spark2k06 wrote: ↑Wed Mar 20, 2024 10:16 amThe following PR I have just created may be of interest:
https://github.com/MiSTer-devel/Main_MiSTer/pull/887
With this, we can indicate in the MGL file, a CFG file associated with a core set. Not only that, but any change to it inside the core will affect only this CFG in core...leaving ao486.cfg, pcxt.cfg or any other of the default config path, untouched with its original configuration.
I will at least use it for my new-features fork, in which I foresee other changes to make more flexible the use of MGL on the x86 platform without the need of having a TapTo device, and always with the aim of also having the possibility of using a single VHD with all the games of interest, and with its own internal launcher from MSDOS.
Example:
Code: Select all
<mistergamedescription> <rbf>_Computer/PCXT</rbf> <file delay="1" type="s" index="2" path="/media/fat/games/PCXT/HDD/PCXT_CGA_Tandy_2.3.1.vhd" cfg="/media/fat/games/PCXT/MGL/config/AlleyCat.cfg"/> <reset delay="1"/> </mistergamedescription>
It would also make sense for it to be inside the reset tag, in any case, it would work in a similar way.
Thanks, definitively to adopt!