Fairly decent X68000 Video settings for CRT/RGB with demo
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Fairly decent X68000 Video settings for CRT/RGB with demo
[x68000]
vscale_mode=0
vscale_border=20
;video_mode=800,16,64,80,240,1,3,14,12380 ; #DOS set using vmode 3 in dos, and these ARs:
video_mode=800,54,104,80,240,1,3,14,12380 ; moving to the left
custom_aspect_ratio_1=781:277 ; GOOD for 800x240 Top cut off, width good
custom_aspect_ratio_2=790:230 ; GOOD for 800x240, a little too wide Top and bottom good
vga_scaler=1
I moved the image a little to the left with these settings and have a couple of custom ratios depending on the tube. Your mileage my vary based on your CRT.
Re: Fairly decent X68000 Video settings for CRT/RGB with demo
This is the configuration that I use for the Akumajo Dracula, it looks perfect on my crt tv, perfect scrolls, without tearing and in full screen.
[X68000]
video_mode=512,19,38,84,256,10,19,25,10320
vga_scaler=1
vscale_mode=0
It is possible that not everyone works, and is made for me for that specific game.
I hope that config would be useful to someone
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
teleozoic wrote: ↑Sun Nov 14, 2021 5:37 pmcatenaccio wrote: ↑Fri Nov 12, 2021 4:01 pmBut if I try with this video mode:
video_mode=320,8,32,24,240,4,3,16,6048
I can get decent graphics in a CRT. Then is not possible to improve it?
IMG_20211112_165840.jpg
IMG_20211112_170518.jpg
I was able to get correct sizing on a 15 KHz TV with these .ini settings :
[X68000]
vga_scaler=1
vsync_adjust=1
vscale_mode=0
vscale_border=0
video_mode=1024,116,72,160,256,1,1,3,20400
These work on my Toshiba 14AF46 without anything being unevenly scaled.
Many games are 256p or 240p and have stuff in the overscan area, but I'm able to use the service menu to change the V-size to see virtually all of it.
You may have to mess with H or V front porch/back porch in the modeline to center it well for your TV. The H-size/V-size and phase in the service menu gets most of the way.
Re: Fairly decent X68000 Video settings for CRT/RGB with demo
[X68000]
vga_scaler=1
video_mode=640,6,56,66,224,14,8,18,12000
Remember to set the aspect ratio to full screen and wait until you load a game until you discard it.
Update: Flynn's settings seem to show more of the screen so try his first
Re: Fairly decent X68000 Video settings for CRT/RGB with demo
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
Yes, if you set direct_video=0.
I've tried them all and they are good efforts, but there were still some scaling artifacts present (mostly vertical).
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
Yes, modelines won't work with direct_video=1
I spent some more time reading about it and messing with it today. X68000 really was a wild beast when it comes to CRT output....3 frequencies, and a heap of resolutions, oh my. 15Khz was possible in many games, sometimes natively, but unless it could be possible to make the OS boot in 15Khz, it's probably irrelevant (how to switch to 15 from 31Khz in MiSTer?)
So it seems we'd need several different modelines to handle different games. Using Telezoic's settings I was indeed able to display some games with 1:1 scaling (eg Akumajo, Arkanoid) - I suppose these are for 512x256 games. Other ones have scaling artifacts (eg Alien Syndrome). There's also issue of the vertical overscan in case of the nicely scaled ones, but it's somewhat bearable since the gameplay are is visible (yes, you can shrink it with service menu but then it'd spoil display from all the other cores). Perhaps it'd be possible to make a specific modeline so the image is smaller, and has black bars, but is both scaled 1:1 and shows everything with no overscan? (sort of like in ao486).
These sites have useful list with details (and some resolutions) for many games:
https://gamesx.com/wiki/doku.php?id=x68000:game_notes
https://bitchinbits.foolproofdesigns.co ... -settings/
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
Re: Fairly decent X68000 Video settings for CRT/RGB with demo
Here are teleozoic's settings again for convenience:
[X68000]
vga_scaler=1
vsync_adjust=1
vscale_mode=0
vscale_border=0
video_mode=1024,116,72,160,256,1,1,3,20400
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
Even on games such as Alien Syndrome?
CRT SCR$ Project - building a collection of high-quality photos of CRT displays
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
Is there any cmd line to autoload an hdf in this core? whats the MGL files syntax?
i would like to make an entry in mister's menu.
I'm looking after playing Star Force on my CRT TV, an i know that game has native 15khz option (pressing help key to switch resolutions)
Re: Fairly decent X68000 Video settings for CRT/RGB with demo
I get a nice vertical scrolling picture with these settings on a Trinitron CRT TV. Its almost there.. close but not usable.2huwman wrote: ↑Sun Mar 13, 2022 2:01 pm I've tried all of the above on my Sony PVM and teleozoic's settings work best - no issues with scrolling or scaling that I've noticed so far. You have to remember to set the aspect ratio in the core settings to 'full screen' or else the picture is small and squashed!
Here are teleozoic's settings again for convenience:
[X68000]
vga_scaler=1
vsync_adjust=1
vscale_mode=0
vscale_border=0
video_mode=1024,116,72,160,256,1,1,3,20400
Whats the parameter i should adjust to make the rolling image stop?
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
It could be your problem is in a cable or Direct Video dongle, if you're using it, not the settings. I also get rolling image on the same cores that you do (eg ao486) if I'm using a certain cable, and it;s ok using other methods. Does Atari ST work for you, for example?
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
AtariST didnt work at first try.. but never came back to try again.
Regarding cables/hardware. My RGBs cable is homemade, and it worked fine with many other devices (PS2, Amiga500, N-Go, Omni128,.. and most cores of the mister).
I think the hardware part of it is ok. I read that you need to lower Csync voltage level from VGA (5v) to SCART (0,3V). So i added a 1k ohm resistor on the sync line. Then terminated each line to GND with 75 ohm.
I guess my no-brand HDMI to VGA adaptor could be better. But getting hardware is difficult here in Argentina, so i have to play with whats available.
But i'll keep trying and learning.
Thanks for your tips, again.
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
It also happens on a PVM, which is connected by standard VGA-4xBNC cable and the same HDMI to VGA adapter. The same cores refuse to work. So I think it's something that these Direct Video adapters do not do, and what the VGA to SCART converter fixes.
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
You're right - Alien Syndrome has scaling artifacts on vertical scrolling with these settings. But it does have a 15khz mode selectable in the game options, so can just use that instead!
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
Anybody knows how to evoke these options?
CRT SCR$ Project - building a collection of high-quality photos of CRT displays
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
https://gamesx.com/wiki/doku.php?id=x68000:game_notes
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
I know this list, but the problem is you need to use special keys like Help to activate the frequency switch. And these keys weren't mapped in this core until last beta. Which, in turn, seems to have broken the modeline settings because now you can't use Full Screen.
If somebody has tried these things and got them working I would love to hear about it.
CRT SCR$ Project - building a collection of high-quality photos of CRT displays
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Re: Fairly decent X68000 Video settings for CRT/RGB with demo
On the same subject but with a low-to mid res VGA monitor, I'm having some issues with the X68K Core coming in to full screen. I have a MultiSync 3D that supports 15Khz-38Khz, so just leaving the settings alone I do get picture but it's really squashed down. I've tried setting vga_scaler=1 but I get some artifacts and image looks like the line doubling isn't matching up correctly.. also the image gets huge and I can't centre it properly.
So here are my settings, I've tried forcing scandoubler and various video modes, the main issue is the 'Full Screen' mode only seems to work when I have vga_scaler=1, but if I do that the problem is everything looks wrong. If I keep things untouched in the .ini, I get a great image as shown but very squashed. Any advice please? (I have tried using the h-expand button on the monitor, this is as stretched as it will go, other cores do not look like this!)
[X68000]
video_mode=512,19,38,84,256,10,19,25,10320
vga_scaler=0
vscale_mode=0
vsync_adjust=1
Re: Fairly decent X68000 Video settings for CRT/RGB with demo
@slypty I am trying this game currently on real hardware and Chourensha 68K (which I think is this game) does have big black borders either side.
What does Ghouls and Ghosts look like?
I am using a Commodore 1942 monitor bi-sync crt.