core

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Awesome :D

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Re: Game & Watch Core

Unread post by LamerDeluxe »

Such a cool idea to sync the time like that. Now we will be able to use the MiSTer as an alarm clock :D
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Re: Game & Watch Core

Unread post by barfood »

LamerDeluxe wrote: Fri May 06, 2022 8:28 pm Such a cool idea to sync the time like that. Now we will be able to use the MiSTer as an alarm clock :D
The true MiSTer feature I've been longing for! :D
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Re: Game & Watch Core

Unread post by Lightwave »

LamerDeluxe wrote: Fri May 06, 2022 8:28 pm Such a cool idea to sync the time like that. Now we will be able to use the MiSTer as an alarm clock :D
This would actually be nice if you have one of the little iPad screens sitting on your desk
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Re: Game & Watch Core

Unread post by pgimeno »

LamerDeluxe wrote: Fri May 06, 2022 9:05 am I love the varied designs and topics of these classic games. These are a few games from my collection, from the same casio series. Astro chicken is the most fun and weird one of these.
Not related to this Astro Chicken, right?

https://spacequest.fandom.com/wiki/Astr ... Video_Game
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LamerDeluxe
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Re: Game & Watch Core

Unread post by LamerDeluxe »

Lightwave wrote: Fri May 06, 2022 11:00 pm
LamerDeluxe wrote: Fri May 06, 2022 8:28 pm Such a cool idea to sync the time like that. Now we will be able to use the MiSTer as an alarm clock :D
This would actually be nice if you have one of the little iPad screens sitting on your desk
That is a good idea, many of these games have an attract mode that is fun to look at. I remember staring at the Donkey Kong Jr.'s one, that a classmate had when I was a kid, for quite a while, these games were so magical at the time.
pgimeno wrote: Sat May 07, 2022 12:56 am
LamerDeluxe wrote: Fri May 06, 2022 9:05 am I love the varied designs and topics of these classic games. These are a few games from my collection, from the same casio series. Astro chicken is the most fun and weird one of these.
Not related to this Astro Chicken, right?

https://spacequest.fandom.com/wiki/Astr ... Video_Game
Haha, sadly, no, I know that one as well :D Finished Space Quest 3 at the time, one of my favorite point and click adventure games.

This game came out long before that. You have to push the 'astro chickens' into garage-like spaces, sometimes they get angry and start chasing you. There's a Pac-Man style warp tunnel to help escape them. Walls are added at later levels. The funny thing is that there is a little robot that tries to help but fails a lot and often gets in the way.
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Re: Game & Watch Core

Unread post by pgimeno »

OK, thanks, I thought Sierra might have made a tribute or something :)
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Alex Ztiah
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Re: Game & Watch Core

Unread post by Alex Ztiah »

I tried to run the last available build but I don't know how to name the folder under "Games".
Tried it with GnW, just like the core, but no luck.
Maybe someone figured this out or I just overlooked/overread it? :)
Thanks to all and best regards, Alex
Genesis does... :lol:
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Re: Game & Watch Core

Unread post by jca »

What about "Game & Watch"?
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Re: Game & Watch Core

Unread post by jca »

Tip
To find out the games subdirectory name to use for a specific core:
Start the core.
Open the OSD.
On the left side, in the vertical white band you will find the name to use, respecting capitalization for a case sensitive file system.
Known exception Minimig -> Amiga.
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Re: Game & Watch Core

Unread post by kathleen »

Alex Ztiah wrote: Sun May 08, 2022 8:39 am I tried to run the last available build but I don't know how to name the folder under "Games".
Tried it with GnW, just like the core, but no luck.
Maybe someone figured this out or I just overlooked/overread it? :)
Thanks to all and best regards, Alex
I do have : GameAndWatch as folder for this core and it works

かすりん

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Re: Game & Watch Core

Unread post by jca »

The version I have is very old, from the time it was initially "released". I tried GameAndWatch but it did not like it. When you open the OSD does it say Game & Watch or GameAndWatch?
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Re: Game & Watch Core

Unread post by Pierco »

Yes the repository is old so I suggest you wait for an update, I will do my best to release it soon. About the game directory, I can't remember the exact name but it should match the conf string in the main core file which is "Game & Watch".
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