hitm4n wrote: ↑Mon May 15, 2023 3:31 pm
I can grab screenshots via WinUAE on PC but have no Amiga/Python scripting knowledge.
I can also grab demo/game screenshots via MegaAGS if theres a "grab screen" option in Mister?
I output to a 1080p 65" TV over HDMI, if the game runs correctly via MegaAGS and you set me on the right path, then i have some time to give and would enjoy helping the project along. Don't mind churning through games/demos and creating pics.
Cool, that would be very helpful!
Screenshots need to be exactly 360×288px, 256 color IFF files centered in the frame, and we currently have 3-4 screenshots that cycle, with the first being the title screen. The naming convention is the id
from our titles.csv
file, e.g. game--1stdivisionmanager--1stdivisionmanager-2.iff
.
We will probably want to write some script that identifies the entries that don’t have screenshots yet in the new setup — but since we already know that none of the demos have them yet, you could start there if you want to start with something in the meantime. Note that the correct format for demos would be to start on the -2
suffix, since -1
is reserved for box art, which they do not have.
In other words, load up the demo, take a screenshot of the title screen (or the closest you can find), take an additional screenshot or two of sections that seem interesting, and name them like this:
demo--huntfor7thoctober—huntfor7thoctober-2.iff
demo--huntfor7thoctober—huntfor7thoctober-3.iff
demo--huntfor7thoctober—huntfor7thoctober-4.iff
demo--huntfor7thoctober—huntfor7thoctober-5.iff
(we don’t plan to go any higher than 5 in the setup)
Should i submit my game addition requests all seperately?
A single bug is probably fine, we usually batch up work on these things and add all the configurations at once.