SNAC interface for PSX core
- multisystem
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SNAC interface for PSX core
Do we have a SNAC connector interface design for the PSX wired controller, if not does anyone know if this likely to be implemented with the PSX core? - I would be very happy to do a SNAC design for the PSX controller if a pinout has been defined or planned - or if it's already in progress can someone point me in the right direction.
The original SNAC interfaces from blue212 are 3 years old now, with no new adaptors/controllers being added.
https://github.com/blue212/SNAC-adapters
Apologies if this is already being discussed, but I could not find an answer with searching the forums or GitHub.
Cheers,
Rich.
- Nat
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Re: SNAC interface for PSX core
I asked a while back, see here the twitter link below so it is indeed expected at some point.
https://twitter.com/AzumFpg/status/1466436886843596806
Edit:
The MiSTer PSX SNAC Adapters for the PSX core are now available on the web store.
MiSTer FPGA Add-On Boards : UK based, low cost worldwide shipping.
https://MiSTerFPGA.co.uk/
- multisystem
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Re: SNAC interface for PSX core
Perfect, thanks Nat. I'll keep an eye on the progress.Nat wrote: ↑Thu Apr 28, 2022 11:44 am Hi Rich,
I asked a while back, see here the twitter link below so it is indeed expected at some point.
https://twitter.com/AzumFpg/status/1466436886843596806
- multisystem
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Re: SNAC interface for PSX core
We made up a very quick (hacked) PSX SNAC interface for the Multisystem User port - it's all working quite well in the new PSX Core that now supports direct PlayStation controllers via SNAC. - this is using a port set from a real PlayStation, it's very simple to connect up to the SNAC pins.
Re: SNAC interface for PSX core
rumble/vibration works with it? if so when can I buy it?multisystem wrote: ↑Thu May 05, 2022 3:31 pmWe made up a very quick (hacked) PSX SNAC interface for the Multisystem User port - it's all working quite well in the new PSX Core that now supports direct PlayStation controllers via SNAC. - this is using a port set from a real PlayStation, it's very simple to connect up to the SNAC pins.Nat wrote: ↑Thu Apr 28, 2022 11:44 am Hi Rich,
I asked a while back, see here the twitter link below so it is indeed expected at some point.
https://twitter.com/AzumFpg/status/1466436886843596806
Multisystem_PSX_SNAC_prototype.jpeg
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Re: SNAC interface for PSX core
2 pads via 1 SNAC?
That Yellow Phono... Could that be for a Lightgun? Please say it is...
*EDIT
Just noticed this on the PSX-Mister Github...
Physical Memory Card support, this gets even betterSNAC can be selected for each port and will support gamepads and memory cards on the corresponding slot. When SNAC is enabled for a slot, the emulated gamepad/memory for this slot is disconnected.
- venice
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- multisystem
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Re: SNAC interface for PSX core
Sure, there is a design for the new PSX SNAC from Blue212 - https://github.com/blue212/SNAC-PSX
But this version uses a genuine PlayStation front panel so also includes the cartridge ports and with the Multisystem we can switch to output 3.3v so there is no need for a voltage regulator.
Here is a slightly updated prototype of the PSX SNAC-Box for the Multisystem -
- multisystem
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Re: SNAC interface for PSX core
A few more images of the SNAC-BOX PSX (for the Multisystem USER Port).
Is this something people would like to see made available, or just a set of instructions to make your own? - or both?
This can read two physical memory cards, and works with light guns, PSX mouse, rumble pads / shock feedback/recoil etc. and the Multitap 4 port adaptor.
Re: SNAC interface for PSX core
My feeling is the ethos of MiSTer is about preservation, not canabilization of original hardware.multisystem wrote: ↑Sat May 07, 2022 5:37 pm But this version uses a genuine PlayStation front panel so also includes the cartridge ports
If people have faulty playstation 1 consoles give the choice to them for use their ports to build one, but knowing these are only available as original parts, please keep that supply in the market so original hardware benefit from the spare parts availability to repair real playstation 1 consoles.
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Re: SNAC interface for PSX core
I could not agree more.annette wrote: ↑Sat May 07, 2022 6:21 pmMy feeling is the ethos of MiSTer is about preservation, not canabilization of original hardware.multisystem wrote: ↑Sat May 07, 2022 5:37 pm But this version uses a genuine PlayStation front panel so also includes the cartridge ports
If people have faulty playstation 1 consoles give the choice to them for use their ports to build one, but knowing these are only available as original parts, please keep that supply in the market so original hardware benefit from the spare parts availability to repair real playstation 1 consoles.
This used a port set from a very dead and scrap PlayStation, so yes I completely agree. It would not be possible to do in this way for a product. But if other people also wanted to do the same thing with similar dead PlayStation systems we could show how to reuse the panel in this way for MiSTer PSX core.
You are giving new life to a dead system, but I would be the first to say it's better to keep old hardware alive and working as much as possible, that also often means using parts from donor systems, so it's always good to have spare/scrap/junk systems around.
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Re: SNAC interface for PSX core
Thanks for the link!multisystem wrote: ↑Sat May 07, 2022 5:37 pm …
But this version uses a genuine PlayStation front panel so also includes the cartridge ports and with the Multisystem we can switch to output 3.3v so there is no need for a voltage regulator.
Is your Adapter working with a normal IO Board 6.1/1.2?
If yes, could you share some connection details.
Re: SNAC interface for PSX core
Please do both! There are plenty of dead Playstations out there.multisystem wrote: ↑Sat May 07, 2022 5:40 pm Is this something people would like to see made available, or just a set of instructions to make your own? - or both
- multisystem
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Re: SNAC interface for PSX core
Yes, It would work with the normal MiSTer I/O boards directly connected to the USER port (No SNAC adaptor required) but you would also need to add a 5v to 3.3v regulator because the USER port needs all the I/O and also 3.3v for the PSX.venice wrote: ↑Sun May 08, 2022 5:55 pmThanks for the link!multisystem wrote: ↑Sat May 07, 2022 5:37 pm …
But this version uses a genuine PlayStation front panel so also includes the cartridge ports and with the Multisystem we can switch to output 3.3v so there is no need for a voltage regulator.
Is your Adapter working with a normal IO Board 6.1/1.2?
If yes, could you share some connection details.
On the MiSTer Multisystem we have a little switch that can change the 5v output to be 3.3v so that's why an external regulator is not needed for this module when using the Multisystem.
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Re: SNAC interface for PSX core
I will try to import the .sch file from the above github link into KiCad.
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Re: SNAC interface for PSX core
Thanks for these Infos.multisystem wrote: ↑Mon May 09, 2022 8:18 am Yes, It would work with the normal MiSTer I/O boards directly connected to the USER port (No SNAC adaptor required) but you would also need to add a 5v to 3.3v regulator because the USER port needs all the I/O and also 3.3v for the PSX.
On the MiSTer Multisystem we have a little switch that can change the 5v output to be 3.3v so that's why an external regulator is not needed for this module when using the Multisystem.
Any chance to get more details (drawing/electrial schema/pcd/detailed pictures) from your build?
//Edit
Got all infos, no answer needed.
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Re: SNAC interface for PSX core
really? so when you are using PSX SNAC you are limited to only 2 physical memory cards?
Re: SNAC interface for PSX core
Unless I'm misunderstanding something, I don't think this is the case. I have used my SNAC adapter to transfer saves from a physical memory card to a virtual one multiple times now.
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Re: SNAC interface for PSX core
Unless something has changed, once you enable SNAC, only virtual cards in slot _2_ are supported, slot 1 is physical via SNAC.
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Re: SNAC interface for PSX core
Hi.
How works this version?. I planned to buy one but I waiting any feedback of this hardware.
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Re: SNAC interface for PSX core
SHIVER_169 wrote: ↑Tue Jun 21, 2022 3:55 pmHi.
How works this version?. I planned to buy one but I waiting any feedback of this hardware.
this one is made to fit the retrocastle IO board and case.
you can still use it with other IO board and cases, but you would need to use USB extension cables, as the PSX SNAC board will not be able to fit in flush.
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Re: SNAC interface for PSX core
do you sell them?Psyko_2000 wrote: ↑Wed Jun 22, 2022 4:58 amthis one is made to fit the retrocastle IO board and case.SHIVER_169 wrote: ↑Tue Jun 21, 2022 3:55 pmHi.
How works this version?. I planned to buy one but I waiting any feedback of this hardware.
you can still use it with other IO board and cases, but you would need to use USB extension cables, as the PSX SNAC board will not be able to fit in flush.
Re: SNAC interface for PSX core
do you need to plug the second usb (white one) for it to work?Psyko_2000 wrote: ↑Wed Jun 22, 2022 4:58 amthis one is made to fit the retrocastle IO board and case.SHIVER_169 wrote: ↑Tue Jun 21, 2022 3:55 pmHi.
How works this version?. I planned to buy one but I waiting any feedback of this hardware.
you can still use it with other IO board and cases, but you would need to use USB extension cables, as the PSX SNAC board will not be able to fit in flush.
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Re: SNAC interface for PSX core
you can get them from here: https://www.aliexpress.com/item/1005003883854556.html
the white USB is just a passthrough for the USB1 slot.
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Re: SNAC interface for PSX core
On my System only sometimes all Saves are shown, but mostly not.
But the Saves should be Ok as the games don‘t show loading or saving errors.
Controller are working fine.