After having played and looped the game when the core first came out in September, I went back to it again yesterday and found out it does not work on my CRTs anymore (out of sync). I hooked up an hdmi monitor to my MiSTer and found out the vertical frequency of the game was 65Hz while in the precious core it was 59Hz. Was this change made for accuracy? I mean, is the real arcade board outputting a 65Hz signal? Anyway...I had to revert to the previous core to make it work again on my crt monitors...
UFO Robot Dangar Does Not Work on CRT Anymore
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- Posts: 15
- Joined: Sun Jul 19, 2020 11:50 am
- Has thanked: 1 time
- Been thanked: 7 times
Re: UFO Robot Dangar Does Not Work on CRT Anymore
I opened an issue on Github and Pierco quickly resolved it. The core is now working again on 15Khz CRTs.