Atari System 1 & 2

d18c7db
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Re: Atari System 1 & 2

Unread post by d18c7db »

Digital+Analog controls added to Road Runner in today's release.

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HerrBerzerk
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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

While I appreciate it's there, Digital input was never an option for Road Runner. This game had an Hall Effect Joystick that was capable of moving in (nearly) all directions and in 3 different speeds, like it is advertised in attract mode.

There is also a test routine for the joystick in the diagnostics. That said, the analog joystick is perfect for emulating the hall effect joystick, it is just a little bit too sensitive at the moment. I don't know if that's possible, but it would be great to make it less sensitve. At the moment, full speed is already reached with very little movement. Thank you very much for you effort and for this core.

If someone want to check, the Manual is here: https://www.arcade-museum.com/manuals-v ... rOpMan.pdf

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thefirebutton
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Re: Atari System 1 & 2

Unread post by thefirebutton »

I also can't get digital controls to work for the RoadBlasters pedals. Digital controls are fine in all others cores. Not sure if this helps anyone...

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Re: Atari System 1 & 2

Unread post by Giddygoon »

games/mame/.zip/none not found

Has anyone else gotten this error and/or know how to solve it. I've ran update all again thinking that would solve it, but no luck.

Non of the system game roms are there ..... does update all not grab these?

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Re: Atari System 1 & 2

Unread post by rhester72 »

There wouldn't be any ROMs in that folder because it's not valid. Can't say what's going on otherwise.

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Re: Atari System 1 & 2

Unread post by Giddygoon »

when I load Indy, Road Blaster, Road Runner it says no rom loaded, does update all grab these ? thanks for any help

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Re: Atari System 1 & 2

Unread post by FPGA64 »

Giddygoon wrote: Wed Feb 14, 2024 8:37 am

when I load Indy, Road Blaster, Road Runner it says no rom loaded, does update all grab these ? thanks for any help

By default Update_all does not grab arcade roms. the docs on the script should help you

https://github.com/theypsilon/Update_All_MiSTer

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Re: Atari System 1 & 2

Unread post by Giddygoon »

Thank you ( :

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Arbitrary Function
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Re: Atari System 1 & 2

Unread post by Arbitrary Function »

I have been having a lot of fun with Marble Madness – works really well with an old Logitech mouse/trackball I have lying around. Also Road Runner plays pretty well with the NSO N64 controller.

However, on CRT all the System 1 games are slightly cropped at the bottom. Is there a way of fixing this, or will it eventually be tweaked when the core is finalised?

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geiger9
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Re: Atari System 1 & 2

Unread post by geiger9 »

I am having trouble running the core. When I try to open Marble Madness I get an error:

games/mame/atarisy1.zip/none
none not found

Anyone know how to remedy this? I never had this issue with any other arcade game I've tried to play.

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Re: Atari System 1 & 2

Unread post by Giddygoon »

You have to add atarisy1.zip yourself and add to your Mame rom folder on mister, Update all will not do it for you

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Re: Atari System 1 & 2

Unread post by geiger9 »

Giddygoon wrote: Thu Apr 04, 2024 6:24 am

You have to add atarisy1.zip yourself and add to your Mame rom folder on mister, Update all will not do it for you

Thanks for this. I got it to work after.

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Re: Atari System 1 & 2

Unread post by Shuffle7 »

Wow seeing these games come to life again . Just great !!

biobern
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Re: Atari System 1 & 2

Unread post by biobern »

Hy everybody. I bought my MiSTer mainly for Marble Madness and I'm a huge fan. Maybe somebody wants to visit my ancient Marble Madness site including an interview with programmer Marc Cerny: http://bodenstandig.de/marble/

I'd really like to build a 2 trackball setup specially for Marble Madness. But until now, two connected (Logitech) USB trackballs can only steer one marble (as it was possible for the one player game in the arcade). There seems to be no way to do a two player game. Will that change? Is it theoretically possible to use more than one mouse/trackball in MiSTer?
I'd also like to find a way to use two Atari CX 80 Trackballs. Maybe somebody has an idea about it, the USB to 9-pin-adapter I have does not support trackballs.

I also have a little problem with some missing pixels at the bottom of the screen as other people already mentioned. Using the service mode of my two Loewe SCART-RGB TVs (from 1992 and 1993), I can fix this for one of the TVs but not for the other.

Thank you for the great Atari System 1&2 core, it really makes the world a better place!

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Re: Atari System 1 & 2

Unread post by biobern »

Just playing Marble Madness with a freshly oiled Xarcade 3"-Trackball on a Loewe RGB-CRT-TV. Works great! Plays great!

Here are the remaining glitches:

The service mode settings cannot be saved. I'd like to set the game to "very easy" forever.
The first four highscore entries are not saved. In the original hardware, only the first four highscores are saved forever.
Trackball sensitivity can only be 1:2 or 1:4. The correct one for the Xarcade-Trackball would be something like 1:3.

Elephant in the room:
No two player game with two trackballs. I understand that the marble core cannot change this without changes elsewhere in the MiSTer project.

Bern

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Re: Atari System 1 & 2

Unread post by Lightwave »

biobern wrote: Fri Jul 05, 2024 10:00 am

Trackball sensitivity can only be 1:2 or 1:4. The correct one for the Xarcade-Trackball would be something like 1:3.

You can fine tune trackball sensitivity using the mouse_throttle setting in mister.ini (assuming your trackball presents as a mouse).

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Re: Atari System 1 & 2

Unread post by biobern »

Thanks a lot. I didn't know that.

Bern

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Re: Atari System 1 & 2

Unread post by biobern »

Lightwave wrote: Fri Jul 05, 2024 12:28 pm
biobern wrote: Fri Jul 05, 2024 10:00 am

Trackball sensitivity can only be 1:2 or 1:4. The correct one for the Xarcade-Trackball would be something like 1:3.

You can fine tune trackball sensitivity using the mouse_throttle setting in mister.ini (assuming your trackball presents as a mouse).

The Xarcade trackball has very good results with mouse_throttle = 5 (mister.ini) and trackball sensitivity 1:2 (Marble madness menu). I have to push the ball very hard to do the bonus jumps in level one (as it was in the arcade) and still do not lose trackball tracking if I push too hard. I never had such a good steering in the last 25 years of marble madness emulation.

Bern

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Re: Atari System 1 & 2

Unread post by travisjo »

Any chance getting System 2 working, specifically paperboy?

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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

Do you have a link to this XArcade trakball you are using?

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Re: Atari System 1 & 2

Unread post by FPGA64 »

HerrBerzerk wrote: Tue Oct 01, 2024 10:27 am

Do you have a link to this XArcade trakball you are using?

They stopped selling the standalone one but you can get one on the

https://shop.xgaming.com/products/x-arc ... b-included

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Re: Atari System 1 & 2

Unread post by biobern »

HerrBerzerk wrote: Tue Oct 01, 2024 10:27 am

Do you have a link to this XArcade trakball you are using?

When I remember right, you were not too happy with this Trackball when you visited me 10 years ago. :-)
But I think it is very good after oiling it a bit.

It seems to be available here:
https://www.wolfsoft.de/shop/advanced_s ... ll&x=0&y=0

Please tell us if you really got one at wolfsoft, I'll need a second one in case that two trackballs are supported in MiSTer-Marble Madness.

Bern

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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

biobern wrote: Fri Jul 12, 2024 9:23 am

I have to push the ball very hard to do the bonus jumps in level one (as it was in the arcade) and still do not lose trackball tracking if I push too hard. I never had such a good steering in the last 25 years of marble madness emulation.

Bern

Are you able to get the 6 thousand bonus jump?

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Re: Atari System 1 & 2

Unread post by biobern »

HerrBerzerk wrote: Sun Oct 06, 2024 1:15 pm
biobern wrote: Fri Jul 12, 2024 9:23 am

I have to push the ball very hard to do the bonus jumps in level one (as it was in the arcade) and still do not lose trackball tracking if I push too hard. I never had such a good steering in the last 25 years of marble madness emulation.

Bern

Are you able to get the 6 thousand bonus jump?

I have to try. As far as I remember, it was pretty impossible with the original Arcade machine, wasn't it?

Bern

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Re: Atari System 1 & 2

Unread post by HerrBerzerk »

biobern wrote: Sun Oct 06, 2024 2:05 pm
HerrBerzerk wrote: Sun Oct 06, 2024 1:15 pm

Are you able to get the 6 thousand bonus jump?

I have to try. As far as I remember, it was pretty impossible with the original Arcade machine, wasn't it?
Bern

Honestly I don't remember. Never made it on emulation.

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Re: Atari System 1 & 2

Unread post by biobern »

HerrBerzerk wrote: Sun Oct 06, 2024 1:15 pm

Are you able to get the 6 thousand bonus jump?

No, I did not succeed. Even not with more trackball sensitivity/marble speed.
I only could do 5000.

Bern

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