Breakthrough for the ao486 core announced - Cache
- Newsdee
- Top Contributor
- Posts: 873
- Joined: Mon May 25, 2020 1:07 am
- Has thanked: 104 times
- Been thanked: 239 times
Re: Breakthrough for the ao486 core announced - Cache
You can't build an RBF of this core with the lite version of Quartus, because it uses one proprietary IP component.
You can, however, transfer the SOF to the FPGA from Quartus using a Mini USB cable.
You can, however, transfer the SOF to the FPGA from Quartus using a Mini USB cable.
-
- Top Contributor
- Posts: 468
- Joined: Sun May 24, 2020 7:17 pm
- Has thanked: 35 times
- Been thanked: 99 times
Re: Breakthrough for the ao486 core announced - Cache
@newsdee with standard version you can ? do you need some special addon ?
CPC-Power Staff
-
- Top Contributor
- Posts: 531
- Joined: Tue May 26, 2020 5:06 am
- Has thanked: 87 times
- Been thanked: 211 times
Re: Breakthrough for the ao486 core announced - Cache
For me it gets stuck on that same screen with the mainstream version of ao486.
Re: Breakthrough for the ao486 core announced - Cache
For me Warcraft has run on all versions including the main release, my Warcraft is patched to the latest official version as it's the gog release of it. I don't think they messed with the game itself since they just bundle it with dosbox.
-
- Posts: 59
- Joined: Fri Jun 26, 2020 6:48 am
- Been thanked: 2 times
Re: Breakthrough for the ao486 core announced - Cache
I am wondering, does the speed switcher also affect the speed the SDRAM runs? If I leave it at 90, I get random illegal access faults in most apps in win95, if I change it to 100 (even with MSDOS) it just completely freezes, if I drop it to 56, no more crashes, although, it seems to temporarily freeze a lot. The reason I ask, is the SDRAM module I have, passes Memcheck at 140, but, at 150 and 160, it gets errors, (Yes, I understand why) so, I'm thinking the speed changes also cause the core to use higher SDRAM speeds. I also have to say, that the official core (which runs at 90, afaik) doesn't cause the faults, as far as I could tell, anyway.
Re: Breakthrough for the ao486 core announced - Cache
I used the Floppy Images on Archive.org
I own warcraft (and every follow up + expansion plus console releases) , but I haven´t owned a 3,5" Floppy since ages.
Does Doesbox have specific meomory settings for warcraft? (xms / ems) ?
I own warcraft (and every follow up + expansion plus console releases) , but I haven´t owned a 3,5" Floppy since ages.
Does Doesbox have specific meomory settings for warcraft? (xms / ems) ?
- Newsdee
- Top Contributor
- Posts: 873
- Joined: Mon May 25, 2020 1:07 am
- Has thanked: 104 times
- Been thanked: 239 times
Re: Breakthrough for the ao486 core announced - Cache
No add-on needed. You need to use a mini USB cable and connect it to the USB Blaster port (see layout page in the below):breiztiger wrote: ↑Sat Jul 18, 2020 7:14 am @newsdee with standard version you can ? do you need some special addon ?
https://www.terasic.com.tw/cgi-bin/page ... 6&PartNo=3
After that, there are instructions on how to do it in the DE10 manual (pdf in the site above, look at the "JTAG programming part)). I did it with the menu core on, but it took me 2-3 tries before everything worked.
-
- Top Contributor
- Posts: 468
- Joined: Sun May 24, 2020 7:17 pm
- Has thanked: 35 times
- Been thanked: 99 times
-
- Core Developer
- Posts: 385
- Joined: Sat May 23, 2020 12:55 pm
- Has thanked: 42 times
- Been thanked: 414 times
Re: Breakthrough for the ao486 core announced - Cache
To make the answer short: Ao486 uses no SDRam.IAmParadox wrote: ↑Sun Jul 19, 2020 11:51 am I am wondering, does the speed switcher also affect the speed the SDRAM runs?
-
- Posts: 59
- Joined: Fri Jun 26, 2020 6:48 am
- Been thanked: 2 times
Re: Breakthrough for the ao486 core announced - Cache
oh, I thought it did, so, what would cause the issues I have?FPGAzumSpass wrote: ↑Sun Jul 19, 2020 4:41 pmTo make the answer short: Ao486 uses no SDRam.IAmParadox wrote: ↑Sun Jul 19, 2020 11:51 am I am wondering, does the speed switcher also affect the speed the SDRAM runs?
- JUNKER Seed
- Posts: 12
- Joined: Sun May 24, 2020 6:49 pm
- Has thanked: 13 times
Re: Breakthrough for the ao486 core announced - Cache
I haven’t been able to test out the latest builds, so I’m not sure but is there/will there be support for multiple configurations (like Minimig’s startup and other configurations)?
-
- Top Contributor
- Posts: 531
- Joined: Tue May 26, 2020 5:06 am
- Has thanked: 87 times
- Been thanked: 211 times
Re: Breakthrough for the ao486 core announced - Cache
Yes, the GOG version worked 100% for me... My MT-32 worked perfectly for audio too. Thanks!
- Chris23235
- Top Contributor
- Posts: 982
- Joined: Sun May 24, 2020 8:45 pm
- Has thanked: 127 times
- Been thanked: 197 times
Re: Breakthrough for the ao486 core announced - Cache
So far the only configuration settings within the core are clockspeed and mounted images, so multiple configuration settings aren't needed.JUNKER Seed wrote: ↑Sun Jul 19, 2020 11:21 pm I haven’t been able to test out the latest builds, so I’m not sure but is there/will there be support for multiple configurations (like Minimig’s startup and other configurations)?
All other settings like enabling EMS are done within the configuration files on the disks/HDDs, here you can use config files that allow you to choose multiple configurations (e.g. EMS on/off, XMS on/off, etc.).
-
- Posts: 56
- Joined: Wed May 27, 2020 10:06 pm
- Has thanked: 18 times
- Been thanked: 46 times
Re: Breakthrough for the ao486 core announced - Cache
Tried to install Star Trek judgement rights with dos 6.22 and got the following error.
- Attachments
-
- 6F3C5C74-E45C-4817-BE3A-C04A9880DD7F.jpeg (395.88 KiB) Viewed 11420 times
Re: Breakthrough for the ao486 core announced - Cache
Needs SVGA I think (ST25 didn't as far as I know).Emubastard wrote: ↑Mon Jul 20, 2020 9:34 pm Tried to install Star Trek judgement rights with dos 6.22 and got the following error.
-
- Posts: 59
- Joined: Fri Jun 26, 2020 6:48 am
- Been thanked: 2 times
Re: Breakthrough for the ao486 core announced - Cache
It seems like you either haven't used the Amiga core, or, haven't used it efficiently, or, maybe you don't understand his question. In the Amiga core, you can use multiple configs for setting CPU type and speed, memory allocation, and what hard drive(s) to use, for a specific config, so, for AO486, even though there is only one CPU, and no way to change the amount of memory to assign (YET), it would still be handy to have one config that attaches my DOS HDD, one for my DOS HDD and my DOS games HDD, another for my Win95 HDD, one for my Win98 HDD.... etc.Chris23235 wrote: ↑Mon Jul 20, 2020 9:46 amSo far the only configuration settings within the core are clockspeed and mounted images, so multiple configuration settings aren't needed.JUNKER Seed wrote: ↑Sun Jul 19, 2020 11:21 pm I haven’t been able to test out the latest builds, so I’m not sure but is there/will there be support for multiple configurations (like Minimig’s startup and other configurations)?
All other settings like enabling EMS are done within the configuration files on the disks/HDDs, here you can use config files that allow you to choose multiple configurations (e.g. EMS on/off, XMS on/off, etc.).
- Chris23235
- Top Contributor
- Posts: 982
- Joined: Sun May 24, 2020 8:45 pm
- Has thanked: 127 times
- Been thanked: 197 times
Re: Breakthrough for the ao486 core announced - Cache
I used the Minimig core a lot, both core are not comparable.
Maybe someone will implement different configs for different HDDs, but I doubt it. The HDD can be mounted via the menu and then need a restart of the core. It is no difference, if you mount the HDD and reset the core or if you load a config and reset the core.
There won't be Memory settings in the future, because they make no sense on the PC, there is no disadvantage in running the core with maximum memory all the time.
Leaves the CPU frequency setting, but this setting works on the fly, so by putting it in a config, you achieve nothing.
On Minimig and Mistery these configs make perfect sense, at least in my opinion they would be useless on the AO486 core, but as I am no developer, it is not up to me to decide this anyway.
Maybe someone will implement different configs for different HDDs, but I doubt it. The HDD can be mounted via the menu and then need a restart of the core. It is no difference, if you mount the HDD and reset the core or if you load a config and reset the core.
There won't be Memory settings in the future, because they make no sense on the PC, there is no disadvantage in running the core with maximum memory all the time.
Leaves the CPU frequency setting, but this setting works on the fly, so by putting it in a config, you achieve nothing.
On Minimig and Mistery these configs make perfect sense, at least in my opinion they would be useless on the AO486 core, but as I am no developer, it is not up to me to decide this anyway.
Re: Breakthrough for the ao486 core announced - Cache
I rewrote the blaster sound effect routines for supaplex. It now works with mister. You can get it from here:
https://github.com/eigenco/supaplex
Notice that in the menu you use backspace now instead of enter (because there was a kind of bug/conflict with enter when not using a mouse and I also wanted to use the code space of mouse routines for resyncing the music and vertical sync so that occasional smooth scroll jerk on real PC gets eliminated).
-
- Posts: 59
- Joined: Fri Jun 26, 2020 6:48 am
- Been thanked: 2 times
Re: Breakthrough for the ao486 core announced - Cache
Everything you said, can be applied to the Amiga core, too, yet, it still has the option of different configs.Chris23235 wrote: ↑Tue Jul 21, 2020 8:55 am I used the Minimig core a lot, both core are not comparable.
Maybe someone will implement different configs for different HDDs, but I doubt it. The HDD can be mounted via the menu and then need a restart of the core. It is no difference, if you mount the HDD and reset the core or if you load a config and reset the core.
There won't be Memory settings in the future, because they make no sense on the PC, there is no disadvantage in running the core with maximum memory all the time.
Leaves the CPU frequency setting, but this setting works on the fly, so by putting it in a config, you achieve nothing.
On Minimig and Mistery these configs make perfect sense, at least in my opinion they would be useless on the AO486 core, but as I am no developer, it is not up to me to decide this anyway.
What would be nice, is the implementation of USB, maybe limiting it to a single USB port, or, a limited subset of ports, so, it doesn't try to use devices you don't intend to use, such as the actual HDD plugged into the Hub. Transferring files, using an actual flashdrive would be so nice. As would the ability to use a USB drive as the boot drive...
Re: Breakthrough for the ao486 core announced - Cache
"There won't be Memory settings in the future, because they make no sense on the PC, there is no disadvantage in running the core with maximum memory all the time."
You're wrong, there are some games (surely Aladdin is one of these) that doesn't works if pc has too much free ram (using EMS that is mandatory on this game), and need to be used a program like eatxms for lower free ram and then launch Aladdin game..
I would like a lot to have in OSD a setting for example : 1mb, 2mb, 4mb, 8mb, 16mb, 32mb, 64mb and 128mb (i know that 486 core use DDR3 ram)
You're wrong, there are some games (surely Aladdin is one of these) that doesn't works if pc has too much free ram (using EMS that is mandatory on this game), and need to be used a program like eatxms for lower free ram and then launch Aladdin game..
I would like a lot to have in OSD a setting for example : 1mb, 2mb, 4mb, 8mb, 16mb, 32mb, 64mb and 128mb (i know that 486 core use DDR3 ram)
- Chris23235
- Top Contributor
- Posts: 982
- Joined: Sun May 24, 2020 8:45 pm
- Has thanked: 127 times
- Been thanked: 197 times
Re: Breakthrough for the ao486 core announced - Cache
If I recall correct, the problem only occurs, when you try to run the game from Windows 9x, under DOS you can set the maximum ammount of EMS on launch. There are multiple useful autoexe.bat/config.sys configurations for different games, but these settings are triggered on an OS level and not on a core level.lroby74 wrote: ↑Tue Jul 21, 2020 11:11 am "There won't be Memory settings in the future, because they make no sense on the PC, there is no disadvantage in running the core with maximum memory all the time."
You're wrong, there are some games (surely Aladdin is one of these) that doesn't works if pc has too much free ram (using EMS that is mandatory on this game), and need to be used a program like eatxms for lower free ram and then launch Aladdin game..
I would like a lot to have in OSD a setting for example : 1mb, 2mb, 4mb, 8mb, 16mb, 32mb, 64mb and 128mb (i know that 486 core use DDR3 ram)
-
- Top Contributor
- Posts: 468
- Joined: Sun May 24, 2020 7:17 pm
- Has thanked: 35 times
- Been thanked: 99 times
Re: Breakthrough for the ao486 core announced - Cache
perhaps you can also use ems/xmsdsk
link here http://www.bttr-software.de/freesoft/di ... #otherdisk
or here http://www.oldskool.org/guides/oldonnew ... _rd19i.zip
link here http://www.bttr-software.de/freesoft/di ... #otherdisk
or here http://www.oldskool.org/guides/oldonnew ... _rd19i.zip
CPC-Power Staff
Re: Breakthrough for the ao486 core announced - Cache
How did you configure eatxms to get Aladdin to run from DOS?
- tontonkaloun
- Posts: 354
- Joined: Sun May 24, 2020 7:38 pm
- Has thanked: 153 times
- Been thanked: 52 times
Re: Breakthrough for the ao486 core announced - Cache
eatxms 32040 for example !!
you have to adjust according to your available memory
but it seems to me that aladdin also needs ems memory
you have to adjust according to your available memory
but it seems to me that aladdin also needs ems memory
Re: Breakthrough for the ao486 core announced - Cache
Thank you, it seems to be loading. I'll play around with it later.tontonkaloun wrote: ↑Tue Jul 21, 2020 5:12 pm eatxms 32040 for example !!
you have to adjust according to your available memory
but it seems to me that aladdin also needs ems memory