Re: The Result of My Search for a Great MiSTer Display
Posted: Tue Mar 23, 2021 4:51 pm
Would love to see some pics of your cocktail cabinet if you have any..
Enjoy!!
Enjoy!!
The online community for MiSTer FPGA enthusiasts
https://misterfpga.org/
I settled on using a tad less blurry filter (SL_Br_130_060_Soft) in general. The juggle between shimmering and crispness is a fine one
Runs fine on my end (set 1). Although it doesn't seem to have a 'flip screen' setting, and in my situation ccw rotation is the most practical
i personally prefer using SNES specific (soft) scanlines, with a pure gamma setting of gamma_115lamarax wrote: ↑Sun Mar 28, 2021 5:59 pmI settled on using a tad less blurry filter (SL_Br_130_060_Soft) in general. The juggle between shimmering and crispness is a fine one
Don't forget to set your panel to 'scenery mode' from the hard presets... I've never witnessed such vibrant colors on a TFT before, and this combined with a "poly" gamma setting (2.7 seems the sweet spot for my elderly eyes ), is something to behold!
Hey, just tested this 'combo'. It does indeed look crt-appropriate ( ), but seems a little blurry to mePikWik wrote: ↑Sun Mar 28, 2021 6:10 pm i personally prefer using SNES specific (soft) scanlines, with a pure gamma setting of gamma_115
to me, thats the most natural look for arcades that simulates a believable CRT look.
the gamma setting slightly saturates the colors, and the soft scanlines give a sense of bloom and much needed roundness to the sharp edges of the raw picture
You're not going to regret it, I'm vouching for that monitor!Another-Frank wrote: ↑Tue Apr 13, 2021 11:39 am Same here, I've just ordered at Amazon.de and it's only 236€ currently. I have a BVM 20F1, but the changing its alignment via menu every time I change a core is tedious, let alone going tate with this heavy thing. If image quality is close, and input lag not noticeable (to me), it'll stay.
Thanks for sharing your experience RevolvingDork.
Thanks for sharing this - not really having experience of editing the .ini file can I just ask a question, I thought I changed my video mode using this code but it still says 1920x1080 not 1920x1200 when I load into something - I assume I got something wrong. Can you confirm exactly where I add this text in the .ini file?RevolvingDork wrote: ↑Wed Mar 10, 2021 2:54 am
Absolutely! I had to experiment for a while to work it out, but here's my video_mode line:
I haven't found a weird refresh rate that didn't work natively yet, but I will definitely update if I do.Code: Select all
video_mode=1920,48,32,80,1200,3,6,26,154128
As is my understanding, it doesn't matter *where* you put it in the .ini file, as long as it's on its own line. You do, however, need to make sure there aren't any OTHER "video_mode=" lines in the .ini. Check to see if there are any other lines that start with "video_mode=" and delete them -- that might be the problem._ben_w wrote: ↑Thu Apr 15, 2021 6:29 pm Thanks for sharing this - not really having experience of editing the .ini file can I just ask a question, I thought I changed my video mode using this code but it still says 1920x1080 not 1920x1200 when I load into something - I assume I got something wrong. Can you confirm exactly where I add this text in the .ini file?
a 32" gaming PC monitor will not be cheap, but i would recommend the 27" version of the new acer nitro series, Acer Nitro XF273 Sbmiiprx.
Here's my current .ini file in full, hope it helps! I haven't made any changes to the monitor's settings. One thing to keep in mind: I'm using an HDMI -> HDMI cable to connect the MISTer to the monitor.RedRocket7 wrote: ↑Sat Apr 17, 2021 11:15 am Hello,
First of all thanks for the Display recommendation. The screen was really affordable and look awesome.
I followed your video settings instruction but I have some minor trouble.
In some games the refresh rate does not adapt perfectly.
For exemple Dodonpachi runs at 57.O, Dig Dug 60.9.
Do i have to set something on the display ?
Maybe you can share your .ini so I can test it ?
Thanks a lot.
Code: Select all
[MiSTer]
key_menu_as_rgui=0 ; set to 1 to make the MENU key map to RGUI in Minimig (e.g. for Right Amiga)
forced_scandoubler=0 ; set to 1 to run scandoubler on VGA output always (depends on core).
ypbpr=0 ; set to 1 for YPbPr on VGA output.
composite_sync=0 ; set to 1 for composite sync on HSync signal of VGA output.
vga_scaler=0 ; set to 1 to connect VGA to scaler output.
hdmi_audio_96k=0 ; set to 1 for 96khz/16bit HDMI audio (48khz/16bit otherwise)
keyrah_mode=0x18d80002 ; VIDPID of keyrah for special code translation (0x23418037 for Arduino Micro)
vscale_mode=1 ; 0 - scale to fit the screen height.
; 1 - use integer scale only.
; 2 - use 0.5 steps of scale.
; 3 - use 0.25 steps of scale.
vscale_border=0 ; set vertical border for TVs cutting the upper/bottom parts of screen (1-399)
;bootscreen=0 ; uncomment to disable boot screen of some cores like Minimig.
;mouse_throttle=10 ; 1-100 mouse speed divider. Useful for very sensitive mice
rbf_hide_datecode=0 ; 1 - hides datecodes from rbf file names. Press F2 for quick temporary toggle
menu_pal=0 ; 1 - PAL mode for menu core
hdmi_limited=0 ; 1 - use limited (16..235) color range over HDMI
; 2 - use limited (16..255) color range over HDMI, for VGA converters.
direct_video=0 ; 1 - enable core video timing over HDMI, use only with VGA converters.
fb_size=0 ; 0 - automatic, 1 - full size, 2 - 1/2 of resolution, 4 - 1/4 of resolution.
fb_terminal=1 ; 1 - enabled (default), 0 - disabled
osd_timeout=30 ; 5-3600 timeout (in seconds) for OSD to disappear in Menu core. 30 seconds if not set.
; Background picture will get darker after double timeout
osd_rotate=0 ; Display OSD menu rotated, 0 - no rotation, 1 - rotate right (+90°), 2 - rotate left (-90°)
; 1 - enables the recent file loaded/mounted.
; WARNING: This option will enable write to SD card on every load/mount which may wear the SD card after many writes to the same place
; There is also higher chance to corrupt the File System if MiSTer will be reset or powered off while writing.
recents=0
; lastcore - Autoboot the last loaded core (corename autosaved in CONFIG/lastcore.dat) first found on the SD/USB
; lastexactcore - Autoboot the last loaded exact core (corename_yyyymmdd.rbf autosaved in CONFIG/lastcore.dat) first found on the SD/USB
; corename - Autoboot first corename_*.rbf found on the SD/USB
; corename_yyyymmdd.rbf - Autoboot first corename_yyyymmdd.rbf found on the SD/USB
;bootcore=lastcore ; uncomment to autoboot a core, as the last loaded core.
; 10-30 timeout before autoboot, comment for autoboot without timeout.
bootcore_timeout=10
; Option to load the custom font. Format is plain bitmap 8x8.
; Supported sizes of font:
; 768 bytes - chars 32-127 (only alpha + numeric)
; 1024 bytes - chars 0-127
; 1136 bytes - chars 0-141
; up to 2048 - only chars 0-141 will be used.
; if first 32 chars are empty (for sizes 1024 bytes and more) then they are skipped.
font=font/myfont.pf
; USER button emulation by keybaord. Usually it's reset button.
; 0 - lctrl+lalt+ralt (lctrl+lgui+rgui on keyrah)
; 1 - lctrl+lgui+rgui
; 2 - lctrl+lalt+del
; 3 - same as 0 (lctrl+lalt+ralt on keyrah)
reset_combo=0
; set to 1 for DVI mode. Audio won't be transmitted through HDMI in DVI mode.
dvi_mode=1
; 0 - 1280x720@60
; 1 - 1024x768@60
; 2 - 720x480@60
; 3 - 720x576@50
; 4 - 1280x1024@60
; 5 - 800x600@60
; 6 - 640x480@60
; 7 - 1280x720@50
; 8 - 1920x1080@60
; 9 - 1920x1080@50
;10 - 1366x768@60
;11 - 1024x600@60
;12 - 1920x1440@60
;13 - 2048x1536@60
;
; custom mode: hact,hfp,hs,hbp,vact,vfp,vs,vbp,Fpix_in_KHz
; video_mode=1280,110,40,220,720,5,5,20,74250
;video_mode=0
video_mode=1920,48,32,80,1200,3,6,26,154128
; set to 1-10 (seconds) to display video info on startup/change
video_info=10
; Set to 1 for automatic HDMI VSync rate adjust to match original VSync.
; Set to 2 for low latency mode (single buffer).
; This option makes video butter smooth like on original emulated system.
; Adjusting is done by changing pixel clock. Not every display supports variable pixel clock.
; For proper adjusting and to reduce possible out of range pixel clock, use 60Hz HDMI video
; modes as a base even for 50Hz systems.
vsync_adjust=2
; If you monitor doesn't support either very low (NTSC monitors may not support PAL) or
; very high (PAL monitors may not support NTSC) then you can set refresh_min and/or refresh_max
; parameters, so vsync_adjust won't be applied for refreshes outside specified.
; These parameters are valid only when vsync_adjust is non-zero.
refresh_min=48
refresh_max=75
; These parameters have the same format as video_mode.
; You need to supply both PAL and NTSC modes if you want vsync_adjust to switch between
; predefined modes as a base. This will reduce the range of pixel clock.
;video_mode_ntsc=0
;video_mode_pal=7
; 1-10 (seconds) to display controller's button map upon first time key press
; 0 - disable
controller_info=6
; JammaSD/J-PAC/I-PAC keys to joysticks translation
; You have to provide correct VID and PID of your input device
; Examples: Legacy J-PAC with Mini-USB or USB capable I-PAC with PS/2 connectors VID=0xD209/PID=0x0301
; USB Capable J-PAC with only PS/2 connectors VID=0x04B4/PID=0x0101
; JammaSD: VID=0x04D8/PID=0xF3AD
jamma_vid=0x04D8
jamma_pid=0xF3AD
; Disable merging input devices. Use if only player 1 works.
; Leave no_merge_pid empty to apply this to all devices with the same VID.
;no_merge_vid=0x045E
;no_merge_pid=0x028E
; Speeds in sniper/non-sniper modes of mouse emulation by joystick
; 0 - (default) - faster move in non-sniper mode, slower move in sniper mode.
; 1 - movement speeds are swapped.
sniper_mode=0
; Uncomment following option if you don't want to see a second line for long file names in listing.
;browse_expand=0
; 0 - disable MiSTer logo in Menu core
logo=1
; Custom shared folder for core supporting this feature (currently minimig and ao486 only)
; Can be relative to core's home dir or absolute path.
; Path must exist before core start to use it, or it will fail.
; Make sure USB device is mounted before use shared folder on USB!
shared_folder=
; Custom aspect ratio
;custom_aspect_ratio_1=16:10
;custom_aspect_ratio_2=1:1
; use specific (VID/PID) mouse X movement as a spinner and paddle. Use VID=0xFFFF/PID=0xFFFF to use all mice as spinners.
; spinner_throttle with base value 100 gives one spinner step per one tick. Higher value makes spinner slower.
; Lower than 100 makes spinner faster. Negative value gives opposite direction.
;spinner_vid=0x1BCF
;spinner_pid=0x0005
;spinner_throttle=-50
; Default filters for video scaler and audio. Paths must be relative to scaler/audio filter filders without leading slash.
;vfilter_default=LCD_Effect/07.txt
;afilter_default=LPF2000_3tap.txt
2, Sounds like your seeing one of the drawbacks of LCD panels.Another-Frank wrote: ↑Sun Apr 18, 2021 11:03 am 2) Running the Scroll Test of the suite, the video gets quite blurry (especially the gras stripe at the bottom since it's moving fastest). On my BVM, the entire image stays crystal clear no matter how fast I scroll and when my eyes follow and focus an object, it's sharp. Is this something we have to accept and this panel (or any panel) can't do better, or could there be a setting that I haven't enabled/disabled yet?
I did notice this on the 240p test suite on TG-16 as well, but it looks like individual games run at different resolutions. I was able to alter this by playing with the core's settings ( specifically, the "Audio & Video" -> "Scale" / "Overscan" settings ). It looks like the majority of TG-16 games run at 256×240, but you might need to do some tweaking on a game-by-game basis.Another-Frank wrote: ↑Sun Apr 18, 2021 11:03 am 1) Running the 240p test suite via TurboGrafx-16 core gives me a vertically stretched image at the 320x224 resolution (the circle of the Linearity picture looks like an egg), and a perfect image ratio at 256x224. Is this because the video_mode is set to be perfect for 256x224, and if I run anything else I'll have to change the video_mode setting?
I believe this is a "feature" of LCD panels at large. There's actually a setting in the monitor to tweak this -- check out Menu -> Image -> Trace Free. I believe the default is "40", and the higher you go the less blurring you'll get ( at the cost of more ghosting ).Another-Frank wrote: ↑Sun Apr 18, 2021 11:03 am 2) Running the Scroll Test of the suite, the video gets quite blurry (especially the gras stripe at the bottom since it's moving fastest). On my BVM, the entire image stays crystal clear no matter how fast I scroll and when my eyes follow and focus an object, it's sharp. Is this something we have to accept and this panel (or any panel) can't do better, or could there be a setting that I haven't enabled/disabled yet?
Thanks for sharing !RevolvingDork wrote: ↑Sun Apr 18, 2021 8:13 pm
Here's my current .ini file in full, hope it helps! I haven't made any changes to the monitor's settings. One thing to keep in mind: I'm using an HDMI -> HDMI cable to connect the MISTer to the monitor.
im using the aforementioned acer nitro XF243Y,Another-Frank wrote: ↑Sun Apr 18, 2021 11:03 am Running the Scroll Test of the suite, the video gets quite blurry (especially the gras stripe at the bottom since it's moving fastest). On my BVM, the entire image stays crystal clear no matter how fast I scroll and when my eyes follow and focus an object, it's sharp. Is this something we have to accept and this panel (or any panel) can't do better, or could there be a setting that I haven't enabled/disabled yet?
I returned the Asus since I don't like the blurred picture when scrolling. It wasn't only during the Sonic scene, I also noticed some blur and even stutter when playing GnG for the short time I had it. On top of that, I wanted to use it for my current gen consoles when our main TV is occupied, but the Asus stretches the 1080p image instead of using letterbox, what a shame. The picture is great and I can see why it's great for many other people.