LED Animation Controller for MiSTer

Showcase builds, discuss cases, embedding MiSTer into existing computer cases.
Sharpfork
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Re: LED Animation Controller for MiSTer

Unread post by Sharpfork »

This is super rad, thanks!

I'm going to get this working with my servoStik.

Is there any way to get it working with WS2812B Addressable LEDs, knowing they would need to be mapped? I know that folks like Andy at Ulitmarc have done with individual LEDs but the wiring is cumbersome compared to using the WS2812B LEDs.

thorr
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Re: LED Animation Controller for MiSTer

Unread post by thorr »

I was thinking about the light up buttons in Spy Hunter and found this thread. Is it possible to have light up arcade buttons triggered by the Spy Hunter core when smoke, oil, etc. become available?

Sharpfork
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Re: LED Animation Controller for MiSTer

Unread post by Sharpfork »

anyone have a guide for compiling and configuring this on mister?
I found this for attract mode but am not sure how to translate it to mister:
http://forum.attractmode.org/index.php?topic=3799.0

Alternatively, does anyone have the compiled binaries and configs? I'm currently just looking to get my ultimarc servostik working with 4/8 way switching

Sharpfork
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Re: LED Animation Controller for MiSTer

Unread post by Sharpfork »

@SteelRush sounds like they are going to be able to provide the binaries at some point in the not too distant future

IAmDotorg
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Re: LED Animation Controller for MiSTer

Unread post by IAmDotorg »

I take it, given this thread is three years old and there's been a lot of updates to LEDSpicer since then that this is an entirely dead effort that isn't going to make it into the LEDSpicer source tree?

MeduZaPaT
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Re: LED Animation Controller for MiSTer

Unread post by MeduZaPaT »

I moved the code here:
https://github.com/meduzapat/LEDSpicer
I'm moving also the wiki

Image
mbd
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Re: LED Animation Controller for MiSTer

Unread post by mbd »

Spent a few hours today trying to compile this on an aarch86 machine for MiSTer. I've been through some effort given the need to cross-compile it, but I finally succeeded, only to find that it dynamically links to libraries that aren't on MiSTer by default. Attempting to statically link just brings on a new wave of effort, that's made me wave a white flag for now.

I'm curious if anyone has compiled and used this successfully on MiSTer recently, or if there's any awareness of a pull request to have it included in a future MiSTer update? I'd love to have my Thunderstick GRS Switchable 4-to-8-Way Restrictor controlled automatically based on which arcade core I start.

Doesn't look like @steelrush has been on for a while now. Anyone else using this code on a MiSTer?

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