Atari System 1 & 2

remvel
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Re: Atari System 1 & 2

Unread post by remvel »

Hi, I have problems with this core, I have the latest update but I can't get the total sprites of the game, only sound and titles, am I doing something wrong? thanks.

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jca
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Re: Atari System 1 & 2

Unread post by jca »

Atari System 1 & 2 :?:

remvel
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Re: Atari System 1 & 2

Unread post by remvel »

jca wrote: Sun Apr 16, 2023 11:41 pm

Atari System 1 & 2 :?:

Atari System 1

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Re: Atari System 1 & 2

Unread post by jca »

The only arcade core referring to Atari is Atari Tetris. On the other hand there is a console core named PSX which can play the following CDs:
Arcade's Greatest Hits - The Atari Collection 1 (USA)
Arcade's Greatest Hits - The Atari Collection 2 (USA)
If this is the case it would be better to post in Console Cores -> Sony PlayStation (PSX).
Giving the name of the games would also be helpful as the pictures by themselves are not very helpful.

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limi
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Re: Atari System 1 & 2

Unread post by limi »

jca wrote: Tue Apr 18, 2023 1:39 am

The only arcade core referring to Atari is Atari Tetris.

It’s an experimental core, started with Gauntlet in FPGA and got extended to support more games — not part of the MiSTer repository (yet?):

https://github.com/d18c7db/atari_system1_fpga

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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

The first screen looks like Atari System 1 Indiana Jones because of Lucasfilm and the second screen looks like Marble Madness because of the timer in the upper middle screen.

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Re: Atari System 1 & 2

Unread post by MadDog »

remvel wrote: Sun Apr 16, 2023 11:10 pm

Hi, I have problems with this core, I have the latest update but I can't get the total sprites of the game, only sound and titles, am I doing something wrong? thanks.

This was fixed today: https://github.com/d18c7db/atari_system ... r/releases

:D

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Re: Atari System 1 & 2

Unread post by remvel »

MadDog wrote: Tue Apr 18, 2023 11:25 pm
remvel wrote: Sun Apr 16, 2023 11:10 pm

Hi, I have problems with this core, I have the latest update but I can't get the total sprites of the game, only sound and titles, am I doing something wrong? thanks.

This was fixed today: https://github.com/d18c7db/atari_system ... r/releases

:D

Now it got much better !!!! I love those games, especially the Road Runner, I hope you can implement all the hardware in the future, thanks for your work !!!

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HerrBerzerk
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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

MadDog wrote: Tue Apr 18, 2023 11:25 pm

This was fixed today: https://github.com/d18c7db/atari_system ... r/releases

:D

Are you working on this core so that it will be auto installed by mister in the future? I would also love to see this core finished...

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Re: Atari System 1 & 2

Unread post by MadDog »

HerrBerzerk wrote: Wed Apr 19, 2023 8:16 am

Are you working on this core so that it will be auto installed by mister in the future? I would also love to see this core finished...

This is @d18c7db's core. Seeing as Gauntlet, authored by d18c7db, was added to the MiSTer repository I don't see why the System 1 wouldn't be added once ready. :)

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Re: Atari System 1 & 2

Unread post by LamerDeluxe »

Great that Roadblasters is already working! It has some slight graphics glitches and steering is a bit tricky at the moment, but it looks to be very close to being finished.

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Re: Atari System 1 & 2

Unread post by juandyzz »

Do you know why some .mra files doesnt load the game from mame folder in merged mode?, I need to download different rooms in split way...

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Re: Atari System 1 & 2

Unread post by LamerDeluxe »

I noticed that as well. The sit-down version of Roadblasters wanted an extra ROM zip, but the stand-up version worked with only the base zip file.

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Re: Atari System 1 & 2

Unread post by jca »

Because these mras say so.

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Re: Atari System 1 & 2

Unread post by juandyzz »

Yes, but if we modify the mra we can use only merged name rooms but I don't know what options can we set in mras for this purposes...

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Re: Atari System 1 & 2

Unread post by jca »

I just made some tests with 2 mras only.
Example with Indiana Jones (set 2).mra. The merged rom is indytemp.zip. In the mra I changed every occurrence of indytemp2.zip with indytemp.zip.

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Re: Atari System 1 & 2

Unread post by jca »

Updated MRA Set:

  • Uses only merged ROMs.
  • XML errors fixed.

You need to provide the following ROMs:
atarisy1.zip, indytemp.zip, marble.zip, peterpak.zip, roadblst.zip and roadrunn.zip.

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Re: Atari System 1 & 2

Unread post by MattG »

Hi, I thought I'd give this a bump after seeing that System 1 was added to "update all." Games aren't loading. Assuming that means I must manually add some of the stuff previously mentioned?

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Re: Atari System 1 & 2

Unread post by remvel »

MattG wrote: Thu Aug 17, 2023 9:44 pm

Hi, I thought I'd give this a bump after seeing that System 1 was added to "update all." Games aren't loading. Assuming that means I must manually add some of the stuff previously mentioned?

Yes, you must download the roms again.

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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

I just tested Peter Packrat and found that the sound is distorting in the tune when you finish the first level. I tried this on two different sets of speakers and amps.

You don't have to finish the level yourself, just watch the attract mode until peter finishes the level.

Does someone has the same experience?

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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

And I checked Marble Madness and I'm not able to steer it well, neither with mouse nor with joystick. I checked all availabe speeds in the options and all 8 or so DPI settings on my mouse.

I was, for example, in no way able to jump on the practice race over one of the three cliffs into this score matrix at the and of the level.

Is that working for one of you?

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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

On Indiana Jones, the music should continue playing through the game according to my memory and YT-Videos. Here, it always stops after some 10 or mor seconds of play.

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Re: Atari System 1 & 2

Unread post by a10pilot »

HerrBerzerk wrote: Fri Aug 18, 2023 6:48 pm

On Indiana Jones, the music should continue playing through the game according to my memory and YT-Videos. Here, it always stops after some 10 or mor seconds of play.

Yes I have seen the same behavior and it cuts out at random intervals for me. Should be fixed someday.

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Re: Atari System 1 & 2

Unread post by J3RK »

Out of curiosity, does Escape from the Planet of the Robot Monsters run on this hardware more or less? I know it uses two 68000s, but the rest of the ICs look fairly similar. I haven't found much information other than some brief overviews.

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Re: Atari System 1 & 2

Unread post by FPGA64 »

J3RK wrote: Tue Aug 22, 2023 7:51 pm

Out of curiosity, does Escape from the Planet of the Robot Monsters run on this hardware more or less? I know it uses two 68000s, but the rest of the ICs look fairly similar. I haven't found much information other than some brief overviews.

No

http://system16.com/hardware.php?id=772&gid=2970#2970

Only 2 games were made on the Escape HW

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Re: Atari System 1 & 2

Unread post by J3RK »

Thanks!

Yeah, I saw that page. Other than CPU config, there seemed to be a lot of similarities. Just curious though. I'll do more searching, just thought I'd ask. I always found the game to be pretty fun (if a bit repetitive).

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Re: Atari System 1 & 2

Unread post by FPGA64 »

The Amiga has a pretty good Port. So you could play it on the core.

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Re: Atari System 1 & 2

Unread post by MattG »

remvel wrote: Fri Aug 18, 2023 3:24 pm
MattG wrote: Thu Aug 17, 2023 9:44 pm

Hi, I thought I'd give this a bump after seeing that System 1 was added to "update all." Games aren't loading. Assuming that means I must manually add some of the stuff previously mentioned?

Yes, you must download the roms again.

Thanks for the reply. Just to post an update for anyone who might be scratching their head like I was: The atarisy1.zip was what was needed to be added to the mame folder. It allowed me to play Indiana Jones set 1 and the upright version of Road Blasters, which made me feel like someone's grandma trying to drive a car. lol

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Re: Atari System 1 & 2

Unread post by J3RK »

FPGA64 wrote: Wed Aug 23, 2023 5:32 pm

The Amiga has a pretty good Port. So you could play it on the core.

Thanks! I actually have other ways to play the arcade version, but was more just curious about the hardware itself. I keep meaning to search around more, but so far whenever I think about it, I'm at work, and most game-related sites are blocked here by category.

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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

Hi,

a lot of the system 1 roms added by update all are not working. They report missing a file like 136040 and similar.

E.g. MarbleMadness v1 is working, v4 not. The Roadblaster Upright is mostly working, Cabinet versions not. Roadrunner only 1 out of 3 Versions is working...

Is it normal and will be fixed?

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