New MSX Core In The Works

vanfanel
Posts: 178
Joined: Sun May 24, 2020 6:53 pm
Has thanked: 13 times
Been thanked: 24 times

Re: New MSX Core In The Works

Unread post by vanfanel »

molekula wrote: Sun Nov 27, 2022 6:05 pm Today I posted another version.
- SCC sound fix
- adjustment of the number of VDP lines
- support for two cartridges
- BIOS upload support
- firmware/Hangul ROM support
This is INCREDIBLE. SCC sound is now perfect!
Thanks for this, really, I hope you are having fun developing this core too!

You have resurrected the hope on a proper MSX core, and here we have it!!!
Please, please make THIS the official MSX1 core, this wonder deserves to be widely known via update_all.
molekula
Core Developer
Posts: 24
Joined: Fri Mar 12, 2021 3:54 pm
Has thanked: 2 times
Been thanked: 102 times

Re: New MSX Core In The Works

Unread post by molekula »

I added MSX1 to the official repository.
At the same time I replaced the BIOS with an opensource BIOS and added a few small things.
https://github.com/MiSTer-devel/MSX1_MiSTer

User avatar
NinjaWarrior
Posts: 38
Joined: Fri Nov 19, 2021 11:48 pm
Has thanked: 22 times
Been thanked: 14 times

Re: New MSX Core In The Works

Unread post by NinjaWarrior »

Finally this WONDERFUL core is in the Official Repo! Congrats for such a fine piece of art you have made! I am enjoying it every time I can.

EeDee
Posts: 261
Joined: Thu Dec 24, 2020 12:33 pm
Has thanked: 13 times
Been thanked: 48 times

Re: New MSX Core In The Works

Unread post by EeDee »

So good to see a well appointed MSX Core. Thank you @molekula.
FDD support seems to have become unavailable via the OSD unless I'm missing something

User avatar
TLPD-AVW
Posts: 107
Joined: Sat Jul 11, 2020 9:59 am
Has thanked: 18 times
Been thanked: 42 times

Re: New MSX Core In The Works

Unread post by TLPD-AVW »

You can change the first cartridge slot mapper to FDD.

EeDee
Posts: 261
Joined: Thu Dec 24, 2020 12:33 pm
Has thanked: 13 times
Been thanked: 48 times

Re: New MSX Core In The Works

Unread post by EeDee »

Ah...I did miss something!! I cycled through Slot A Mapper and didn't see that!
Thank you

vanfanel
Posts: 178
Joined: Sun May 24, 2020 6:53 pm
Has thanked: 13 times
Been thanked: 24 times

Re: New MSX Core In The Works

Unread post by vanfanel »

molekula wrote: Wed Nov 30, 2022 9:46 pm

I added MSX1 to the official repository.
At the same time I replaced the BIOS with an opensource BIOS and added a few small things.
https://github.com/MiSTer-devel/MSX1_MiSTer

Just PERFECT! Thanks a lot for this, I have no other words... A dream come true.
I hope people starts enjoying this wonder massively: MSX1 is an incredible standard.

netbeui
Posts: 152
Joined: Fri Jul 31, 2020 5:04 am
Has thanked: 78 times
Been thanked: 23 times

Re: New MSX Core In The Works

Unread post by netbeui »

Thank you molekula for this awesome core! Your contribution is greatly appreciated!!

MikkyTee
Posts: 61
Joined: Mon Jan 04, 2021 11:17 am
Has thanked: 51 times
Been thanked: 5 times

Re: New MSX Core In The Works

Unread post by MikkyTee »

This is amazing, wasnt aware of this at all! HX-10 was my first computer & I always wanted an msx core that worked like the others, able to load tapes & carts etc. Thank you for your hard work :D

southpaw
Posts: 8
Joined: Sat Apr 16, 2022 3:01 pm
Been thanked: 3 times

Re: New MSX Core In The Works

Unread post by southpaw »

This core is awesome! It's been a lot of fun to get the authentic MSX experience.

Peredonov
Posts: 15
Joined: Wed May 27, 2020 4:04 pm
Has thanked: 2 times
Been thanked: 1 time

Re: New MSX Core In The Works

Unread post by Peredonov »

As a casual who just wants to explore the gaming library, I still find this core better and easier to use, simply loading ROMs from the OSD rather than waiting forever for them to unzip in Sofarun with the other core, which may end up being deprecated once the MSX2 core matures.

BTW, is it possible to save for games like Dragon Quest?

User avatar
Juri
Posts: 48
Joined: Sun May 24, 2020 6:49 pm
Has thanked: 12 times
Been thanked: 4 times

Re: New MSX Core In The Works

Unread post by Juri »

Is it available with "update all" script?

JF
User avatar
TLPD-AVW
Posts: 107
Joined: Sat Jul 11, 2020 9:59 am
Has thanked: 18 times
Been thanked: 42 times

Re: New MSX Core In The Works

Unread post by TLPD-AVW »

Yes, this core was added to official repository as MSX1 a few months ago. There's also a test version with MSX 2 support on github that you have to install manually for now.

NYI
Posts: 7
Joined: Wed Jan 11, 2023 6:32 pm
Has thanked: 2 times
Been thanked: 3 times

Re: New MSX Core In The Works

Unread post by NYI »

Is there a way to load/save progress from a .cas file in Metal Gear? Alternatively, if someone knows of a different way to save the game progress, that would also be great.

User avatar
wark91
Core Developer
Posts: 334
Joined: Sun May 24, 2020 8:34 pm
Has thanked: 447 times
Been thanked: 95 times

Re: New MSX Core In The Works

Unread post by wark91 »

NYI wrote: Fri Jul 07, 2023 4:19 am

Is there a way to load/save progress from a .cas file in Metal Gear? Alternatively, if someone knows of a different way to save the game progress, that would also be great.

you could use Game Master 2 and use save disk functionnality.
So you need to put Game Master 2 in slot 1, Metal Gear in slot 2 and mount a blank disk (dsk)
in game you need to call save disk function of game master 2 and save your progress on the disk.

NYI
Posts: 7
Joined: Wed Jan 11, 2023 6:32 pm
Has thanked: 2 times
Been thanked: 3 times

Re: New MSX Core In The Works

Unread post by NYI »

wark91 wrote: Fri Jul 07, 2023 4:47 am
NYI wrote: Fri Jul 07, 2023 4:19 am

Is there a way to load/save progress from a .cas file in Metal Gear? Alternatively, if someone knows of a different way to save the game progress, that would also be great.

you could use Game Master 2 and use save disk functionnality.
So you need to put Game Master 2 in slot 1, Metal Gear in slot 2 and mount a blank disk (dsk)
in game you need to call save disk function of game master 2 and save your progress on the disk.

This seems to work - thank you for your help!

User avatar
colonel panic
Posts: 53
Joined: Mon May 25, 2020 1:54 pm
Been thanked: 2 times

Re: New MSX Core In The Works

Unread post by colonel panic »

TLPD-AVW wrote: Sat Feb 18, 2023 10:16 am

There's also a test version with MSX 2 support on github that you have to install manually for now.

Where on github? I've been meaning to check this out, but all I can find on there is the rbf of the stable release from November

Edit: Nevermind, found it. Here's the link for anyone else who sucks at navigating GitHub on mobile like I do lol:
https://github.com/MiSTer-devel/MSX1_Mi ... t/releases

DanHero
Posts: 21
Joined: Wed May 27, 2020 8:36 pm
Has thanked: 1 time
Been thanked: 2 times

Re: New MSX Core In The Works

Unread post by DanHero »

Regarding the MSX2 core, I am struggling to get it started. I downloaded the latest rel but I don't know how to configure the bios pack I downloaded from https://vampier.net/MSX/; I tried unpacking it but clearly I'm missing a step, as a result I just have a black screen from which I can only get out by rebooting.

akeley
Top Contributor
Posts: 1441
Joined: Mon May 25, 2020 7:54 pm
Has thanked: 496 times
Been thanked: 467 times

Re: New MSX Core In The Works

Unread post by akeley »

I've just tried the MSX1 (MSX1_20221130) after quite a long time of not using it. The OS starts and boots into MSX Basic, but I can't do anything: neither keyboard nor controller register any inputs. Has something changed recently or am I missing something obvious?

CRT SCR$ Project - building a collection of high-quality photos of CRT displays
CRT ART Books - retro-gaming books with authentic CRT photos

akeley
Top Contributor
Posts: 1441
Joined: Mon May 25, 2020 7:54 pm
Has thanked: 496 times
Been thanked: 467 times

Re: New MSX Core In The Works

Unread post by akeley »

...@..@...nobody's using this core?

CRT SCR$ Project - building a collection of high-quality photos of CRT displays
CRT ART Books - retro-gaming books with authentic CRT photos

Higgy
Posts: 91
Joined: Mon May 25, 2020 9:37 am
Has thanked: 7 times
Been thanked: 30 times

Re: New MSX Core In The Works

Unread post by Higgy »

akeley wrote: Thu Jul 04, 2024 5:01 am

...@..@...nobody's using this core?

Hi,
Sorry to say but I just tried it, same version and I loaded in a tape file. So must be your setup.
Maybe get the Core file again?

eerie
Posts: 10
Joined: Fri Jan 05, 2024 5:46 pm
Been thanked: 4 times

Re: New MSX Core In The Works

Unread post by eerie »

Same here. Using the same version I could type in basic screen and also loaded a game and play with the keyboard without problems.

akeley
Top Contributor
Posts: 1441
Joined: Mon May 25, 2020 7:54 pm
Has thanked: 496 times
Been thanked: 467 times

Re: New MSX Core In The Works

Unread post by akeley »

Thank you both for confirming, now I know it's my setup's problem and can investigate more.

CRT SCR$ Project - building a collection of high-quality photos of CRT displays
CRT ART Books - retro-gaming books with authentic CRT photos

niallquinn
Posts: 136
Joined: Wed Jun 05, 2024 4:54 pm
Has thanked: 139 times
Been thanked: 33 times

Re: New MSX Core In The Works

Unread post by niallquinn »

Mister newbie, be gentle.

In my games/msx I've the boot.rom 32768 and the boot.vhd.

In my games/msx1 I've the boot.rom which is about 131k ,and all the old cassettes, tapes, rom etc.

So, my questions are these?
Which boot roms do I need for each core, and also, does either of them do the FM Sound that was on the JAP cartridges? I seem to remember the Konami games have great FM sound, although this is 35 years ago. And indeed does either core do the Turbo+ games or whatever it was called?

Thanks.

breiztiger
Top Contributor
Posts: 468
Joined: Sun May 24, 2020 7:17 pm
Has thanked: 35 times
Been thanked: 99 times

Re: New MSX Core In The Works

Unread post by breiztiger »

hi

how can i can run realfun 3 re-player ?
https://www.xl2s.tk/

i load scc+ in slot A and rom rf3rep.rom but no sound ...

thanks in advance

CPC-Power Staff
Post Reply