Toaplan System 2 Board

BabaYaga326
Posts: 74
Joined: Sun Jul 25, 2021 8:00 pm
Has thanked: 98 times
Been thanked: 18 times

Re: Toaplan System 2 Board

Unread post by BabaYaga326 »

I downloaded via 'update all'.

The vertical rotate / flip is causing graphic glitches for me.

Battle Bakraid looks okay, until I rotate is vertically for my vertical monitor. Looks okay if I keep rotating it 180 degrees, but its upside down.
Same w/ Battle Garegga.
Sorcer Striker is flat out graphically unplayable.
Attachments
IMG_2323.jpg
IMG_2323.jpg (99.98 KiB) Viewed 5853 times
IMG_2322.jpg
IMG_2322.jpg (124.87 KiB) Viewed 5853 times
IMG_2321.jpg
IMG_2321.jpg (126.27 KiB) Viewed 5853 times
IMG_2320.jpg
IMG_2320.jpg (117.55 KiB) Viewed 5853 times
IMG_2319.jpg
IMG_2319.jpg (138.46 KiB) Viewed 5853 times
IMG_2318.jpg
IMG_2318.jpg (132.66 KiB) Viewed 5853 times
gperezse82
Posts: 6
Joined: Sat Jul 30, 2022 11:47 pm
Been thanked: 1 time

Re: Toaplan System 2 Board

Unread post by gperezse82 »

Very cool cores. I know this is still a WIP, but here are the issues I’m having (I’ll report at GIT Hub tomorrow):

Batrider/Bakraid/Garegga/Kingdom GP/ Sorcer Striker all play fine on my original Mister (1x 128 SDRAM). Files downloaded via update_all script.

However, on my second Mister (a dual RAM pre-built from ultimatemister.com), only Bakraid works. I get a “bad” rom 0 message on Batrider/Garegga, a “rom error” message on Kingdom GP, and just a black screen on Sorcer Striker. Again, all files downloaded via update_all. Problem persists even after I wiped my sd card, deleted partition, and started fresh.

Curiously, when I tried copying the Raizing files on Mister 1 to Mister 2, I was able start and play all of the games for awhile on Mister 2, but the aforementioned problems returned after one successful launch.

Help would be appreciated, but mostly I’m just describing my issues so smarter people than I can identify any issues with the core.
User avatar
AmanoJacu
Posts: 147
Joined: Thu Dec 30, 2021 10:39 pm
Location: Barcelona
Has thanked: 72 times
Been thanked: 18 times

Re: Toaplan System 2 Board

Unread post by AmanoJacu »

EDIT: Never mind, problem solved.
User avatar
catallo
Posts: 8
Joined: Tue Aug 03, 2021 5:36 pm
Has thanked: 11 times
Been thanked: 2 times

Re: Toaplan System 2 Board

Unread post by catallo »

pram0d wrote: Fri Jul 29, 2022 1:00 pm Yes, the volume of the sound mixer has not been adjusted properly just yet for PCM and fx gain. I think I responded to this in discord. I have a fix for this, but just haven't made a new build yet. Might make this a configuration option.
The sound mix seems to be about right now; once again, thank you pram0d for bringing these fantastic games to the MiSTer!
User avatar
metal_slugger
Posts: 23
Joined: Thu Feb 25, 2021 8:33 pm
Has thanked: 6 times
Been thanked: 6 times

Re: Toaplan System 2 Board

Unread post by metal_slugger »

gperezse82 wrote: Sun Jul 31, 2022 5:11 amjust a black screen on Sorcer Striker
This has been fixed now, in new Sorcer Striker MRA on 1/8/22
billythefisherman
Posts: 36
Joined: Sun Mar 07, 2021 7:10 pm
Has thanked: 3 times
Been thanked: 2 times

Re: Toaplan System 2 Board

Unread post by billythefisherman »

commander wrote: Fri Jul 22, 2022 8:12 pm When I use the dip switch flip screen on analog RGB Output
the screen is mirrored instead of flipped 180 degress.
Happens on all current toaplan 2 games
Bump this as I can't play this wonderful core currently as I have no (easy) way to turn my CRT up the other way. @pram0d Thank you so much for all your hard work developing this core, it's amazing work.
deimos256
Posts: 14
Joined: Sat Oct 02, 2021 1:38 pm

Re: Toaplan System 2 Board

Unread post by deimos256 »

Finally got this working on a PVM, but I agree this limited screen flip is annoying as every other core I've managed to get rotated in the same direction.
pram0d
Core Developer
Posts: 22
Joined: Tue Jul 26, 2022 5:27 pm
Has thanked: 1 time
Been thanked: 29 times

Re: Toaplan System 2 Board

Unread post by pram0d »

deimos256 wrote: Mon Aug 08, 2022 11:24 pm Finally got this working on a PVM, but I agree this limited screen flip is annoying as every other core I've managed to get rotated in the same direction.
I did this today.
billythefisherman
Posts: 36
Joined: Sun Mar 07, 2021 7:10 pm
Has thanked: 3 times
Been thanked: 2 times

Re: Toaplan System 2 Board

Unread post by billythefisherman »

Amazing! Thank you pram0d - I can finally enjoy all your super hard work - it's appreciated!
StrafeMcgee
Posts: 14
Joined: Tue Sep 21, 2021 11:29 am
Has thanked: 1 time

Re: Toaplan System 2 Board

Unread post by StrafeMcgee »

gperezse82 wrote: Sun Jul 31, 2022 5:11 am

However, on my second Mister (a dual RAM pre-built from ultimatemister.com), only Bakraid works. I get a “bad” rom 0 message on Batrider/Garegga, a “rom error” message on Kingdom GP, and just a black screen on Sorcer Striker. Again, all files downloaded via update_all. Problem persists even after I wiped my sd card, deleted partition, and started fresh.

I’m getting the same errors on Battle Garegga and Bakraid. Tom appears to work ok, but then I get a ‘bad ram’ error message on the ram check at the start of the arcade launch. Anyone got any idea how to fix?

StrafeMcgee
Posts: 14
Joined: Tue Sep 21, 2021 11:29 am
Has thanked: 1 time

Re: Toaplan System 2 Board

Unread post by StrafeMcgee »

Bump! Just checked and I have the latest RBF and MRA files from https://github.com/MiSTer-devel/Arcade- ... p/releases. Anyone any idea why I'm still getting the rom error message?

jca
Top Contributor
Posts: 1911
Joined: Wed May 27, 2020 1:59 pm
Has thanked: 145 times
Been thanked: 454 times

Re: Toaplan System 2 Board

Unread post by jca »

This is really strange, I have no such problem.
You mention Tom, what is it?
If you get bad rom it could be that you have a bad rom. Delete the rom, run update all and see if it helps.

StrafeMcgee
Posts: 14
Joined: Tue Sep 21, 2021 11:29 am
Has thanked: 1 time

Re: Toaplan System 2 Board

Unread post by StrafeMcgee »

Well, deleting the core + roms and doing a reinstall did the trick. I really should have thought of that myself, thanks for the advice!

1040STF
Posts: 4
Joined: Tue Aug 30, 2022 11:27 am

Re: Toaplan System 2 Board

Unread post by 1040STF »

Hi everyone. I can't find any of those releases when I update with update_all.
Is this normal? Are those cores gone or something? Or am I doing something wrong?
I'm getting all the other latests releases, like Splatterhouse. No issue here.

PikWik
Posts: 279
Joined: Sat May 30, 2020 7:00 pm
Has thanked: 208 times
Been thanked: 74 times

Re: Toaplan System 2 Board

Unread post by PikWik »

i think theyre on the optional coinops collection or arcade offset with the update all script.
you will need to edit the downloader script to get them (when you start update all 2.0, it will ask to press something to get into the setttings)

1040STF
Posts: 4
Joined: Tue Aug 30, 2022 11:27 am

Re: Toaplan System 2 Board

Unread post by 1040STF »

PikWik wrote: Tue Dec 26, 2023 12:08 am

i think theyre on the optional coinops collection or arcade offset with the update all script.
you will need to edit the downloader script to get them (when you start update all 2.0, it will ask to press something to get into the setttings)

Thanks a lot, I found them here indeed!

I can't play Battle Garegga without it crashing after 2-3 minutes top though. Is it common?

Post Reply