Really, where? It's not on the Saturn page that's for sure: https://github.com/srg320/Saturn_MiSTer
Sega Saturn Core in Development
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Re: Sega Saturn Core in Development
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Re: Sega Saturn Core in Development
Rather poor taste to make a still alive post about someone in an active warzone.
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Re: Sega Saturn Core in Development
This isn't the point, but it looks like he's been working on I/O logs for various Saturn chips, most recently the SCP a few days ago. Github has a nifty contributions graph on his main page that shows his activity, which is about as steady as you could hope for from someone working in a war zone with limited internet access.the_importer wrote: ↑Mon Aug 01, 2022 4:32 pmReally, where? It's not on the Saturn page that's for sure: https://github.com/srg320/Saturn_MiSTer
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Re: Sega Saturn Core in Development
I only had his Saturn Github page bookmarked, so didn't know he had another one.Mr. Encyclopedia wrote: ↑Mon Aug 01, 2022 6:21 pm This isn't the point, but it looks like he's been working on I/O logs for various Saturn chips, most recently the SCP a few days ago. Github has a nifty contributions graph on his main page that shows his activity, which is about as steady as you could hope for from someone working in a war zone with limited internet access.
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Re: Sega Saturn Core in Development
Not only on Patreon, but on Twitter as well, happy he's doing well. Let's hope this stupid war ends before the end of the year
Re: Sega Saturn Core in Development
Anyone have any success with the latest saturn core? I can't run any games on it. I had to comment out some connections whose declarations were conditionally defined with a debug macro, but the assignments weren't. Don't know if some problems arose from that. I don't have time to dig deep for about a week but I'm interested to hear if anyone was able to run some games with it. Getting the daytona rom to run would make my day.
Re: Sega Saturn Core in Development
Some debug options were wrongly enabled by default. See https://github.com/srg320/Saturn/commit ... b1a35dac62
Re: Sega Saturn Core in Development
New update! Core works a lot better now. Single SDRAM version included in this post.
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Re: Sega Saturn Core in Development
Awesome to see!
Remastering Classic Game Cinematics: My new Youtube fun, check it out
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Re: Sega Saturn Core in Development
From the Discord. Dual Ram
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Re: Sega Saturn Core in Development
It Seems single ram is working in some modules, i have 2 Mister with two 128Mb different modules of ram but is working in one of them.
The not working module has 4 memory chips.
The not working module has 4 memory chips.
Re: Sega Saturn Core in Development
Direct video doesn’t work well. It kinda worked for me with one adapter and absolutely not with another (though both work with other all other cores except PS1). I have not tried the latest core with either adapter, I admitted defeat and reverted to analog out.
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Re: Sega Saturn Core in Development
The Core uses same very special tricks to makle the RAM work, like direct page adressing.gomadosnitro wrote: ↑Sat Aug 13, 2022 3:24 pm It Seems single ram is working in some modules, i have 2 Mister with two 128Mb different modules of ram but is working in one of them.
The not working module has 4 memory chips.
This only works for two chip ram, wich is the standard per the hardware description of MiSTer, because the memory adresses are simply different for 4 module RAM.
Re: Sega Saturn Core in Development
Do I need to do the same thing? I'm asking because Quartus Prime lite edition 17.1 gave me an error... Missing .qip file.MadDog wrote: ↑Mon May 23, 2022 9:51 pmYes. You need to grab the 'Saturn' repo and the 'SH' repo.
Saturn: https://github.com/srg320/Saturn
SH: https://github.com/srg320/SH
Put them in the folder above the Saturn-mister, and start your build.
Re: Sega Saturn Core in Development
Just grab the latest Test Build RBF. Follow the ReadMe instructions here:
https://github.com/srg320/Saturn_MiSTer#test-builds
Re: Sega Saturn Core in Development
This is an unexpected, yet welcome development! Thanks for making it happen, Boogerman!MadDog wrote: ↑Thu Aug 18, 2022 4:13 am Just grab the latest Test Build RBF. Follow the ReadMe instructions here:
https://github.com/srg320/Saturn_MiSTer#test-builds
Re: Sega Saturn Core in Development
Would be amazing if some solution could be found. Like the psx update script a lot!Akuma wrote: ↑Thu Jun 23, 2022 6:31 pmYeah thats a problem, I dont use discord and he's not a member on this board.Mr. Encyclopedia wrote: ↑Fri Jun 17, 2022 6:08 pm I mean if you want to do the work and make sure you coordinate with Kuba who is building and sharing the cores on Discord I don't see any reason why not. It's probably more work than is necessary since the Saturn isn't going to get the rapid update cadence that the PSX got, but on the other hand I don't like the way communities hide their knowledge and updates on non-public facing places like Discord servers. There's probably more than a few MiSTer users who aren't on the discord and have no easy way to get access to these files and a script could certainly help them.
Re: Sega Saturn Core in Development
If Kuba can make the compiled cores available on github , I can make an updater script for it.Beeble wrote: ↑Thu Sep 01, 2022 8:45 pmWould be amazing if some solution could be found. Like the psx update script a lot!Akuma wrote: ↑Thu Jun 23, 2022 6:31 pmYeah thats a problem, I dont use discord and he's not a member on this board.Mr. Encyclopedia wrote: ↑Fri Jun 17, 2022 6:08 pm I mean if you want to do the work and make sure you coordinate with Kuba who is building and sharing the cores on Discord I don't see any reason why not. It's probably more work than is necessary since the Saturn isn't going to get the rapid update cadence that the PSX got, but on the other hand I don't like the way communities hide their knowledge and updates on non-public facing places like Discord servers. There's probably more than a few MiSTer users who aren't on the discord and have no easy way to get access to these files and a script could certainly help them.
Re: Sega Saturn Core in Development
The test build artefacts are already available on GH, could your script use them?
Re: Sega Saturn Core in Development
There seem to be no download links attached to the artifacts.pva wrote: ↑Wed Sep 07, 2022 7:58 amThe test build artefacts are already available on GH, could your script use them?
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Re: Sega Saturn Core in Development
You have to be logged into githubAkuma wrote: ↑Wed Sep 07, 2022 11:07 amThere seem to be no download links attached to the artifacts.pva wrote: ↑Wed Sep 07, 2022 7:58 amThe test build artefacts are already available on GH, could your script use them?
Re: Sega Saturn Core in Development
Then so must the end-user running this script, and that wont work.
Re: Sega Saturn Core in Development
You could require the user to supply a personal access token in an .ini file, but I suppose that would leave less tech-savvy users high and dry.