Amiga 68030/40?
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Re: Amiga 68030/40?
That's certainly above my pay-grade. I'm barely a software guy any more, though I have a grasp of gate layout and pipelining on the hardware end. If I had to do an MMU on an FPGA, I'd probably just do like the Apollo Team have done with their Memory Protection Unit.
I think it's a pity that the Open Innovation Network requires Linux to be incorporated in the end-product to gain access to more modern patents. A much better CPU than the AC68080 would be possible using instruction cracking. Maybe optimized CHK and CHK2 opcodes could be used to implement the Memory Protection Unit just by injecting implicit operations into the micro-op stream and bypass the page size requirements of a traditional MMU.
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Re: Amiga 68030/40?
- Caldor
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Re: Amiga 68030/40?
Of course, you could play it with map size 8 in the AO486 core, but I do think some prefer the Amiga version of the game.
Re: Amiga 68030/40?
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Re: Amiga 68030/40?
There used to be an Aminet patch that you could run in User-Startup that would allow an '020 to respond as an EC030 that was useful for (brain-dead) stuff like this. Or you could just patch a single byte in the game where the check is done. *shrugs*Caldor wrote: ↑Sun Jun 12, 2022 7:04 pm I found another reason to get a 030 or 040 CPU on the MiSTer... seems The Settlers can only be played with map size 8 if you have an 030 or 040 CPU.
Of course, you could play it with map size 8 in the AO486 core, but I do think some prefer the Amiga version of the game.
- Caldor
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Re: Amiga 68030/40?
Yeah, I have been thinking that it ought to be possible to just patch the game. The 020 in the MiSTer Minimig core should be more than fast enough, and I highly doubt the problem is the game actually needs 030 or 040 instructions to be able to do map-size 8.rhester72 wrote: ↑Mon Jun 13, 2022 7:11 pmThere used to be an Aminet patch that you could run in User-Startup that would allow an '020 to respond as an EC030 that was useful for (brain-dead) stuff like this. Or you could just patch a single byte in the game where the check is done. *shrugs*Caldor wrote: ↑Sun Jun 12, 2022 7:04 pm I found another reason to get a 030 or 040 CPU on the MiSTer... seems The Settlers can only be played with map size 8 if you have an 030 or 040 CPU.
Of course, you could play it with map size 8 in the AO486 core, but I do think some prefer the Amiga version of the game.
Anyone tried forcing a map size 8 maybe? I thought about using a map editor, or maybe just using WinUAE, load a game with a large enough map, save the game and see if it loads on the 020 after a reboot. I suspect they might not have added a check for this with the savegames.
- limi
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Re: Amiga 68030/40?
Would you happen to know the name of that tool? Did a quick search of Aminet, but couldn’t find it.
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Re: Amiga 68030/40?
No...it's literally been decades since I last used it. I'll see if I can find it again. I thought it was Aminet, but it's _possible_ it was on a Fish disk, probably worth looking there as well. It didn't do much at all besides live-patching the chip ID when queried.
Re: Amiga 68030/40?
Re: Amiga 68030/40?
Malor wrote: ↑Sat Apr 30, 2022 12:57 am But with a faster CPU, that would be less true. Perhaps nobody will actually do one, but quite a few software packages would benefit from a faster CPU. For example, one that seemed to benefit from all the CPU you could scare up was Stunt Car Racer, and the Amiga version of that game is the best one.
It seems very weird to me to criticize wanting more CPU on Minimig. It may not happen, but it doesn't seem weird to me to want it.
Not really criticising, more explaining why development effort (and it will be significant) is likely focused elsewhere. If someone wants to take up the challenge and do it, more power to them! But expecting others to prioritise this is unrealistic because of the limited payoff.
I'd love the MiSTer to do everything as well, but in terms of return on effort invested it's way down the list vs. something that will have more relevance to more people.
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Re: Amiga 68030/40?
It's definitely a reason - it opens up this sort of thing, along with running Linux on the Amiga core.
There are a lot of people who want to do things because they can, not because there's any good reason to do so.
Opening up the obscure to the MiSTer audience isn't a bad thing (if it was there are a lot of cores which wouldn't exist)
A full 68030 is definitely useful for contemporary Amiga software - but that's already a well-covered obvious use-case.
Re: Amiga 68030/40?
ill have to look into this.. thanks! Still would be nice for all the OTHER reasons stated to have something beyond the 020
Re: Amiga 68030/40?
I'd love a 68040 without the FPU. A bunch of old Macintosh 7/8 systems could use it. E.g a Performa 650. FPU would be cool to have, but not necessary for a bunch of software I currently want to use which can't run on MISTer in it's current form.