Bandai WonderSwan Core Released
- Waifu4Life
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- LamerDeluxe
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- Waifu4Life
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Re: Bandai WonderSwan Core in Development
Have not tried the core yet, but the github repo mentions separate boot roms for the wonderswan and wonderswan color, they are almost impossible to find, are they really needed?
- Chris23235
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Re: Bandai WonderSwan Core in Development
They are included in the No-Intro sets, look on archive.org.
- Alkadian
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Re: Bandai WonderSwan Core in Development
Excellent! Great news!
Could someone please advise on how to create the required SDRam file? Is this just an empty file called SDRAM.RAM?
Thanks!
Could someone please advise on how to create the required SDRam file? Is this just an empty file called SDRAM.RAM?
Thanks!
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- Chris23235
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Re: Bandai WonderSwan Core in Development
Just realised that I didn't thank FPGAzumSpass properly. Many thanks, the core looks so polished. I am looking forward playing the NeonGenesis Game that got translated to English a while ago.
- Felix Andrews
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Re: Bandai WonderSwan Core in Development
I can't get the BIOS files to read at all. The ones I've got have the correct checksum, but I can't seem to get the location and/or filename correct. Finding the readme instructions a little confusing - can anyone give me any pointers?
Re: Bandai WonderSwan Core in Development
In /media/fat/games/WonderSwan:Felix Andrews wrote: ↑Sat Jun 12, 2021 9:22 am I can't get the BIOS files to read at all. The ones I've got have the correct checksum, but I can't seem to get the location and/or filename correct. Finding the readme instructions a little confusing - can anyone give me any pointers?
wonderswan bios: name it boot.rom
wonderswan color bios: name it boot1.rom
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Re: Bandai WonderSwan Core in Development
There is no sdram file, you just need to have a sdram addon board.
For the BIOS: yes those are unfortunatly required.
I didn't implement a hacky method of starting directly inside the game with fake Register and Memory content.
This is easy for a software emulator, but not in FPGA.
- Alkadian
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Re: Bandai WonderSwan Core in Development
First of all many thanks for this fantastic core. I am really enyoining it!FPGAzumSpass wrote: ↑Sat Jun 12, 2021 11:07 amThere is no sdram file, you just need to have a sdram addon board.
For the BIOS: yes those are unfortunatly required.
I didn't implement a hacky method of starting directly inside the game with fake Register and Memory content.
This is easy for a software emulator, but not in FPGA.
I see, thanks for your clear explananations as well.
Re: Bandai WonderSwan Core Released
I am using a CRT Setup and have one in portrait mode. But in "180 degress wrong way". So eg. Judgement Silversword is standing the wrong side.
It is possible to add Orientation Ver180 for CRT Mode ?
Great Work
Many thanks
It is possible to add Orientation Ver180 for CRT Mode ?
Great Work
Many thanks
Re: Bandai WonderSwan Core Released
anyone tried the 75,4Hz mode with "Sync core to Video -> On" on a pc vga crt monitor? i get black screen.
I use direct video through hdmi to vga though and scandoubler and not the vga io port.
I use direct video through hdmi to vga though and scandoubler and not the vga io port.
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- Newsdee
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Re: Bandai WonderSwan Core Released
I really enjoying this core! So many games that I never tried before...
Re: Bandai WonderSwan Core Released
*update* nevermind. I was mislead by how the github instructions were written. The bios work when I just put them in the root of my WonderSwan games folder. The way it's written, I thought I had to put the bios in their own folders ><
Re: Bandai WonderSwan Core Released
woohoo, the 75.4hz refresh works on my computer monitor!
was playing a little bit of dicing knight, and silversword last night, fun stuff.
its a shame the majority of these games are japan only, but there are luckily some english translation patches around
was playing a little bit of dicing knight, and silversword last night, fun stuff.
its a shame the majority of these games are japan only, but there are luckily some english translation patches around