Final Fight AE CPS2 Public Release

jca
Top Contributor
Posts: 1911
Joined: Wed May 27, 2020 1:59 pm
Has thanked: 145 times
Been thanked: 454 times

Final Fight AE CPS2 Public Release

Unread post by jca »

This is a newly developed one: Final Fight AE CPS2 Public Release

https://www.patreon.com/posts/71318165

The Github link gives the instructions to build the ROM and how to install it on MiSTer.
RiotRay
Posts: 63
Joined: Fri Jan 15, 2021 7:54 am
Has thanked: 2 times
Been thanked: 7 times

Re: Final Fight AE CPS2 Public Release

Unread post by RiotRay »

That's strange. Although I build the rom with the tool and it reports back "everything fine" I don't get anything in the results folder...
Fallon
Posts: 111
Joined: Mon May 25, 2020 1:48 am
Has thanked: 52 times
Been thanked: 22 times

Re: Final Fight AE CPS2 Public Release

Unread post by Fallon »

Worked fine here on Windows 10 - I first had to install Java 17 and .Net to get it to work.
User avatar
AmanoJacu
Posts: 147
Joined: Thu Dec 30, 2021 10:39 pm
Location: Barcelona
Has thanked: 72 times
Been thanked: 18 times

Re: Final Fight AE CPS2 Public Release

Unread post by AmanoJacu »

RiotRay wrote: Sat Sep 03, 2022 10:28 am That's strange. Although I build the rom with the tool and it reports back "everything fine" I don't get anything in the results folder...
It worked for me, put it in the mister and it worked too. I had to install Java 17 first.
RiotRay
Posts: 63
Joined: Fri Jan 15, 2021 7:54 am
Has thanked: 2 times
Been thanked: 7 times

Re: Final Fight AE CPS2 Public Release

Unread post by RiotRay »

Win11 here. I've installed Java 17, the App runs just fine. I put "ffight.zip" and "sfa3.zip" in. It reports a successful rom build....but there is NOTHING in the results folders...
User avatar
Moondandy
Top Contributor
Posts: 535
Joined: Mon May 25, 2020 2:14 am
Location: Edinburgh, Scotland
Has thanked: 32 times
Been thanked: 102 times

Re: Final Fight AE CPS2 Public Release

Unread post by Moondandy »

Will Mame Getter or HBMame Getter grab this one at some point? Be nice if a script could grab a premade copy of this one.
jca
Top Contributor
Posts: 1911
Joined: Wed May 27, 2020 1:59 pm
Has thanked: 145 times
Been thanked: 454 times

Re: Final Fight AE CPS2 Public Release

Unread post by jca »

If you follow the instructions it is not that difficult but if you are not a Windows user you are stuck.
carlo3do
Posts: 7
Joined: Fri Aug 13, 2021 10:01 pm
Has thanked: 2 times

Re: Final Fight AE CPS2 Public Release

Unread post by carlo3do »

can someone please post the rom thank you
MostroW
Posts: 344
Joined: Tue Aug 18, 2020 3:32 pm
Has thanked: 150 times
Been thanked: 57 times

Re: Final Fight AE CPS2 Public Release

Unread post by MostroW »

carlo3do wrote: Sat Sep 03, 2022 11:06 pm can someone please post the rom thank you
No warez linking, this forum could get into potential litigation.
alphaking
Posts: 5
Joined: Sun Sep 04, 2022 8:08 pm

Re: Final Fight AE CPS2 Public Release

Unread post by alphaking »

It's weird that even though the patch is done successfully. But when I run it on the MiSTer the sound doesn't sound right. It's kind of low volume and crappy. I wonder if I patched wrong ffight.zip & sfa3.zip files. I simply just get these two files from existing MiSTer's mame folder. Can someone share these two files' CRC32 numbers so I can verify if I have the correct ones.
jca
Top Contributor
Posts: 1911
Joined: Wed May 27, 2020 1:59 pm
Has thanked: 145 times
Been thanked: 454 times

Re: Final Fight AE CPS2 Public Release

Unread post by jca »

I made the rom using the 2 zips which I had on the mame folder (downloaded via mame getter) I did not noticed the sound problem but also I did not used it too much. Today I ran the update all script and noticed that the mra was updated and also mame getter downloaded the rom, thus overwriting the one I created, I did not have a chance to test it.
Run the update all script and you should get the correct rom, if ever the one you built was wrong. Let us know if you hear any difference.
MostroW
Posts: 344
Joined: Tue Aug 18, 2020 3:32 pm
Has thanked: 150 times
Been thanked: 57 times

Re: Final Fight AE CPS2 Public Release

Unread post by MostroW »

i can confirm that the updater downloads everything needed to get this up and running, amazing work for sure!
User avatar
atrac17
Core Developer
Posts: 162
Joined: Sun May 24, 2020 10:51 pm
Has thanked: 32 times
Been thanked: 385 times

Re: Final Fight AE CPS2 Public Release

Unread post by atrac17 »

Moondandy wrote: Sat Sep 03, 2022 9:12 pm Will Mame Getter or HBMame Getter grab this one at some point? Be nice if a script could grab a premade copy of this one.
rhester72
Top Contributor
Posts: 1321
Joined: Thu Jun 11, 2020 2:31 am
Has thanked: 15 times
Been thanked: 213 times

Re: Final Fight AE CPS2 Public Release

Unread post by rhester72 »

MostroW wrote: Sat Sep 03, 2022 11:48 pm
carlo3do wrote: Sat Sep 03, 2022 11:06 pm can someone please post the rom thank you
No warez linking, this forum could get into potential litigation.
I may be entirely mistaken, but doesn't FF AE itself 'borrow heavily' (read: grossly violates copyright) from the original material (graphics and sound assets)?
C-R-T
Posts: 205
Joined: Wed Mar 03, 2021 5:10 pm
Has thanked: 21 times
Been thanked: 92 times

Re: Final Fight AE CPS2 Public Release

Unread post by C-R-T »

We need to conserve electricity, everyone building their own files is a thing of the past! One compile is enough! Sharing is caring!
MostroW
Posts: 344
Joined: Tue Aug 18, 2020 3:32 pm
Has thanked: 150 times
Been thanked: 57 times

Re: Final Fight AE CPS2 Public Release

Unread post by MostroW »

No one said you couldn't share your files, just don't link them here, also on a side note, the update_all now grabs the needed files.
User avatar
AmanoJacu
Posts: 147
Joined: Thu Dec 30, 2021 10:39 pm
Location: Barcelona
Has thanked: 72 times
Been thanked: 18 times

Re: Final Fight AE CPS2 Public Release

Unread post by AmanoJacu »

rhester72 wrote: Sat Sep 10, 2022 4:49 am I may be entirely mistaken, but doesn't FF AE itself 'borrow heavily' (read: grossly violates copyright) from the original material (graphics and sound assets)?
I don't see the point in that, it's not supposed to be a new game and it isn't sold for money, it is what it says it is: a new version of an old game. But, just like the original rom, it is not a good idea to share it here directly.

I had no problem converting the files in my computter, then I shared them with somebody who asked privately. In any case they are now grabbed by update_all so everybody can enjoy it.
User avatar
jurkevicz
Posts: 34
Joined: Mon Jan 31, 2022 2:49 am
Has thanked: 27 times
Been thanked: 13 times

Re: Final Fight AE CPS2 Public Release

Unread post by jurkevicz »

anybody has the .mra for this? I can't compile it for some Reason.
fierman
Posts: 111
Joined: Mon Mar 28, 2022 11:08 pm
Has thanked: 84 times
Been thanked: 23 times

Re: Final Fight AE CPS2 Public Release

Unread post by fierman »

jurkevicz wrote: Sun Sep 11, 2022 3:47 pm anybody has the .mra for this? I can't compile it for some Reason.
It's in here. https://github.com/atrac17/Arcade_Offset As stated a few times earlier in this thread.
User avatar
SmaMan
Posts: 27
Joined: Mon May 25, 2020 6:25 pm
Has thanked: 3 times
Been thanked: 2 times

Re: Final Fight AE CPS2 Public Release

Unread post by SmaMan »

Anyone else having a reset glitch?

I can't get through the Damnd fight. The 2nd time he jumps back and whistles, the game resets.

It also can't get through the 2nd loop of attract mode, as a reset happens whenever the subway stage is shown.
smaman.wordpress.com
Majorspawn
Posts: 17
Joined: Wed Aug 24, 2022 3:25 am
Been thanked: 3 times

Re: Final Fight AE CPS2 Public Release

Unread post by Majorspawn »

Would it be at all possible to add the latest HBMame variants of this game such as ffightaebv "brutal version" etc.?
towd
Posts: 10
Joined: Thu Jan 06, 2022 6:02 pm
Has thanked: 12 times
Been thanked: 3 times

Re: Final Fight AE CPS2 Public Release

Unread post by towd »

SmaMan wrote: Mon Oct 03, 2022 7:22 am Anyone else having a reset glitch?

I can't get through the Damnd fight. The 2nd time he jumps back and whistles, the game resets.

It also can't get through the 2nd loop of attract mode, as a reset happens whenever the subway stage is shown.
i've just tested the first few levels and i had no crashes or freezes as well as letting the attract run for about 10 minutes and there were no resets.

i didn't compile my own file - i'm pretty sure i just relied on update_all to grab my copy...
RiotRay
Posts: 63
Joined: Fri Jan 15, 2021 7:54 am
Has thanked: 2 times
Been thanked: 7 times

Re: Final Fight AE CPS2 Public Release

Unread post by RiotRay »

Hi!

Although I do seem to have the correct roms for Final Fight AE CPS2 the game just shows a black screen after booting. All I can do ist the settings...
Does it work for you guys?

Post Reply