Hi,
I have been busy working on save states for the SNES core. It is done in a way that is more like how it would be done on real hardware like with an SD2SNES. It overrides the NMI interrupt and runs some code on the SNES to save the state.
Here is your chance to help test the feature. You will need the attached SNES core and then load the savestates.bin file with "Load SS bin" before loading a game. This only needs to be done once.
Also currently the unstable Main is needed otherwise loading the bin file won't work. It can be found at the bottom of this link: https://github.com/MiSTer-unstable-nigh ... r/releases