So I noticed something recently, if I use SNES, PSX, or the older Genesis core and play a game that outputs 480i, it seems to be displayed slightly wrong. It looks like it’s actually being output as 240p or something…
How I can tell is that I use my real Megadrive and play Sonic 2 and look closely at my CRT, I can see the scanlines moving every other frame, like interlaced video should.
But if I play on MiSTer, the scanlines don’t move and are the same as if the console was outputting 240p.
Just wondering if anyone else has this issue. It’s subtle, and you may not have noticed it until this post, but now that I noticed it, it bothers me… I’m using direct video to a PVM