kubbie wrote: ↑Sun Jun 16, 2024 7:50 pm
Chris23235 wrote: ↑Sun Jun 16, 2024 7:23 pm
kubbie wrote: ↑Sun Jun 16, 2024 7:12 pm
What does everyone recommend regards to using the "Way?" 8 or 12 way joystick?
The original Ikari Warriors machine used a 12 way joystick rotation even if the game supported shooting in only 8 directions. So 12-way is closer to the original, I did not try 8-way with the core but on the SNK compilation and Mame 8-way worked fine.
Thanks for info, but after reading specs on their page they have an 8, 18, or free way? Also anyone know here to buy a more sturdier case for this joystick that is either plastic or metal?
The joystick comes with 4 different knobs that can be changed: 8, 12, 16 and freeway. There is a screw at the top of the joystick (covered by a lid) that holds the knob in place. Changing can be done on the fly. After changing the knob you have to press the way button to adjust to the settings (8, 12, 16) or change the mode to mouse for freeway.
The joystick supports different modes to make it compatible with many devices:
keystroke mode - every rotation is triggered by a key press (this is the modes the Ikari Warriors core is using)
SNK mode - pre configured mode for the SNK 30 compilation on PC
POV HAT mode - the rotation is interpreted as a joystick POV HAT
mouse mode - the rotation is interpreted as the horizontal mouse axis (this mode is used by forgotten worlds on the Jotego core and can also be used in the Arkanoid core on the MiSTer).
The first three modes are available in 8, 12 and 16 way steps (the correct knob must be installed)
The mouse mode can be used with the 8, 12 and 16 way knobs too. There is a windows configuration tool to adjust the resolution of the mouse mode and map buttons to the joystick.
Everything is covered in the extensive manual that also includes guides for some systems and emulators (no MiSTer but Mame).