Hi,
I have been busy working on save states for the SNES core. It is done in a way that is more like how it would be done on real hardware like with an SD2SNES. It overrides the NMI interrupt and runs some code on the SNES to save the state.
Here is your chance to help test the feature. You will need the attached SNES core and then load the savestates.bin file with "Load SS bin" before loading a game. This only needs to be done once. Edit: savestates.bin is now auto loaded as boot1.rom
Also currently the unstable Main is needed otherwise loading the bin file won't work. It can be found at the bottom of this link: Edit: Unstable is not needed anymore since Main release 20241227
Source:
https://github.com/paulb-nl/SNES_MiSTer/tree/ss_wip
2025-2-9 Fix settings loading
2025-2-7 Supports SA1+DSP+Super FX