Have not tried the core yet, but the github repo mentions separate boot roms for the wonderswan and wonderswan color, they are almost impossible to find, are they really needed?
Re: Bandai WonderSwan Core in Development
Posted: Sat Jun 12, 2021 7:43 am
by gamesfan
htgdb-gamepacks on archive.org will get you there.
Re: Bandai WonderSwan Core in Development
Posted: Sat Jun 12, 2021 7:44 am
by Chris23235
They are included in the No-Intro sets, look on archive.org.
Re: Bandai WonderSwan Core in Development
Posted: Sat Jun 12, 2021 8:04 am
by Alkadian
Excellent! Great news!
Could someone please advise on how to create the required SDRam file? Is this just an empty file called SDRAM.RAM?
Thanks!
Re: Bandai WonderSwan Core in Development
Posted: Sat Jun 12, 2021 8:15 am
by breiztiger
very good !!!
thanks you
Re: Bandai WonderSwan Core in Development
Posted: Sat Jun 12, 2021 8:52 am
by Chris23235
Just realised that I didn't thank FPGAzumSpass properly. Many thanks, the core looks so polished. I am looking forward playing the NeonGenesis Game that got translated to English a while ago.
Re: Bandai WonderSwan Core in Development
Posted: Sat Jun 12, 2021 9:22 am
by Felix Andrews
I can't get the BIOS files to read at all. The ones I've got have the correct checksum, but I can't seem to get the location and/or filename correct. Finding the readme instructions a little confusing - can anyone give me any pointers?
Re: Bandai WonderSwan Core in Development
Posted: Sat Jun 12, 2021 9:35 am
by zakk4223
Felix Andrews wrote: ↑Sat Jun 12, 2021 9:22 am
I can't get the BIOS files to read at all. The ones I've got have the correct checksum, but I can't seem to get the location and/or filename correct. Finding the readme instructions a little confusing - can anyone give me any pointers?
In /media/fat/games/WonderSwan:
wonderswan bios: name it boot.rom
wonderswan color bios: name it boot1.rom
Re: Bandai WonderSwan Core Released
Posted: Sat Jun 12, 2021 9:54 am
by hiddenbyleaves
Me join Patreon now. Well done FPGAzumSpass
Re: Bandai WonderSwan Core in Development
Posted: Sat Jun 12, 2021 11:07 am
by FPGAzumSpass
Alkadian wrote: ↑Sat Jun 12, 2021 8:04 am
Could someone please advise on how to create the required SDRam file? Is this just an empty file called SDRAM.RAM?
There is no sdram file, you just need to have a sdram addon board.
For the BIOS: yes those are unfortunatly required.
I didn't implement a hacky method of starting directly inside the game with fake Register and Memory content.
This is easy for a software emulator, but not in FPGA.
Alkadian wrote: ↑Sat Jun 12, 2021 8:04 am
Could someone please advise on how to create the required SDRam file? Is this just an empty file called SDRAM.RAM?
There is no sdram file, you just need to have a sdram addon board.
For the BIOS: yes those are unfortunatly required.
I didn't implement a hacky method of starting directly inside the game with fake Register and Memory content.
This is easy for a software emulator, but not in FPGA.
First of all many thanks for this fantastic core. I am really enyoining it!
I see, thanks for your clear explananations as well.
Re: Bandai WonderSwan Core Released
Posted: Sat Jun 12, 2021 12:29 pm
by commander
I am using a CRT Setup and have one in portrait mode. But in "180 degress wrong way". So eg. Judgement Silversword is standing the wrong side.
It is possible to add Orientation Ver180 for CRT Mode ?
Great Work
Many thanks
Re: Bandai WonderSwan Core Released
Posted: Sat Jun 12, 2021 2:37 pm
by pbsk8
doesnt update all script download the bios like the other systems?
Re: Bandai WonderSwan Core Released
Posted: Sat Jun 12, 2021 2:47 pm
by softtest9
Awesome! Testing this ASAP.
Re: Bandai WonderSwan Core Released
Posted: Sat Jun 12, 2021 3:02 pm
by mdd45
pbsk8 wrote: ↑Sat Jun 12, 2021 2:37 pm
doesnt update all script download the bios like the other systems?
the updater has to be updated...
Re: Bandai WonderSwan Core Released
Posted: Sat Jun 12, 2021 3:04 pm
by mdd45
anyone tried the 75,4Hz mode with "Sync core to Video -> On" on a pc vga crt monitor? i get black screen.
I use direct video through hdmi to vga though and scandoubler and not the vga io port.
Re: Bandai WonderSwan Core Released
Posted: Sat Jun 12, 2021 5:20 pm
by FPGAzumSpass
Horz180 mode will be added the next days.
Re: Bandai WonderSwan Core Released
Posted: Sat Jun 12, 2021 8:50 pm
by PikWik
very impressive,
youre a legend !!
Re: Bandai WonderSwan Core Released
Posted: Sun Jun 13, 2021 12:09 pm
by Newsdee
I really enjoying this core! So many games that I never tried before...
Re: Bandai WonderSwan Core Released
Posted: Sun Jun 13, 2021 12:57 pm
by BlackSpy
An interesting companion for this, but no idea how you'd actually make it work usefully, would be a Wonderborg core.
Re: Bandai WonderSwan Core Released
Posted: Sun Jun 13, 2021 2:49 pm
by Texemosis
hello, these boot roms are giving me trouble. Sure I got them on the no-intro sets but they weren't rom format, they still don't work if I rename them either.
Re: Bandai WonderSwan Core Released
Posted: Sun Jun 13, 2021 2:59 pm
by Texemosis
*update* nevermind. I was mislead by how the github instructions were written. The bios work when I just put them in the root of my WonderSwan games folder. The way it's written, I thought I had to put the bios in their own folders ><
Re: Bandai WonderSwan Core Released
Posted: Sun Jun 13, 2021 6:12 pm
by PikWik
woohoo, the 75.4hz refresh works on my computer monitor!
was playing a little bit of dicing knight, and silversword last night, fun stuff.
its a shame the majority of these games are japan only, but there are luckily some english translation patches around