@Flandango
Many thanks for these new consoles:
Bandai's Super Vision 8000
Nichibutsu's My Vision Game System
Very much appreciated!
@Flandango,
Obscure consoles are very important to be preserved, so from my side, a huge thank thank you for them.
And a tons of thanks especially for the fact you revived a Japanese consoles.
かすりん
I forgot to give instructions on how to create My Vision rom images.
I used roms from Mame Software Rom set but they come in split files (ex F1, F2, F3...)
They need to be merged/concatenated together, so in the example of Hanafuda
Using Dos/CMD:
Code: Select all
copy /B f1 + /B f2 + /B f3 Hanafuda.bin
Using Linux/Mister:
Code: Select all
cat f1 f2 f3 > Hanafuda.bin
I agree. It preserves the console that were not big, but it's nice to play to see what it was.
Well...it's the only game, that I know of so far, that uses the Left Controller (Player 2) to do the menu select and start/stop game.
If you choose "Man Vs Computer"....it's Player 2 against the computer.
Going to have to add a "Swap Joysticks" option to the menu for just this case.
For the time being...if you have a second controller...plug it in as player 2 and use that.
Just pushed an update out which should help with Othello.
With controller swapped in menu, pushing down changes the menu option....pushing up toggles sound on/off, fire button or "Z" or "-"
on keyboard starts the game.
The Super Vision 8000 does not sync on a normal TV (at least for me). It looks to me like it adds scanlines (scandoubler?), so the resolution would be doubled. Just a guess.
HerrBerzerk wrote: ↑Wed Apr 12, 2023 6:14 pmThe Super Vision 8000 does not sync on a normal TV (at least for me). It looks to me like it adds scanlines (scandoubler?), so the resolution would be doubled. Just a guess.
It's an oversight on my end. I utilized the MC6847 written for arcade boards in mind mainly because it was a better fit for working with this core. Therefore it outputs a vga signal instead of a composite and switching it to composite mode...well it doesn't work.
As I get some free time, I'll look into implementing or modifying the MC6847 code used in the COCO2 which output composite just fine to work with this core.